diff --git a/code/game/gamemodes/events/ninja_equipment.dm b/code/game/gamemodes/events/ninja_equipment.dm
index 6c489d87a2..6ae765c6f9 100644
--- a/code/game/gamemodes/events/ninja_equipment.dm
+++ b/code/game/gamemodes/events/ninja_equipment.dm
@@ -380,7 +380,7 @@ ________________________________________________________________________________
Equipment: cannot be tracked by AI (passive), faster speed (passive), stealth (active), vision switch (passive if toggled), voice masking (passive), SpiderOS (passive if toggled), energy drain (passive if toggled).
- Voice masking generates a random name the ninja can use over the radio and in-person. Although, the former use is recommended.
- - Toggling vision cycles to one of the following: thermal, meson, or darkness vision. The starting mode allows one to scout the identity of those in view, revealing their role. Traitors, revolutionaries, wizards, and other such people will be made known to you.
+ - Toggling vision cycles to one of the following: , meson, or darkness vision. The starting mode allows one to scout the identity of those in view, revealing their role. Traitors, revolutionaries, wizards, and other such people will be made known to you.
- Stealth, when activated, drains more battery charge and works similarly to a syndicate cloak. The cloak will deactivate when most Abilities are utilized.
- On-board AI: The suit is able to download an AI much like an intelicard. Check with SpiderOS for details once downloaded.
- SpiderOS is a specialized, PDA-like screen that allows for a small variety of functions, such as injecting healing chemicals directly from the suit. You are using it now, if that was not already obvious. You may also download AI modules directly to the OS.
diff --git a/code/modules/chemical/Chemistry-Reagents.dm b/code/modules/chemical/Chemistry-Reagents.dm
index bb1facaaee..5bbd90e410 100644
--- a/code/modules/chemical/Chemistry-Reagents.dm
+++ b/code/modules/chemical/Chemistry-Reagents.dm
@@ -314,8 +314,8 @@ datum
holder.remove_reagent("plasma", 1)
if(holder.has_reagent("acid"))
holder.remove_reagent("acid", 1)
- if(holder.has_reagent("cyanide"))
- holder.remove_reagent("cyanide", 1)
+/* if(holder.has_reagent("cyanide"))
+ holder.remove_reagent("cyanide", 1) */
if(holder.has_reagent("amatoxin"))
holder.remove_reagent("amatoxin", 2)
if(holder.has_reagent("chloralhydrate"))
@@ -1235,8 +1235,8 @@ datum
holder.remove_reagent("acid", 5)
if(holder.has_reagent("pacid"))
holder.remove_reagent("pacid", 5)
- if(holder.has_reagent("cyanide"))
- holder.remove_reagent("cyanide", 5)
+/* if(holder.has_reagent("cyanide"))
+ holder.remove_reagent("cyanide", 5) */
if(holder.has_reagent("lexorin"))
holder.remove_reagent("lexorin", 5)
if(holder.has_reagent("amatoxin"))
diff --git a/code/modules/chemical/Chemistry-Recipes.dm b/code/modules/chemical/Chemistry-Recipes.dm
index 36183d6f88..6c56857130 100644
--- a/code/modules/chemical/Chemistry-Recipes.dm
+++ b/code/modules/chemical/Chemistry-Recipes.dm
@@ -600,7 +600,7 @@ datum
var/list/data = list("viruses"= list(F))
holder.add_reagent("blood", 20, data)
- holder.add_reagent("cyanide", rand(1,10))
+ holder.add_reagent("toxin", rand(1,10))
return
diff --git a/code/modules/chemical/Chemistry-Tools.dm b/code/modules/chemical/Chemistry-Tools.dm
index 16f0fe07c7..cd2709ec38 100644
--- a/code/modules/chemical/Chemistry-Tools.dm
+++ b/code/modules/chemical/Chemistry-Tools.dm
@@ -1768,7 +1768,7 @@
..()
reagents.add_reagent("toxin", 30)
-/obj/item/weapon/reagent_containers/glass/bottle/cyanide
+/*/obj/item/weapon/reagent_containers/glass/bottle/cyanide
name = "cyanide bottle"
desc = "A small bottle of cyanide. Bitter almonds?"
icon = 'chemical.dmi'
@@ -1776,7 +1776,7 @@
New()
..()
- reagents.add_reagent("cyanide", 30)
+ reagents.add_reagent("cyanide", 30) */
/obj/item/weapon/reagent_containers/glass/bottle/stoxin
name = "sleep-toxin bottle"
@@ -2557,12 +2557,12 @@
reagents.add_reagent("toxin", 50)
/obj/item/weapon/reagent_containers/pill/cyanide
- name = "Cyanide pill"
+ name = "Suicide pill"
desc = "Don't swallow this."
icon_state = "pill5"
New()
..()
- reagents.add_reagent("cyanide", 50)
+ reagents.add_reagent("toxin", 100)
/obj/item/weapon/reagent_containers/pill/adminordrazine
name = "Adminordrazine pill"