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* first commit. combos, CQC started * CQC working * All transfered to new system * The actual bug fix * add time in between combos * time between combos limit and minor explaination tweak * Krav maga fixes, time change. Minor text changes * Move martial_art to mind * Merge mistake fixed * Steels review changes
17 lines
832 B
Plaintext
17 lines
832 B
Plaintext
#define MARTIAL_COMBO_FAIL 0 // If the combo failed
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#define MARTIAL_COMBO_CONTINUE 1 // If the combo should continue
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#define MARTIAL_COMBO_DONE 2 // If the combo is successful and done
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#define MARTIAL_COMBO_DONE_NO_CLEAR 3 // If the combo is successful and done but the others should have a chance to finish
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#define MARTIAL_COMBO_DONE_BASIC_HIT 4 // If the combo should do a basic hit after it's done
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#define MARTIAL_COMBO_DONE_CLEAR_COMBOS 5 // If the combo should do a basic hit after it's done
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#define MARTIAL_ARTS_CANNOT_USE -1
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#define MARTIAL_COMBO_STEP_HARM "Harm"
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#define MARTIAL_COMBO_STEP_DISARM "Disarm"
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#define MARTIAL_COMBO_STEP_GRAB "Grab"
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#define MARTIAL_COMBO_STEP_HELP "Help"
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// A check used for all act types. Such as disarm_act
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#define MARTIAL_ARTS_ACT_CHECK if((. = ..()) != FALSE) return .
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