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Paradise
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fe809bf8e1ff6c8f791a7e297670b115c9fdb7aa
Paradise
/
code
History
GDN
fe809bf8e1
fixes new players not always being able to use their keybinds (
#22621
)
2023-10-03 17:18:17 +01:00
..
__DEFINES
Antimatter now innacurate without zooming. Sniper projectiles are faster / pass through weak stuff. (
#22506
)
2023-10-03 17:10:55 +01:00
__HELPERS
Removes Bluespace Tile Speed, Replaces It With Anti-Slowdown (
#22271
)
2023-10-01 17:41:09 +01:00
_globalvars
Removes Bluespace Tile Speed, Replaces It With Anti-Slowdown (
#22271
)
2023-10-01 17:41:09 +01:00
_onclick
Fixes AI being able to control not working APCs (
#22523
)
2023-10-01 14:32:35 +01:00
controllers
Garbage Collector Update (
#22428
)
2023-10-02 20:10:32 +01:00
datums
Antimatter now innacurate without zooming. Sniper projectiles are faster / pass through weak stuff. (
#22506
)
2023-10-03 17:10:55 +01:00
defines
…
game
Adds supply department to agent ID options and cleans code (
#22613
)
2023-10-03 17:16:03 +01:00
modules
fixes new players not always being able to use their keybinds (
#22621
)
2023-10-03 17:18:17 +01:00
__byond_version_compat.dm
…
_compile_options.dm
…
hub.dm
…
world_definition.dm
…