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Merge pull request #8058 from MistakeNot4892/emotes
Swaps emote(me) out for custom_emote().
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@@ -127,7 +127,7 @@
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if(11 to 30)
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H.custom_pain("The muscles in your body cramp up painfully.",0)
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if(31 to INFINITY)
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H.emote("me",1,"flinches as all the muscles in their body cramp up.")
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H.custom_emote(VISIBLE_MESSAGE, "flinches as all the muscles in their body cramp up.")
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H.custom_pain("There's pain all over your body.",1)
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// ITCH
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@@ -145,5 +145,5 @@
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if(11 to 30)
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H.custom_pain("You want to scratch your itch badly.",0)
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if(31 to INFINITY)
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H.emote("me",1,"shivers slightly.")
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H.custom_emote(VISIBLE_MESSAGE, "shivers slightly.")
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H.custom_pain("This itch makes it really hard to concentrate.",1)
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@@ -127,7 +127,7 @@
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if(11 to 30)
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H.custom_pain("The muscles in your body cramp up painfully.",0)
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if(31 to INFINITY)
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H.emote("me",1,"flinches as all the muscles in their body cramp up.")
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H.custom_emote(VISIBLE_MESSAGE, "flinches as all the muscles in their body cramp up.")
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H.custom_pain("There's pain all over your body.",1)
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// ITCH
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@@ -145,5 +145,5 @@
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if(11 to 30)
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H.custom_pain("You want to scratch your itch badly.",0)
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if(31 to INFINITY)
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H.emote("me",1,"shivers slightly.")
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H.custom_emote(VISIBLE_MESSAGE, "shivers slightly.")
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H.custom_pain("This itch makes it really hard to concentrate.",1)
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@@ -69,10 +69,10 @@ emp_act
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drop_from_inventory(c_hand)
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if (affected.robotic >= ORGAN_ROBOT)
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emote("me", 1, "drops what they were holding, their [affected.name] malfunctioning!")
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custom_emote(VISIBLE_MESSAGE, "drops what they were holding, their [affected.name] malfunctioning!")
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else
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var/emote_scream = pick("screams in pain and ", "lets out a sharp cry and ", "cries out and ")
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emote("me", 1, "[affected.organ_can_feel_pain() ? "" : emote_scream] drops what they were holding in their [affected.name]!")
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custom_emote(VISIBLE_MESSAGE, "[affected.organ_can_feel_pain() ? "" : emote_scream] drops what they were holding in their [affected.name]!")
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..(stun_amount, agony_amount, def_zone)
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@@ -162,7 +162,7 @@
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drop_from_inventory(r_hand)
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var/emote_scream = pick("screams in pain and ", "lets out a sharp cry and ", "cries out and ")
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emote("me", 1, "[(can_feel_pain()) ? "" : emote_scream ]drops what they were holding in their [E.name]!")
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custom_emote(VISIBLE_MESSAGE, "[(can_feel_pain()) ? "" : emote_scream ]drops what they were holding in their [E.name]!")
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else if(E.is_malfunctioning())
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switch(E.body_part)
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@@ -175,7 +175,7 @@
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continue
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drop_from_inventory(r_hand)
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emote("me", 1, "drops what they were holding, their [E.name] malfunctioning!")
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custom_emote(VISIBLE_MESSAGE, "drops what they were holding, their [E.name] malfunctioning!")
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var/datum/effect/effect/system/spark_spread/spark_system = new /datum/effect/effect/system/spark_spread()
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spark_system.set_up(5, 0, src)
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@@ -1529,7 +1529,7 @@
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custom_pain("[pick("It hurts so much", "You really need some painkillers", "Dear god, the pain")]!", 40)
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if(shock_stage >= 30)
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if(shock_stage == 30) emote("me",1,"is having trouble keeping their eyes open.")
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if(shock_stage == 30) custom_emote(VISIBLE_MESSAGE, "is having trouble keeping their eyes open.")
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eye_blurry = max(2, eye_blurry)
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stuttering = max(stuttering, 5)
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@@ -1537,7 +1537,7 @@
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to_chat(src, "<span class='danger'>[pick("The pain is excruciating", "Please, just end the pain", "Your whole body is going numb")]!</span>")
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if (shock_stage >= 60)
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if(shock_stage == 60) emote("me",1,"'s body becomes limp.")
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if(shock_stage == 60) custom_emote(VISIBLE_MESSAGE, "'s body becomes limp.")
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if (prob(2))
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to_chat(src, "<span class='danger'>[pick("The pain is excruciating", "Please, just end the pain", "Your whole body is going numb")]!</span>")
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Weaken(20)
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@@ -1553,7 +1553,7 @@
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Paralyse(5)
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if(shock_stage == 150)
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emote("me",1,"can no longer stand, collapsing!")
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custom_emote(VISIBLE_MESSAGE, "can no longer stand, collapsing!")
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Weaken(20)
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if(shock_stage >= 150)
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