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Paradise/code/__DEFINES/genetics.dm
2016-07-21 02:24:54 -04:00

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// String identifiers for associative list lookup
#define MUTCHK_FORCED 1
// mob/var/list/mutations
// Used in preferences.
#define DISABILITY_FLAG_NEARSIGHTED 1
#define DISABILITY_FLAG_FAT 2
#define DISABILITY_FLAG_EPILEPTIC 4
#define DISABILITY_FLAG_DEAF 8
#define DISABILITY_FLAG_BLIND 16
#define DISABILITY_FLAG_MUTE 32
///////////////////////////////////////
// MUTATIONS
///////////////////////////////////////
// Generic mutations:
#define TK 1
#define RESIST_COLD 2
#define XRAY 3
#define HULK 4
#define CLUMSY 5
#define FAT 6
#define HUSK 7
#define NOCLONE 8
// Extra powers:
#define LASER 9 // harm intent - click anywhere to shoot lasers from eyes
//2spooky
#define SKELETON 29
#define PLANT 30
// Other Mutations:
#define NO_BREATH 100 // no need to breathe
#define REMOTE_VIEW 101 // remote viewing
#define REGEN 102 // health regen
#define RUN 103 // no slowdown
#define REMOTE_TALK 104 // remote talking
#define MORPH 105 // changing appearance
#define RESIST_HEAT 106 // heat resistance
#define HALLUCINATE 107 // hallucinations
#define FINGERPRINTS 108 // no fingerprints
#define NO_SHOCK 109 // insulated hands
#define DWARF 110 // table climbing
// Goon muts
#define OBESITY 200 // Decreased metabolism
#define TOXIC_FARTS 201 // Duh
#define STRONG 202 // (Nothing)
#define SOBER 203 // Increased alcohol metabolism
#define PSY_RESIST 204 // Block remoteview
#define SUPER_FART 205 // Duh
#define EMPATH 206 //Read minds
#define COMIC 207 //Comic Sans
// /vg/ muts
#define LOUD 208 // CAUSES INTENSE YELLING
#define DIZZY 210 // Trippy.
#define LISP 300
#define RADIOACTIVE 301
#define CHAV 302
#define SWEDISH 303
#define SCRAMBLED 304
#define HORNS 305
#define IMMOLATE 306
#define CLOAK 307
#define CHAMELEON 308
#define CRYO 309
#define EATER 310
#define JUMPY 400
#define POLYMORPH 401
//disabilities
#define NEARSIGHTED 1
#define EPILEPSY 2
#define COUGHING 4
#define TOURETTES 8
#define NERVOUS 16
#define BLIND 32
#define MUTE 64
#define DEAF 128
//Nutrition levels for humans. No idea where else to put it
#define NUTRITION_LEVEL_FAT 600
#define NUTRITION_LEVEL_FULL 550
#define NUTRITION_LEVEL_WELL_FED 450
#define NUTRITION_LEVEL_FED 350
#define NUTRITION_LEVEL_HUNGRY 250
#define NUTRITION_LEVEL_STARVING 150
//Blood levels
#define BLOOD_VOLUME_NORMAL 560
#define BLOOD_VOLUME_SAFE 501
#define BLOOD_VOLUME_OKAY 336
#define BLOOD_VOLUME_BAD 224
#define BLOOD_VOLUME_SURVIVE 122
//Used for calculations for negative effects of having genetics powers
#define DEFAULT_GENE_STABILITY 100
#define GENE_INSTABILITY_MINOR 5
#define GENE_INSTABILITY_MODERATE 10
#define GENE_INSTABILITY_MAJOR 15