Massive Ambience and Sound Overhaul + Addition, Squashed Commit Edition

This commit is contained in:
Rykka
2020-08-21 06:53:05 -04:00
parent 96be4caa6f
commit 0c7a7fd2b8
370 changed files with 704 additions and 74 deletions

View File

@@ -83,6 +83,7 @@ var/global/datum/controller/subsystem/ticker/ticker
/datum/controller/subsystem/ticker/proc/pregame_welcome()
to_world("<span class='boldannounce notice'><em>Welcome to the pregame lobby!</em></span>")
to_world("<span class='boldannounce notice'>Please set up your character and select ready. The round will start in [pregame_timeleft] seconds.</span>")
world << sound('sound/misc/server-ready.ogg', volume = 100)
// Called during GAME_STATE_PREGAME (RUNLEVEL_LOBBY)
/datum/controller/subsystem/ticker/proc/pregame_tick()