Fixes #3668, added detection for known implants to the med scanner

doesn't include explosive implants, etc.
This commit is contained in:
Kilakk
2013-09-11 21:47:29 -04:00
parent 3b65251a8a
commit 02c8ae13cc

View File

@@ -265,6 +265,25 @@
if(!D.hidden[SCANNER])
dat += text("<font color='red'><B>Warning: [D.form] Detected</B>\nName: [D.name].\nType: [D.spread].\nStage: [D.stage]/[D.max_stages].\nPossible Cure: [D.cure]</FONT><BR>")
var/implnts = ""
for(var/obj/item/weapon/implant/I in occupant)
if(I in occupant)
if(I.implanted)
if(istype(I, /obj/item/weapon/implant/death_alarm))
implnts += "<font color='blue'>death alarm</font><br>"
if(istype(I, /obj/item/weapon/implant/loyalty))
implnts += "<font color='blue'>loyalty</font><br>"
if(istype(I, /obj/item/weapon/implant/chem))
implnts += "<font color='red'>chemical</font><br>"
if(istype(I, /obj/item/weapon/implant/tracking))
implnts += "<font color='red'>tracking</font><br>"
if(implnts)
dat += "<br>"
dat += "Detected implants: <br>"
dat += implnts
dat += "<HR><table border='1'>"
dat += "<tr>"
dat += "<th>Organ</th>"