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Adds a check for stillness.
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@@ -177,6 +177,9 @@ var/datum/species/shapeshifter/promethean/prometheans
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regen_brute = FALSE
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regen_burn = FALSE
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if(world.time < H.l_move_time + 1 MINUTE) // Need to stay still for a minute, before passive healing will activate.
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healing = FALSE
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if(H.bodytemperature > heat_level_1 || H.bodytemperature < cold_level_1) // If you're too hot or cold, you can't heal.
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healing = FALSE
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