Merge branch 'master' of github.com:Baystation12/Baystation12

Conflicts:
	baystation12.dme
This commit is contained in:
Miniature
2012-03-01 19:17:38 +10:30
197 changed files with 17884 additions and 24793 deletions

View File

@@ -16,8 +16,8 @@
t_him = "her"
if (src.w_uniform)
if (src.w_uniform.blood_DNA)
usr << "\red [src.name] is wearing a[src.w_uniform.blood_DNA ? " bloody " : " "] \icon[src.w_uniform] [src.w_uniform.name]!"
if (src.w_uniform.blood_DNA.len)
usr << "\red [src.name] is wearing a[src.w_uniform.blood_DNA.len ? " bloody " : " "] \icon[src.w_uniform] [src.w_uniform.name]!"
else
usr << "\blue [src.name] is wearing a \icon[src.w_uniform] [src.w_uniform.name]."
@@ -25,8 +25,8 @@
usr << "\blue [src.name] is \icon[src.handcuffed] handcuffed!"
if (src.wear_suit)
if (src.wear_suit.blood_DNA)
usr << "\red [src.name] has a[src.wear_suit.blood_DNA ? " bloody " : " "] \icon[src.wear_suit] [src.wear_suit.name] on!"
if (src.wear_suit.blood_DNA.len)
usr << "\red [src.name] has a[src.wear_suit.blood_DNA.len ? " bloody " : " "] \icon[src.wear_suit] [src.wear_suit.name] on!"
else
usr << "\blue [src.name] has a \icon[src.wear_suit] [src.wear_suit.name] on."
@@ -37,39 +37,39 @@
usr << "\blue [src.name] has a \icon[src.r_ear] [src.r_ear.name] on [t_his] right ear."
if (src.wear_mask)
if (src.wear_mask.blood_DNA)
usr << "\red [src.name] has a[src.wear_mask.blood_DNA ? " bloody " : " "] \icon[src.wear_mask] [src.wear_mask.name] on [t_his] face!"
if (src.wear_mask.blood_DNA.len)
usr << "\red [src.name] has a[src.wear_mask.blood_DNA.len ? " bloody " : " "] \icon[src.wear_mask] [src.wear_mask.name] on [t_his] face!"
else
usr << "\blue [src.name] has a \icon[src.wear_mask] [src.wear_mask.name] on [t_his] face."
if (src.l_hand)
if (src.l_hand.blood_DNA)
usr << "\red [src.name] has a[src.l_hand.blood_DNA ? " bloody " : " "] \icon[src.l_hand] [src.l_hand.name] in [t_his] left hand!"
if (src.l_hand.blood_DNA.len)
usr << "\red [src.name] has a[src.l_hand.blood_DNA.len ? " bloody " : " "] \icon[src.l_hand] [src.l_hand.name] in [t_his] left hand!"
else
usr << "\blue [src.name] has a \icon[src.l_hand] [src.l_hand.name] in [t_his] left hand."
if (src.r_hand)
if (src.r_hand.blood_DNA)
usr << "\red [src.name] has a[src.r_hand.blood_DNA ? " bloody " : " "] \icon[src.r_hand] [src.r_hand.name] in [t_his] right hand!"
if (src.r_hand.blood_DNA.len)
usr << "\red [src.name] has a[src.r_hand.blood_DNA.len ? " bloody " : " "] \icon[src.r_hand] [src.r_hand.name] in [t_his] right hand!"
else
usr << "\blue [src.name] has a \icon[src.r_hand] [src.r_hand.name] in [t_his] right hand."
if (src.belt)
if (src.belt.blood_DNA)
usr << "\red [src.name] has a[src.belt.blood_DNA ? " bloody " : " "] \icon[src.belt] [src.belt.name] on [t_his] belt!"
if (src.belt.blood_DNA.len)
usr << "\red [src.name] has a[src.belt.blood_DNA.len ? " bloody " : " "] \icon[src.belt] [src.belt.name] on [t_his] belt!"
else
usr << "\blue [src.name] has a \icon[src.belt] [src.belt.name] on [t_his] belt."
if(src.s_store)
if(src.s_store.blood_DNA)
usr << "\red [src.name] has a[src.s_store.blood_DNA ? " bloody " : " "] \icon[src.s_store] [src.s_store.name] on [t_his][src.wear_suit.blood_DNA ? " bloody " : " "] \icon[src.wear_suit] [src.wear_suit.name]!"
if(src.s_store.blood_DNA.len)
usr << "\red [src.name] has a[src.s_store.blood_DNA.len ? " bloody " : " "] \icon[src.s_store] [src.s_store.name] on [t_his][src.wear_suit.blood_DNA.len ? " bloody " : " "] \icon[src.wear_suit] [src.wear_suit.name]!"
else
usr << "\blue [src.name] has a \icon[src.s_store] [src.s_store.name] on [t_his][src.wear_suit.blood_DNA ? " bloody " : " "] \icon[src.wear_suit] [src.wear_suit.name]."
usr << "\blue [src.name] has a \icon[src.s_store] [src.s_store.name] on [t_his][src.wear_suit.blood_DNA.len ? " bloody " : " "] \icon[src.wear_suit] [src.wear_suit.name]."
if (src.shoes)
usr << "[src.shoes.blood_DNA ? "\red" : "\blue"][src.name] has a[src.shoes.blood_DNA ? " bloody " : " "] \icon[src.shoes] [src.shoes.name] on [t_his] feet."
usr << "[src.shoes.blood_DNA.len ? "\red" : "\blue"][src.name] has a[src.shoes.blood_DNA.len ? " bloody " : " "] \icon[src.shoes] [src.shoes.name] on [t_his] feet."
if (src.gloves)
if (src.gloves.blood_DNA)
if (src.gloves.blood_DNA.len)
usr << "\red [src.name] has bloody \icon[src.gloves] [src.gloves.name] on [t_his] hands!"
else
usr << "\blue [src.name] has \icon[src.gloves] [src.gloves.name] on [t_his] hands."

View File

@@ -0,0 +1,55 @@
/mob/living/carbon/human/proc/Tajaraize()
if (monkeyizing)
return
for(var/obj/item/W in src)
drop_from_slot(W)
update_clothing()
monkeyizing = 1
canmove = 0
icon = null
invisibility = 101
for(var/name in organs)
del(organs[name])
var/atom/movable/overlay/animation = new /atom/movable/overlay( loc )
animation.icon_state = "blank"
animation.icon = 'mob.dmi'
animation.master = src
flick("h2monkey", animation)
sleep(48)
//animation = null
var/mob/living/carbon/human/tajaran/O = new /mob/living/carbon/human/tajaran( loc )
del(animation)
O.real_name = real_name
O.name = name
O.dna = dna
updateappearance(O,O.dna.uni_identity)
O.loc = loc
O.viruses = viruses
viruses = list()
for(var/datum/disease/D in O.viruses)
D.affected_mob = O
O.flavor_text = flavor_text
if (client)
client.mob = O
if(mind)
mind.transfer_to(O)
O << "<B>You are now a Tajara.</B>"
spawn(0)//To prevent the proc from returning null.
del(src)
return
/client/proc/make_tajaran(mob/living/carbon/human/H as mob)
set category = "Fun"
set name = "Make Tajaran"
set desc = "Make (mob) into a tajaran."
if (!holder)
src << "Only administrators may use this command."
return
if(istype(H))
H:Tajaraize()

View File

@@ -10,31 +10,6 @@
/mob/living/carbon/human/tajaran/New()
tajspeak_letters = new/list("~","*","-")
var/datum/reagents/R = new/datum/reagents(1000)
reagents = R
R.my_atom = src
if(!dna) dna = new /datum/dna(null)
new /datum/organ/external/chest(src)
new /datum/organ/external/groin(src)
new /datum/organ/external/head(src)
new /datum/organ/external/l_arm(src)
new /datum/organ/external/r_arm(src)
new /datum/organ/external/r_leg(src)
new /datum/organ/external/l_leg(src)
var/datum/organ/external/part = new /datum/organ/external/l_hand(src)
part.parent = organs["l_arm"]
part = new /datum/organ/external/l_foot(src)
part.parent = organs["l_leg"]
part = new /datum/organ/external/r_hand(src)
part.parent = organs["r_arm"]
part = new /datum/organ/external/r_foot(src)
part.parent = organs["r_leg"]
debug_leftarm = organs["l_arm"]
debug_lefthand = organs["l_hand"]
var/g = "m"
if (gender == FEMALE)
@@ -475,6 +450,8 @@
last_b_state = stat
/mob/living/carbon/human/tajaran/update_body()
return
if(stand_icon)
del(stand_icon)
if(lying_icon)
@@ -557,7 +534,7 @@
del(face_lying)
return
if(!facial_hair_style || !hair_style) return//Seems people like to lose their icons, this should stop the runtimes for now
//if(!facial_hair_style || !hair_style) return//Seems people like to lose their icons, this should stop the runtimes for now
del(face_standing)
del(face_lying)
@@ -575,31 +552,31 @@
eyes_s.Blend(rgb(r_eyes, g_eyes, b_eyes), ICON_ADD)
eyes_l.Blend(rgb(r_eyes, g_eyes, b_eyes), ICON_ADD)
var/icon/hair_s = new/icon("icon" = hair_style.icon, "icon_state" = "[hair_style.icon_state]_s")
var/icon/hair_l = new/icon("icon" = hair_style.icon, "icon_state" = "[hair_style.icon_state]_l")
hair_s.Blend(rgb(r_hair, g_hair, b_hair), ICON_ADD)
hair_l.Blend(rgb(r_hair, g_hair, b_hair), ICON_ADD)
//var/icon/hair_s = new/icon("icon" = hair_style.icon, "icon_state" = "[hair_style.icon_state]_s")
//var/icon/hair_l = new/icon("icon" = hair_style.icon, "icon_state" = "[hair_style.icon_state]_l")
//hair_s.Blend(rgb(r_hair, g_hair, b_hair), ICON_ADD)
//hair_l.Blend(rgb(r_hair, g_hair, b_hair), ICON_ADD)
var/icon/facial_s = new/icon("icon" = facial_hair_style.icon, "icon_state" = "[facial_hair_style.icon_state]_s")
var/icon/facial_l = new/icon("icon" = facial_hair_style.icon, "icon_state" = "[facial_hair_style.icon_state]_l")
facial_s.Blend(rgb(r_facial, g_facial, b_facial), ICON_ADD)
facial_l.Blend(rgb(r_facial, g_facial, b_facial), ICON_ADD)
//var/icon/facial_s = new/icon("icon" = facial_hair_style.icon, "icon_state" = "[facial_hair_style.icon_state]_s")
//var/icon/facial_l = new/icon("icon" = facial_hair_style.icon, "icon_state" = "[facial_hair_style.icon_state]_l")
//facial_s.Blend(rgb(r_facial, g_facial, b_facial), ICON_ADD)
//facial_l.Blend(rgb(r_facial, g_facial, b_facial), ICON_ADD)
var/icon/mouth_s = new/icon("icon" = 'tajaran_face.dmi', "icon_state" = "mouth_[g]_s")
var/icon/mouth_l = new/icon("icon" = 'tajaran_face.dmi', "icon_state" = "mouth_[g]_l")
// if the head or mask has the flag BLOCKHAIR (equal to 5), then do not apply hair
if((!(head && (head.flags & BLOCKHAIR))) && !(wear_mask && (wear_mask.flags & BLOCKHAIR)))
eyes_s.Blend(hair_s, ICON_OVERLAY)
eyes_l.Blend(hair_l, ICON_OVERLAY)
//if((!(head && (head.flags & BLOCKHAIR))) && !(wear_mask && (wear_mask.flags & BLOCKHAIR)))
//eyes_s.Blend(hair_s, ICON_OVERLAY)
//eyes_l.Blend(hair_l, ICON_OVERLAY)
eyes_s.Blend(mouth_s, ICON_OVERLAY)
eyes_l.Blend(mouth_l, ICON_OVERLAY)
// if BLOCKHAIR, do not apply facial hair
if((!(head && (head.flags & BLOCKHAIR))) && !(wear_mask && (wear_mask.flags & BLOCKHAIR)))
eyes_s.Blend(facial_s, ICON_OVERLAY)
eyes_l.Blend(facial_l, ICON_OVERLAY)
//if((!(head && (head.flags & BLOCKHAIR))) && !(wear_mask && (wear_mask.flags & BLOCKHAIR)))
//eyes_s.Blend(facial_s, ICON_OVERLAY)
//eyes_l.Blend(facial_l, ICON_OVERLAY)
face_standing = new /image()
@@ -611,10 +588,10 @@
del(mouth_l)
del(mouth_s)
del(facial_l)
del(facial_s)
del(hair_l)
del(hair_s)
//del(facial_l)
//del(facial_s)
//del(hair_l)
//del(hair_s)
del(eyes_l)
del(eyes_s)

View File

@@ -1,5 +1,5 @@
/obj/item/wardrobe
name = "wardrobe"
name = "\improper Wardrobe"
desc = "A standard-issue bag for clothing and equipment. Usually comes sealed, stocked with everything you need for a particular job."
icon = 'suits.dmi'
icon_state = "wardrobe_sealed"
@@ -22,7 +22,7 @@
return
attackby(var/obj/item/I as obj, var/mob/user as mob)
if(istype(I, /obj/item/wardrobe))
if(istype(I, /obj/item/wardrobe) || istype(I, /obj/item/weapon/evidencebag))
return
if(contents.len < 20)
if(istype(I, /obj/item/weapon/grab))
@@ -37,14 +37,38 @@
user << "\red There's not enough space to fit that!"
return
examine()
set src in usr
..()
usr << "It claims to contain [contents.len ? descriptor : descriptor + "... but it looks empty"]."
if(seal_torn && !contents.len)
usr << "The seal on the bag is broken."
afterattack(atom/A as obj|turf, mob/user as mob)
if(A in user)
return
if(!istype(A.loc,/turf))
user << "It's got to be on the ground to do that!"
return
var/could_fill = 1
for (var/obj/O in locate(A.x,A.y,A.z))
if (contents.len < 20)
if(istype(O,/obj/item/wardrobe))
continue
if(O.anchored || O.density || istype(O,/obj/structure))
continue
contents += O;
else
could_fill = 0
break
if(could_fill)
user << "\blue You pick up all the items."
else
usr << "The seal on the bag is[seal_torn ? ", however, not intact" : " intact"]."
user << "\blue You try to pick up all of the items, but run out of space in the bag."
user.visible_message("\blue [user] gathers up[could_fill ? " " : " most of "]the pile of items and puts it into [src].")
update_icon()
examine()
..()
if(src in usr)
usr << "It claims to contain [contents.len ? descriptor : descriptor + "... but it looks empty"]."
if(seal_torn && !contents.len)
usr << "The seal on the bag is broken."
else
usr << "The seal on the bag is[seal_torn ? ", however, not intact" : " intact"]."
return
update_icon()
@@ -60,7 +84,7 @@
pixel_y = rand(0,4) -2
/obj/item/wardrobe/assistant
name = "assistant wardrobe"
name = "\improper Assistant Wardrobe"
descriptor = "clothing and basic equipment for an assistant"
New()
@@ -74,7 +98,7 @@
new /obj/item/clothing/under/color/grey(src)
/obj/item/wardrobe/chief_engineer
name = "Chief Engineer wardrobe"
name = "\improper Chief Engineer Wardrobe"
descriptor = "clothing and basic equipment for a Chief Engineer"
New()
@@ -98,7 +122,7 @@
new /obj/item/clothing/under/rank/chief_engineer(src)
/obj/item/wardrobe/engineer
name = "Station Engineer wardrobe"
name = "\improper Station Engineer Wardrobe"
descriptor = "clothing and basic equipment for a Station Engineer"
New()
@@ -119,7 +143,7 @@
new /obj/item/clothing/under/rank/engineer(src)
/obj/item/wardrobe/atmos
name = "Atmospheric Technician wardrobe"
name = "\improper Atmospheric Technician Wardrobe"
descriptor = "clothing and basic equipment for an Atmospheric Technician"
New()
@@ -134,7 +158,7 @@
new /obj/item/clothing/under/rank/atmospheric_technician(src)
/obj/item/wardrobe/roboticist
name = "Roboticist wardrobe"
name = "\improper Roboticist Wardrobe"
descriptor = "clothing and basic equipment for a Roboticist"
New()
@@ -151,7 +175,7 @@
new /obj/item/clothing/under/rank/roboticist(src)
/obj/item/wardrobe/chaplain
name = "Chaplain wardrobe"
name = "\improper Chaplain Wardrobe"
descriptor = "clothing and basic equipment for a Chaplain"
New()
@@ -166,7 +190,7 @@
new /obj/item/clothing/under/rank/chaplain(src)
/obj/item/wardrobe/captain
name = "Captain wardrobe"
name = "\improper Captain Wardrobe"
descriptor = "clothing and basic equipment for a Captain"
New()
@@ -189,7 +213,7 @@
new /obj/item/clothing/under/rank/captain(src)
/obj/item/wardrobe/hop
name = "Head of Personnel wardrobe"
name = "\improper Head of Personnel Wardrobe"
descriptor = "clothing and basic equipment for a Head of Personnel"
New()
@@ -210,7 +234,7 @@
new /obj/item/clothing/under/rank/head_of_personnel(src)
/obj/item/wardrobe/cmo
name = "Chief Medical Officer wardrobe"
name = "\improper Chief Medical Officer Wardrobe"
descriptor = "clothing and basic equipment for a Chief Medical Officer"
New()
@@ -230,7 +254,7 @@
new /obj/item/clothing/under/rank/chief_medical_officer(src)
/obj/item/wardrobe/doctor
name = "Medical Doctor wardrobe"
name = "\improper Medical Doctor Wardrobe"
descriptor = "clothing and basic equipment for a Medical Doctor"
New()
@@ -250,7 +274,7 @@
new /obj/item/clothing/under/rank/medical(src)
/obj/item/wardrobe/geneticist
name = "Geneticist wardrobe"
name = "\improper Geneticist Wardrobe"
descriptor = "clothing and basic equipment for a Geneticist"
New()
@@ -266,7 +290,7 @@
new /obj/item/clothing/under/rank/geneticist(src)
/obj/item/wardrobe/virologist
name = "Virologist wardrobe"
name = "\improper Virologist Wardrobe"
descriptor = "clothing and basic equipment for a Virologist"
New()
@@ -283,7 +307,7 @@
new /obj/item/clothing/under/rank/medical(src)
/obj/item/wardrobe/rd
name = "Research Director wardrobe"
name = "\improper Research Director Wardrobe"
descriptor = "clothing and basic equipment for a Research Director"
New()
@@ -304,7 +328,7 @@
new /obj/item/clothing/under/rank/research_director(src)
/obj/item/wardrobe/scientist
name = "Scientist wardrobe"
name = "\improper Scientist Wardrobe"
descriptor = "clothing and basic equipment for a Scientist"
New()
@@ -321,7 +345,7 @@
new /obj/item/clothing/under/rank/scientist(src)
/obj/item/wardrobe/chemist
name = "Chemist wardrobe"
name = "\improper Chemist Wardrobe"
descriptor = "clothing and basic equipment for a Chemist"
New()
@@ -336,7 +360,7 @@
new /obj/item/clothing/suit/storage/labcoat/chemist(src)
/obj/item/wardrobe/hos
name = "Head of Security wardrobe"
name = "\improper Head of Security Wardrobe"
descriptor = "clothing and basic equipment for a Head of Security"
New()
@@ -359,7 +383,7 @@
new /obj/item/clothing/under/rank/head_of_security(src)
/obj/item/wardrobe/warden
name = "Warden wardrobe"
name = "\improper Warden Wardrobe"
descriptor = "clothing and basic equipment for a Warden"
New()
@@ -382,7 +406,7 @@
new /obj/item/clothing/under/rank/warden(src)
/obj/item/wardrobe/detective
name = "Detective wardrobe"
name = "\improper Detective Wardrobe"
descriptor = "clothing and basic equipment for a Detective"
New()
@@ -391,6 +415,7 @@
new /obj/item/weapon/storage/box(BPK)
new /obj/item/weapon/fcardholder(src)
new /obj/item/weapon/clipboard(src)
new /obj/item/weapon/notebook(src)
new /obj/item/device/detective_scanner(src)
new /obj/item/policetaperoll(src)
new /obj/item/weapon/storage/box/evidence(src)
@@ -404,7 +429,7 @@
new /obj/item/clothing/under/det(src)
/obj/item/wardrobe/officer
name = "Security Officer wardrobe"
name = "\improper Security Officer Wardrobe"
descriptor = "clothing and basic equipment for a Security Officer"
New()
@@ -432,7 +457,7 @@
/obj/item/wardrobe/bartender
name = "Bartender wardrobe"
name = "\improper Bartender Wardrobe"
descriptor = "clothing and basic equipment for a Bartender"
New()
@@ -450,7 +475,7 @@
new /obj/item/clothing/under/rank/bartender(src)
/obj/item/wardrobe/chef
name = "Chef wardrobe"
name = "\improper Chef Wardrobe"
descriptor = "clothing and basic equipment for a Chef"
New()
@@ -465,7 +490,7 @@
new /obj/item/clothing/under/rank/chef(src)
/obj/item/wardrobe/hydro
name = "Botanist wardrobe"
name = "\improper Botanist Wardrobe"
descriptor = "clothing and basic equipment for a Botanist"
New()
@@ -481,7 +506,7 @@
new /obj/item/clothing/under/rank/hydroponics(src)
/obj/item/wardrobe/qm
name = "Quartermaster wardrobe"
name = "\improper Quartermaster Wardrobe"
descriptor = "clothing and basic equipment for a Quartermaster"
New()
@@ -497,7 +522,7 @@
new /obj/item/clothing/under/rank/cargo(src)
/obj/item/wardrobe/cargo_tech
name = "Cargo Technician wardrobe"
name = "\improper Cargo Technician Wardrobe"
descriptor = "clothing and basic equipment for a Cargo Technician"
New()
@@ -511,7 +536,7 @@
new /obj/item/clothing/under/rank/cargo(src)
/obj/item/wardrobe/mining
name = "Shaft Miner wardrobe"
name = "\improper Shaft Miner Wardrobe"
descriptor = "clothing and basic equipment for a Shaft Miner"
New()
@@ -531,7 +556,7 @@
new /obj/item/clothing/under/rank/miner(src)
/obj/item/wardrobe/janitor
name = "Janitor wardrobe"
name = "\improper Janitor Wardrobe"
descriptor = "clothing and basic equipment for a Janitor"
New()
@@ -544,7 +569,7 @@
new /obj/item/clothing/under/rank/janitor(src)
/obj/item/wardrobe/librarian
name = "Librarian wardrobe"
name = "\improper Librarian Wardrobe"
descriptor = "clothing and basic equipment for a Librarian"
New()
@@ -557,7 +582,7 @@
new /obj/item/clothing/under/suit_jacket/red(src)
/obj/item/wardrobe/lawyer
name = "Lawyer wardrobe"
name = "\improper Lawyer Wardrobe"
descriptor = "clothing and basic equipment for a Lawyer"
New()

View File

@@ -103,7 +103,7 @@
// Cow
/mob/living/simple_animal/livestock/cow
name = "cow"
name = "\improper Cow"
icon_state = "cow"
icon_living = "cow"
icon_dead = "cow_d"
@@ -137,7 +137,7 @@
// Chicken
/mob/living/simple_animal/livestock/chicken
name = "chicken"
name = "\improper Chicken"
icon_state = "chick"
icon_living = "chick"
icon_dead = "chick_d"
@@ -163,7 +163,7 @@
desc = "Tasty!"
/obj/structure/closet/critter
desc = "A critter crate."
desc = "\improper Critter crate."
name = "Critter Crate"
icon = 'storage.dmi'
icon_state = "critter"
@@ -172,7 +172,7 @@
icon_closed = "critter"
/datum/supply_packs/chicken
name = "Chicken crate"
name = "\improper Chicken crate"
contains = list("/mob/living/simple_animal/livestock/chicken",
"/obj/item/weapon/reagent_containers/food/snacks/grown/corn")
cost = 10
@@ -181,7 +181,7 @@
group = "Hydroponics"
/datum/supply_packs/cow
name = "Cow crate"
name = "\improper Cow crate"
contains = list("/mob/living/simple_animal/livestock/cow",
"/obj/item/weapon/reagent_containers/food/snacks/grown/corn")
cost = 50

View File

@@ -2,6 +2,7 @@
name = "Welding kit"
desc = "A heavy-duty, portable welding fluid carrier."
flags = ONBACK
icon = 'storage.dmi'
icon_state = "engiepack"
w_class = 4.0
var/max_fuel = 350

View File

@@ -427,12 +427,6 @@ proc/airborne_can_reach(turf/source, turf/target)
activate(var/mob/living/carbon/mob,var/multiplier)
mob.toxloss += 15
/*/datum/disease2/effect/greater/hallucinations
name = "Hallucinational Syndrome"
stage = 3
activate(var/mob/living/carbon/mob,var/multiplier)
mob.hallucination += 25*/
/datum/disease2/effect/greater/sleepy
name = "Resting syndrome"
stage = 3
@@ -514,12 +508,6 @@ proc/airborne_can_reach(turf/source, turf/target)
var/obj/effect/decal/cleanable/mucus/this = new(mob.loc)
this.virus2 = mob.virus2
/*/datum/disease2/effect/lesser/hallucinations
name = "Hallucinational Syndrome"
stage = 3
activate(var/mob/living/carbon/mob,var/multiplier)
mob.hallucination += 5*/
/*/datum/disease2/effect/lesser/arm
name = "Disarming Syndrome"
stage = 4

View File

@@ -158,11 +158,12 @@
dish = null
else if(href_list["splice"])
for(var/datum/disease2/effectholder/e in dish.virus2.effects)
if(e.stage == memorybank.stage)
e.effect = memorybank.effect
splicing = 10
dish.virus2.spreadtype = "Blood"
if(dish)
for(var/datum/disease2/effectholder/e in dish.virus2.effects)
if(e.stage == memorybank.stage)
e.effect = memorybank.effect
splicing = 10
dish.virus2.spreadtype = "Blood"
else if(href_list["disk"])
burning = 10