runtime fixes

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
This commit is contained in:
Cael_Aislinn
2013-01-14 21:46:12 +10:00
parent cf6aadef09
commit 09a9c7458f
3 changed files with 24 additions and 7 deletions

View File

@@ -2810,6 +2810,28 @@ datum
..()
return
absinthe
name = "Absinthe"
id = "absinthe"
description = "An anise flavoured spirit famed for it's hallucinogenic properties."
reagent_state = LIQUID
color = "#7E4043" // rgb: 126, 64, 67
on_mob_life(var/mob/living/M as mob)
if(!data) data = 1
data++
if(data >= 65 && data <125)
if (!M.stuttering) M.stuttering = 1
M.stuttering += 3
else if(data >= 145 && prob(33))
M.confused = max(M.confused+2,0)
if(data >= 65)
if (!M.hallucination) M.hallucination = 1
M.hallucination += 3
..()
return
tonic
name = "Tonic Water"
id = "tonic"

View File

@@ -238,7 +238,7 @@
/obj/item/weapon/reagent_containers/food/drinks/bottle/absinthe
name = "Jailbreaker Verte"
desc = "Twenty-fourth century Green Fairy, one sip of this and you just know you're gonna have a good time."
desc = "One sip of this and you just know you're gonna have a good time."
icon_state = "absinthebottle"
New()
..()