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ffdd025076574db349ed4fcf80ca606a4ee63d6e
Paradise/code/game/objects
History
Fox-McCloud ffdd025076 Merge pull request #510 from Markolie/master
Syndicate teleporter fix, fix fire alarm in engineering that gets EMP'ed
2014-11-22 11:24:34 -05:00
..
closets
Popable cans and beer cans
2013-12-31 21:44:21 -05:00
effects
Merge pull request #438 from Bram961/master
2014-11-07 10:40:46 -05:00
items
Teleporter can no longer lock on to syndicate beacons. Teleporter/beacons can be emagged to enable syndicate option.
2014-11-22 07:54:13 +01:00
random
Switching cable coils to stacks
2014-01-21 21:23:26 -05:00
storage
…
structures
Windoor damage fix, allows deconstruction of windoors
2014-11-22 06:48:51 +01:00
empulse.dm
…
explosion_recursive.dm
More explosion optimisations
2014-01-05 00:55:24 -05:00
explosion.dm
Explosions go to attack logs.
2014-06-21 07:27:31 -04:00
items.dm
Variable typo fix, add proper Unati/Tajaran hardsuit conversion from Baystation
2014-11-22 02:24:21 +01:00
objs.dm
rework talking items and re-enable them, made xenoarch boxes have a variable internal size, added three new eldritch xenoarch finds (poltergeist mask, vampiric statuette, endless replenishing container)
2014-06-20 08:47:51 -04:00
structures.dm
Merge pull request #508 from Markolie/master
2014-11-22 00:57:02 -05:00
weapons.dm
Generic attack sounds for all melee weapons
2014-01-22 10:15:43 -05:00
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