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Paradise/code/modules/organs/skeleton.dm
2013-12-07 21:28:07 -05:00

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/obj/item/weapon/skeleton
name ="skeleton"
desc = "skeleton parent object."
icon = 'icons/mob/human_races/r_skeleton.dmi'
/obj/item/weapon/skeleton/head
name = "skull"
desc = "a skeleton skull, would make a nice paperweight."
icon_state = "head"
/obj/item/weapon/skeleton/r_hand
name = "skeleton right hand"
desc = "a skeleton right hand."
icon_state = "r_hand"
/obj/item/weapon/skeleton/r_arm
name = "skeleton right arm"
desc = "a skeleton right arm."
icon_state = "r_arm"
/obj/item/weapon/skeleton/l_hand
name = "skeleton left hand"
desc = "a skeleton left hand."
icon_state = "l_hand"
/obj/item/weapon/skeleton/l_arm
name = "skeleton left arm"
desc = "a skeleton left arm."
icon_state = "l_arm"
/obj/item/weapon/skeleton/r_foot
name = "skeleton right foot"
desc = "a skeleton right foot."
icon_state = "r_foot"
/obj/item/weapon/skeleton/r_leg
name = "skeleton right leg"
desc = "a skeleton right leg"
icon_state = "r_leg"
/obj/item/weapon/skeleton/l_foot
name = "skeleton left foot"
desc = "a skeleton left foot"
icon_state = "l_foot"
/obj/item/weapon/skeleton/l_leg
name = "skeleton left leg"
desc = "a skeleton left leg"
icon_state = "l_leg"