Logo
Explore Help
Sign In
cyberpresidentvanellope/Paradise
1
0
Fork 0
You've already forked Paradise
mirror of https://github.com/ParadiseSS13/Paradise.git synced 2025-12-30 04:02:33 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
fe0e1ecfb65efbdd1069affe77a73c048a39f02c
Paradise/code/game/objects/items/devices/radio
History
Spamcat 076f4c9d9a Figured I should finally commit it, since exams are over now~
Radios start off by default. Should decrease the amount of tcomm lag.
2013-06-11 23:09:44 +04:00
..
beacon.dm
…
electropack.dm
-Killed the updateDialog lag. I added a check to see if there were any mobs to update, if not it will stop checking until a user uses the machine again. I had to replace all the machine = src and machine = null with procs to help make it manageable. I believe this is one of the culprits causing the server to lag as the round goes on, as more players will interact with machines.
2012-10-25 19:15:51 +00:00
encryptionkey.dm
Merge branch 'incremental_tg' r5514 (11/1/2013) into bs12_with_tgport
2013-01-11 22:12:31 +10:00
headset.dm
Merge branch 'incremental_tg' r5514 (11/1/2013) into bs12_with_tgport
2013-01-11 22:12:31 +10:00
intercom.dm
- Did some very minor optimizations to get_mobs_in_radio_ranges() and set the proc as a background proc.
2013-01-16 07:38:35 +00:00
radio.dm
Figured I should finally commit it, since exams are over now~
2013-06-11 23:09:44 +04:00
Powered by Gitea Version: 1.25.2 Page: 1250ms Template: 29ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API