Files
Paradise/code/modules/clothing/under
KasparoVy 11d759550c Moves Species-Specific Object Icons into their own Files, Fixes Armalis Equipment Bug
All species-specific clothing icons (obj and worn) are now in their own files instead of cluttering up the main ones. I didn't do the Skrell helmets/whatevers because Humans can wear them too.

Fixes a bug where the 'select equipment' debug verb wouldn't correctly equip Armalis if you selected the 'Vox' option. Also corrects an issue where it gave the Armalis two uniforms. Adds a placeholder invisible uniform icon state for the Armalis so Admins can use 'em for events and do uniform-related things without having to deal with terribly awkward icons.
2017-02-20 07:08:19 -05:00
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