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fdcbebab93a2efe3f3fc7e29186c84c706bc8ef8
Paradise/code/game/objects/structures/crates_lockers
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Cael_Aislinn efd586a9e1 added large metal crates (secure and normal variants) to be resprites of normal crates
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-06 01:32:28 +10:00
..
closets
Merge branch 'incremental_tg' r5600 into bs12_with_tgport
2013-01-23 00:23:37 +10:00
closets.dm
Too remove potential excessive garbage collection per tick. We will be reusing lists for overlays instead of deleting and creating them.
2013-01-04 15:11:06 +00:00
crates.dm
added large metal crates (secure and normal variants) to be resprites of normal crates
2013-03-06 01:32:28 +10:00
largecrate.dm
- Fixed retaliating simple animals acting weird and added some minor improvements. They should act better to mechs.
2013-01-18 19:54:00 +00:00
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