mirror of
https://github.com/PolarisSS13/Polaris.git
synced 2026-01-05 15:03:48 +00:00
Final load of bugfixes. Moved ported stuff to a subdirectory in Work in Progress, telecomms bugfix, fix for solar trackers, some human and monkey procs.
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@@ -309,6 +309,7 @@ var/datum/cameranet/cameranet = new()
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return
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return ..()
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/obj/machinery/door/update_nearby_tiles(need_rebuild)
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. = ..(need_rebuild)
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cameranet.updateVisibility(loc)
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@@ -77,9 +77,9 @@ A list of items and costs is stored under the datum of every game mode, alongsid
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if(text2num(href_list["cost"]) > uses) // Not enough crystals for the item
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return 0
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if(usr:mind && ticker.mode.traitors[usr:mind])
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var/datum/traitorinfo/info = ticker.mode.traitors[usr:mind]
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info.spawnlist += href_list["buy_item"]
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//if(usr:mind && ticker.mode.traitors[usr:mind])
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//var/datum/traitorinfo/info = ticker.mode.traitors[usr:mind]
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//info.spawnlist += href_list["buy_item"]
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uses -= text2num(href_list["cost"])
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@@ -187,7 +187,7 @@ A list of items and costs is stored under the datum of every game mode, alongsid
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/obj/item/device/uplink/radio
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name = "ship bounced radio"
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icon = 'device.dmi'
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icon = 'radio.dmi'
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icon_state = "radio"
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var/temp = null //Temporary storage area for a message offering the option to destroy the radio
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var/selfdestruct = 0 //Set to 1 while the radio is self destructing itself.
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@@ -242,10 +242,10 @@ A list of items and costs is stored under the datum of every game mode, alongsid
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item:loc = A
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A.r_hand = item
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item:layer = 20
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else if(!A.l_hand)
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item:loc = A
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A.l_hand = item
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item:layer = 20
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else if(!A.l_hand)
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item:loc = A
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A.l_hand = item
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item:layer = 20
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/* if(istype(item, /obj/spawner)) // Spawners need to have del called on them to avoid leaving a marker behind
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del item*/
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// usr.client.onBought("[item:name]") When we have the stats again, uncomment.
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@@ -317,7 +317,7 @@ A list of items and costs is stored under the datum of every game mode, alongsid
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M.machine = null
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var/obj/item/device/radio/T = src.origradio
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var/obj/item/weapon/syndicate_uplink/R = src
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var/obj/item/device/uplink/radio/R = src
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var/mob/L = src.loc
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R.loc = T
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T.loc = L
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