Merge pull request #5993 from GinjaNinja32/proximity2

More proximity fixes
This commit is contained in:
Chinsky
2014-08-14 22:55:29 +04:00
4 changed files with 14 additions and 6 deletions

View File

@@ -34,13 +34,15 @@
user << "\blue The tank scoffs at your insolence. It only provides services to welders."
return
/obj/item/weapon/weldpack/afterattack(obj/O as obj, mob/user as mob)
if (istype(O, /obj/structure/reagent_dispensers/fueltank) && get_dist(src,O) <= 1 && src.reagents.total_volume < max_fuel)
/obj/item/weapon/weldpack/afterattack(obj/O as obj, mob/user as mob, proximity)
if(!proximity) // this replaces and improves the get_dist(src,O) <= 1 checks used previously
return
if (istype(O, /obj/structure/reagent_dispensers/fueltank) && src.reagents.total_volume < max_fuel)
O.reagents.trans_to(src, max_fuel)
user << "\blue You crack the cap off the top of the pack and fill it back up again from the tank."
playsound(src.loc, 'sound/effects/refill.ogg', 50, 1, -6)
return
else if (istype(O, /obj/structure/reagent_dispensers/fueltank) && get_dist(src,O) <= 1 && src.reagents.total_volume == max_fuel)
else if (istype(O, /obj/structure/reagent_dispensers/fueltank) && src.reagents.total_volume == max_fuel)
user << "\blue The pack is already full!"
return