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Paradise/code/modules/projectiles/guns
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Adrer d1d27ae5fa Fix energy gun descriptions (#22647)
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com>
2023-09-30 12:56:47 +01:00
..
energy
Fix energy gun descriptions (#22647)
2023-09-30 12:56:47 +01:00
magic
Ports Rod of Asclepius in hand sprites and moves staves in hands into a new file (#22250)
2023-09-19 18:58:11 +01:00
misc
Reworks the lwap to make it better. (#20884)
2023-05-02 21:28:34 +02:00
projectile
Buffs Nuclear Operative Cyborgs (#22444)
2023-09-25 19:05:15 -04:00
throw
powered crossbow fixes (#20256)
2023-01-20 19:18:21 -05:00
energy_guns.dm
Fix energy gun descriptions (#22647)
2023-09-30 12:56:47 +01:00
grenade_launcher.dm
guns (#18237)
2022-07-08 09:18:54 +02:00
magic.dm
Fix: stop magic staff recharging while already at max charge (#21692)
2023-08-12 18:51:22 +01:00
medbeam.dm
medbeam fix (#21242)
2023-06-05 15:36:34 +01:00
mounted.dm
guns (#18237)
2022-07-08 09:18:54 +02:00
projectile_gun.dm
Update the in-hand sprite when a gun is reloaded (#21676)
2023-07-24 15:30:06 +01:00
rocket.dm
Refactors rocket launchers, adds it to nukie uplink (#21273)
2023-06-21 22:39:29 +01:00
syringe_gun.dm
Removes All CamelCase'd "NanoTrasen" (#22156)
2023-09-07 11:18:29 +01:00
throw.dm
Renames QDEL_LIST to QDEL_LIST_CONTENTS (#20006)
2022-12-29 14:28:40 +00:00
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