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Merge pull request #8246 from Cerebulon/randomloot
Random Spawner Stuff
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@@ -132,6 +132,8 @@
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corpseshoes = /obj/item/clothing/shoes/black
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random_species = TRUE
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/obj/effect/landmark/corpse/chef
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name = "Chef"
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corpseuniform = /obj/item/clothing/under/rank/chef
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@@ -198,7 +200,7 @@
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corpseid = 1
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corpseidjob = "Scientist"
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corpseidaccess = "Scientist"
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/obj/effect/landmark/corpse/security
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name = "Security Officer"
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corpseradio = /obj/item/device/radio/headset/headset_sec
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@@ -212,18 +214,18 @@
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corpseid = 1
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corpseidjob = "Security Officer"
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corpseidaccess = "Security Officer"
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/obj/effect/landmark/corpse/security/rig
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corpsesuit = /obj/item/clothing/suit/space/void/security
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corpsemask = /obj/item/clothing/mask/breath
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corpsehelmet = /obj/item/clothing/head/helmet/space/void/security
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corpseback = /obj/item/weapon/tank/jetpack/oxygen
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/obj/effect/landmark/corpse/security/rig/eva
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corpsesuit = /obj/item/clothing/suit/space/void/security/alt
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corpsehelmet = /obj/item/clothing/head/helmet/space/void/security/alt
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corpseidjob = "Starship Security Officer"
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/obj/effect/landmark/corpse/prisoner
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name = "Unknown Prisoner"
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corpseuniform = /obj/item/clothing/under/color/prison
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@@ -247,7 +249,7 @@
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corpsemask = /obj/item/clothing/mask/breath
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corpsehelmet = /obj/item/clothing/head/helmet/space/void/mining
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corpseback = /obj/item/weapon/tank/oxygen
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/////////////////Vintage//////////////////////
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//define the basic props at this level and only change specifics for variants, e.z.
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@@ -337,3 +339,41 @@
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corpseid = 1
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corpseidjob = "Commander"
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corpseidaccess = "Captain"
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/////////////////Lore Factions//////////////////////
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/obj/effect/landmark/corpse/sifguard
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name = "Patrolman"
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corpseuniform = /obj/item/clothing/under/solgov/utility/sifguard
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corpsesuit = /obj/item/clothing/suit/storage/hooded/wintercoat/solgov
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corpsebelt = /obj/item/weapon/storage/belt/security/tactical
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corpseglasses = /obj/item/clothing/glasses/sunglasses/sechud
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corpsemask = /obj/item/clothing/mask/balaclava
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corpsehelmet = /obj/item/clothing/head/beret/solgov/sifguard
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corpsegloves = /obj/item/clothing/gloves/duty
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corpseshoes = /obj/item/clothing/shoes/boots/tactical
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corpsepocket1 = /obj/item/clothing/accessory/armor/tag/sifguard
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corpseid = 1
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corpseidjob = "Sif Defense Force Patrolman"
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/obj/effect/landmark/corpse/hedberg
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name = "Hedberg-Hammarstrom Mercenary"
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corpseuniform = /obj/item/clothing/under/solgov/utility/sifguard
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corpsesuit = /obj/item/clothing/suit/storage/vest/solgov/hedberg
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corpsebelt = /obj/item/weapon/storage/belt/security
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corpseglasses = /obj/item/clothing/glasses/sunglasses/sechud
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corpsehelmet = /obj/item/clothing/head/beret/corp/hedberg
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corpseshoes = /obj/item/clothing/shoes/boots/jackboots
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corpseid = 1
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corpseidjob = "Hedberg-Hammarstrom Officer"
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/obj/effect/landmark/corpse/hedberg/merc
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name = "Hedberg-Hammarstrom Mercenary"
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corpsebelt = /obj/item/weapon/storage/belt/security/tactical
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corpseglasses = /obj/item/clothing/glasses/sunglasses/sechud
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corpsehelmet = /obj/item/clothing/head/helmet/flexitac
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corpsegloves = /obj/item/clothing/gloves/combat
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corpseshoes = /obj/item/clothing/shoes/boots/tactical
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corpseid = 1
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corpseidjob = "Hedberg-Hammarstrom Enforcer"
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