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Paradise
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https://github.com/ParadiseSS13/Paradise.git
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fcbdb53bbb4d2aa5fedea2d4191123ebd3dd121b
Paradise
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code
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game
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mecha
History
ZomgPonies
de5e664abd
Adding last HONK mech things so peopel can build it
2013-09-18 14:39:40 -04:00
..
combat
HONKputer sprites and files
2013-09-11 21:02:42 -04:00
equipment
Expansion of every "icon = ''" path.
2013-09-01 21:53:36 +01:00
medical
Updated HUDs to find only known viruses.
2013-07-09 13:04:05 +04:00
working
Fixes
#3131
2013-06-22 22:19:52 -07:00
mech_bay.dm
-Make holodeck eswords a child of obj/item/weapon/holo instead of regular eswords, clumsy check removed as a result, and you can no longer do things like cutting through walls or doors or what have you. (Fixes Issue 665)
2012-07-23 00:48:51 +00:00
mech_fabricator.dm
Adding last HONK mech things so peopel can build it
2013-09-18 14:39:40 -04:00
mecha_construction_paths.dm
Fixes
#3106
2013-06-21 06:43:24 -07:00
mecha_control_console.dm
Committing suomynonAyletamitlU's storage item standardisation commit:
http://forums.nanotrasen.com/viewtopic.php?f=16&t=11746
2013-01-08 19:11:56 +00:00
mecha_parts.dm
Runtime fixes for building computers with mech boards or an AI core circuit. I changed their board_type to "other" instead of the default one, "computer"
2013-01-18 22:10:36 +00:00
mecha_wreckage.dm
-Make holodeck eswords a child of obj/item/weapon/holo instead of regular eswords, clumsy check removed as a result, and you can no longer do things like cutting through walls or doors or what have you. (Fixes Issue 665)
2012-07-23 00:48:51 +00:00
mecha.dm
Re-added ninjas
2013-09-16 22:34:28 -04:00