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refactor 'dir = ' into 'set_dir()'
This should have little/no gameplay effect right now, just paving the way for directional lights. Replaced handle_rotation() on buckly things with this. Signed-off-by: Mloc-Argent <colmohici@gmail.com>
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@@ -256,8 +256,8 @@
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initialise_stair_connection(S, src, inv_dir)
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proc/initialise_stair_connection(var/obj/multiz/stairs/top, var/obj/multiz/stairs/bottom, var/dir)
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top.dir = dir
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bottom.dir = dir
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top.set_dir(dir)
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bottom.set_dir(dir)
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top.connected = bottom
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bottom.connected = top
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top.icon_state = "ramptop"
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