Added a check for the items w_class when you try equipping it to a suit storage slot. This means the ion rifle, SAW, and staff of change will no longer fit on armour.

Added a new gun/projectile which deals brainloss as well as causes hallucinations.

Replaced the pulse rifle in stationCollision with the new gun.

Gave the HoS gateway access so he can banish people.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5201 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
Kortgstation@gmail.com
2012-11-26 12:50:25 +00:00
parent ee67e6a0d8
commit 09e9762e40
5 changed files with 28 additions and 6 deletions

View File

@@ -152,4 +152,12 @@ obj/item/weapon/gun/energy/staff
icon = 'icons/obj/bureaucracy.dmi'
icon_state = "pen"
item_state = "pen"
w_class = 1
w_class = 1
/obj/item/weapon/gun/energy/mindflayer
name = "mind flayer"
desc = "A prototype weapon recovered from the ruins of Research-Station Epsilon."
icon_state = "xray"
projectile_type = "/obj/item/projectile/beam/mindflayer"
fire_sound = 'sound/weapons/Laser.ogg'

View File

@@ -122,4 +122,14 @@
else if (istype(target, /mob/living/carbon/))
M.show_message("\blue The radiation beam dissipates harmlessly through your body.")
else
return 1
return 1
/obj/item/projectile/beam/mindflayer
name = "flayer ray"
on_hit(var/atom/target, var/blocked = 0)
if(ishuman(target))
var/mob/living/carbon/human/M = target
M.adjustBrainLoss(20)
M.hallucination += 20