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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-01-13 11:01:40 +00:00
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fbcdb2375b0eac7fe69994f2e87e517bb9b7168d
Paradise/code/game/objects
History
chuga-git f57ebfa1a0 Fixes stacks, attempt 2 (#26633)
* this is hell pain

* fixes merge issues when cutting up various items

* adds early return to attackby
2024-09-10 22:14:01 +00:00
..
effects
Cleans up /obj/effect/decal/cleanable (#26631)
2024-09-03 13:16:32 +00:00
items
Fixes stacks, attempt 2 (#26633)
2024-09-10 22:14:01 +00:00
random
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structures
Fixes stacks, attempt 2 (#26633)
2024-09-10 22:14:01 +00:00
buckling.dm
Adds Some Extra Blind Messages and Tweaks Some Too. (#25855)
2024-07-31 12:04:13 +00:00
cleaning.dm
Slaying Goliath: a Washing Machine and Dyeing overhaul (#26265)
2024-08-19 09:38:47 +00:00
empulse.dm
replace magic numbers related to emp and explosion severity with defines (#26495)
2024-08-18 03:11:22 +00:00
explosion.dm
replace magic numbers related to emp and explosion severity with defines (#26495)
2024-08-18 03:11:22 +00:00
items.dm
R&D Rework PT1 - The network refactor (#26420)
2024-09-08 16:38:17 +00:00
mail.dm
Removes the empty type of /snacks (#26010)
2024-07-29 14:46:04 +00:00
obj_defense.dm
Completely bans sleep from Initialize and LateInitialize (#25801)
2024-07-26 13:57:10 +00:00
objs.dm
The Cooking Continuation (#26306)
2024-07-30 12:32:17 +00:00
structures.dm
Replaces info class with notice and purges info (#26421)
2024-08-13 09:46:58 +00:00
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