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TG: Fix for Issue 276 . Pregame music stops playing for AIs. r2893
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@@ -53,6 +53,9 @@
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return
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for(var/name in organs)
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del(organs[name])
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if(client)
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src << sound(null, repeat = 0, wait = 0, volume = 85, channel = 1) // stop the jams for AIs
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return ..()
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/mob/living/carbon/AIize()
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