Logo
Explore Help
Sign In
cyberpresidentvanellope/Paradise
1
0
Fork 0
You've already forked Paradise
mirror of https://github.com/ParadiseSS13/Paradise.git synced 2025-12-30 04:02:33 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
fe7991da6859cd75ad6a597aedfd3b9f570c595d
Paradise/code/game/objects
History
alexkar598 bcae1222e1 i should of kept it as it was huh
2018-03-20 19:25:43 -04:00
..
effects
Merge remote-tracking branch 'upstream/master' into disco-inferno
2018-01-29 20:56:44 -05:00
items
i should of kept it as it was huh
2018-03-20 19:25:43 -04:00
random
…
structures
Merge pull request #8124 from Aurorablade/Dreams
2018-03-19 13:42:00 -07:00
buckling.dm
Integrates offset better
2017-06-20 17:30:42 -05:00
empulse.dm
repaths /obj/effect/overlay/temp to /obj/effect/temp_visual
2018-01-18 13:03:49 +05:00
explosion.dm
compiles, find and replace particle_effect and effect_system
2017-11-04 20:16:01 +04:00
items.dm
renames receive_damage() for animations to receiving_damage()
2017-12-28 00:32:54 +05:00
obj_defense.dm
moves var/can_deconstruct to obj level
2017-12-26 18:16:42 +05:00
objs.dm
removes useless alter_health() unused proc
2018-01-02 20:49:28 +05:00
structures.dm
renames receive_damage() for animations to receiving_damage()
2017-12-28 00:32:54 +05:00
weapons.dm
-tg- Move Refactor
2017-05-25 06:35:01 -07:00
Powered by Gitea Version: 1.25.2 Page: 1092ms Template: 11ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API