Massive Ambience and Sound Overhaul + Addition, Squashed Commit Edition

This commit is contained in:
Rykka
2020-08-21 06:53:05 -04:00
parent 96be4caa6f
commit 0c7a7fd2b8
370 changed files with 704 additions and 74 deletions
+14 -3
View File
@@ -18,6 +18,7 @@
var/perunit = SHEET_MATERIAL_AMOUNT
var/apply_colour //temp pending icon rewrite
drop_sound = 'sound/items/drop/axe.ogg'
pickup_sound = 'sound/items/pickup/axe.ogg'
/obj/item/stack/material/New()
..()
@@ -108,6 +109,7 @@
default_type = "sandstone"
no_variants = FALSE
drop_sound = 'sound/items/drop/boots.ogg'
pickup_sound = 'sound/items/pickup/boots.ogg'
/obj/item/stack/material/marble
name = "marble brick"
@@ -115,12 +117,14 @@
default_type = "marble"
no_variants = FALSE
drop_sound = 'sound/items/drop/boots.ogg'
pickup_sound = 'sound/items/pickup/boots.ogg'
/obj/item/stack/material/diamond
name = "diamond"
icon_state = "sheet-diamond"
default_type = "diamond"
drop_sound = 'sound/items/drop/glass.ogg'
pickup_sound = 'sound/items/pickup/glass.ogg'
/obj/item/stack/material/uranium
name = "uranium"
@@ -134,6 +138,7 @@
default_type = "phoron"
no_variants = FALSE
drop_sound = 'sound/items/drop/glass.ogg'
pickup_sound = 'sound/items/pickup/glass.ogg'
/obj/item/stack/material/plastic
name = "plastic"
@@ -330,6 +335,7 @@
default_type = MAT_WOOD
strict_color_stacking = TRUE
drop_sound = 'sound/items/drop/wooden.ogg'
pickup_sound = 'sound/items/pickup/wooden.ogg'
/obj/item/stack/material/wood/sif
name = "alien wooden plank"
@@ -347,6 +353,7 @@
description_info = "Use inhand to craft things, or use a sharp and edged object on this to convert it into two wooden planks."
var/plank_type = /obj/item/stack/material/wood
drop_sound = 'sound/items/drop/wooden.ogg'
pickup_sound = 'sound/items/pickup/wooden.ogg'
/obj/item/stack/material/log/sif
name = "alien log"
@@ -384,7 +391,8 @@
no_variants = FALSE
pass_color = TRUE
strict_color_stacking = TRUE
drop_sound = 'sound/items/drop/clothing.ogg'
drop_sound = 'sound/items/drop/cloth.ogg'
pickup_sound = 'sound/items/pickup/cloth.ogg'
/obj/item/stack/material/cloth/diyaab
color = "#c6ccf0"
@@ -405,7 +413,8 @@
no_variants = FALSE
pass_color = TRUE
strict_color_stacking = TRUE
drop_sound = 'sound/items/drop/box.ogg'
drop_sound = 'sound/items/drop/cardboardbox.ogg'
pickup_sound = 'sound/items/pickup/cardboardbox.ogg'
/obj/item/stack/material/snow
name = "snow"
@@ -427,7 +436,8 @@
no_variants = FALSE
pass_color = TRUE
strict_color_stacking = TRUE
drop_sound = 'sound/items/drop/clothing.ogg'
drop_sound = 'sound/items/drop/leather.ogg'
pickup_sound = 'sound/items/pickup/leather.ogg'
/obj/item/stack/material/glass
name = "glass"
@@ -435,6 +445,7 @@
default_type = "glass"
no_variants = FALSE
drop_sound = 'sound/items/drop/glass.ogg'
pickup_sound = 'sound/items/pickup/glass.ogg'
/obj/item/stack/material/glass/reinforced
name = "reinforced glass"