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Fix various RIG issues
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@@ -78,8 +78,8 @@
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var/obj/item/rig_module/module = src.loc
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if(module.holder && module.holder.wearer)
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var/mob/living/carbon/human/H = module.holder.wearer
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if(istype(H) && H.back)
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var/obj/item/weapon/rig/suit = H.back
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if(istype(H) && H.get_rig())
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var/obj/item/weapon/rig/suit = H.get_rig()
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if(istype(suit))
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return suit.cell
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return null
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@@ -1,6 +1,7 @@
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/obj/item/weapon/mop_deploy
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name = "mop"
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desc = "Deployable mop."
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icon = 'icons/obj/janitor.dmi'
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icon_state = "mop"
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force = 3
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anchored = 1 // Never spawned outside of inventory, should be fine.
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