diff --git a/code/modules/client/preference_setup/general/03_body.dm b/code/modules/client/preference_setup/general/03_body.dm
index d75fa4bf1b..54d3413cc7 100644
--- a/code/modules/client/preference_setup/general/03_body.dm
+++ b/code/modules/client/preference_setup/general/03_body.dm
@@ -37,6 +37,43 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
var/g_wing3 = 30 // Wing tertiary color
var/b_wing3 = 30 // Wing tertiary color
+// Sanitize ear/wing/tail styles
+/datum/preferences/proc/sanitize_body_styles()
+
+ // Grandfather in anyone loading paths from a save.
+ if(ispath(ear_style, /datum/sprite_accessory))
+ var/datum/sprite_accessory/instance = global.ear_styles_list[ear_style]
+ if(istype(instance))
+ ear_style = instance.name
+ if(ispath(wing_style, /datum/sprite_accessory))
+ var/datum/sprite_accessory/instance = global.wing_styles_list[wing_style]
+ if(istype(instance))
+ wing_style = instance.name
+ if(ispath(tail_style, /datum/sprite_accessory))
+ var/datum/sprite_accessory/instance = global.tail_styles_list[tail_style]
+ if(istype(instance))
+ tail_style = instance.name
+
+ // Sanitize for non-existent keys.
+ if(ear_style && !(ear_style in get_available_styles(global.ear_styles_list)))
+ ear_style = null
+ if(wing_style && !(wing_style in get_available_styles(global.wing_styles_list)))
+ wing_style = null
+ if(tail_style && !(tail_style in get_available_styles(global.tail_styles_list)))
+ tail_style = null
+
+/datum/preferences/proc/get_available_styles(var/style_list)
+ . = list("Normal" = null)
+ for(var/path in style_list)
+ var/datum/sprite_accessory/instance = style_list[path]
+ if(!istype(instance))
+ continue
+ if(instance.ckeys_allowed && (!client || !(client.ckey in instance.ckeys_allowed)))
+ continue
+ if(instance.species_allowed && (!species || !(species in instance.species_allowed)) && (!client || !check_rights(R_ADMIN | R_EVENT | R_FUN, 0, client)))
+ continue
+ .[instance.name] = instance
+
/datum/category_item/player_setup_item/general/body
name = "Body"
sort_order = 3
@@ -229,12 +266,8 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
pref.r_wing3 = sanitize_integer(pref.r_wing3, 0, 255, initial(pref.r_wing3))
pref.g_wing3 = sanitize_integer(pref.g_wing3, 0, 255, initial(pref.g_wing3))
pref.b_wing3 = sanitize_integer(pref.b_wing3, 0, 255, initial(pref.b_wing3))
- if(!(pref.ear_style in get_ear_styles()))
- pref.ear_style = initial(pref.ear_style)
- if(!(pref.wing_style in get_wing_styles()))
- pref.wing_style = initial(pref.wing_style)
- if(!(pref.tail_style in get_tail_styles()))
- pref.tail_style = initial(pref.tail_style)
+
+ pref.sanitize_body_styles()
// Moved from /datum/preferences/proc/copy_to()
/datum/category_item/player_setup_item/general/body/copy_to_mob(var/mob/living/carbon/human/character)
@@ -266,37 +299,44 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
character.g_synth = pref.g_synth
character.b_synth = pref.b_synth
character.synth_markings = pref.synth_markings
- character.ear_style = ear_styles_list[pref.ear_style]
- character.r_ears = pref.r_ears
- character.b_ears = pref.b_ears
- character.g_ears = pref.g_ears
- character.r_ears2 = pref.r_ears2
- character.b_ears2 = pref.b_ears2
- character.g_ears2 = pref.g_ears2
- character.r_ears3 = pref.r_ears3
- character.b_ears3 = pref.b_ears3
- character.g_ears3 = pref.g_ears3
- character.tail_style = tail_styles_list[pref.tail_style]
- character.r_tail = pref.r_tail
- character.b_tail = pref.b_tail
- character.g_tail = pref.g_tail
- character.r_tail2 = pref.r_tail2
- character.b_tail2 = pref.b_tail2
- character.g_tail2 = pref.g_tail2
- character.r_tail3 = pref.r_tail3
- character.b_tail3 = pref.b_tail3
- character.g_tail3 = pref.g_tail3
- character.wing_style = wing_styles_list[pref.wing_style]
- character.r_wing = pref.r_wing
- character.b_wing = pref.b_wing
- character.g_wing = pref.g_wing
- character.r_wing2 = pref.r_wing2
- character.b_wing2 = pref.b_wing2
- character.g_wing2 = pref.g_wing2
- character.r_wing3 = pref.r_wing3
- character.b_wing3 = pref.b_wing3
- character.g_wing3 = pref.g_wing3
- character.set_gender( pref.biological_gender)
+
+ var/list/ear_styles = pref.get_available_styles(global.ear_styles_list)
+ character.ear_style = ear_styles[pref.ear_style]
+ character.r_ears = pref.r_ears
+ character.b_ears = pref.b_ears
+ character.g_ears = pref.g_ears
+ character.r_ears2 = pref.r_ears2
+ character.b_ears2 = pref.b_ears2
+ character.g_ears2 = pref.g_ears2
+ character.r_ears3 = pref.r_ears3
+ character.b_ears3 = pref.b_ears3
+ character.g_ears3 = pref.g_ears3
+
+ var/list/tail_styles = pref.get_available_styles(global.tail_styles_list)
+ character.tail_style = tail_styles[pref.tail_style]
+ character.r_tail = pref.r_tail
+ character.b_tail = pref.b_tail
+ character.g_tail = pref.g_tail
+ character.r_tail2 = pref.r_tail2
+ character.b_tail2 = pref.b_tail2
+ character.g_tail2 = pref.g_tail2
+ character.r_tail3 = pref.r_tail3
+ character.b_tail3 = pref.b_tail3
+ character.g_tail3 = pref.g_tail3
+
+ var/list/wing_styles = pref.get_available_styles(global.wing_styles_list)
+ character.wing_style = wing_styles[pref.wing_style]
+ character.r_wing = pref.r_wing
+ character.b_wing = pref.b_wing
+ character.g_wing = pref.g_wing
+ character.r_wing2 = pref.r_wing2
+ character.b_wing2 = pref.b_wing2
+ character.g_wing2 = pref.g_wing2
+ character.r_wing3 = pref.r_wing3
+ character.b_wing3 = pref.b_wing3
+ character.g_wing3 = pref.g_wing3
+
+ character.set_gender(pref.biological_gender)
// Destroy/cyborgize organs and limbs.
for(var/name in list(BP_HEAD, BP_L_HAND, BP_R_HAND, BP_L_ARM, BP_R_ARM, BP_L_FOOT, BP_R_FOOT, BP_L_LEG, BP_R_LEG, BP_GROIN, BP_TORSO))
@@ -515,59 +555,47 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
. += "
Genetics Settings
"
- var/ear_display = "Normal"
- if(pref.ear_style && (pref.ear_style in ear_styles_list))
- var/datum/sprite_accessory/ears/instance = ear_styles_list[pref.ear_style]
- ear_display = instance.name
-
- else if(pref.ear_style)
- ear_display = "REQUIRES UPDATE"
+ var/list/ear_styles = pref.get_available_styles(global.ear_styles_list)
+ var/datum/sprite_accessory/ears/ear = ear_styles[pref.ear_style]
. += "Ears
"
- . += " Style: [ear_display]
"
- if(ear_styles_list[pref.ear_style])
- var/datum/sprite_accessory/ears/ear = ear_styles_list[pref.ear_style]
+ if(istype(ear))
+ . += " Style: [ear.name]
"
if(ear.do_colouration)
. += "Change Color [color_square(pref.r_ears, pref.g_ears, pref.b_ears)]
"
if(ear.extra_overlay)
. += "Change Secondary Color [color_square(pref.r_ears2, pref.g_ears2, pref.b_ears2)]
"
if(ear.extra_overlay2)
. += "Change Tertiary Color [color_square(pref.r_ears3, pref.g_ears3, pref.b_ears3)]
"
+ else
+ . += " Style: Select
"
- var/tail_display = "Normal"
- if(pref.tail_style && (pref.tail_style in tail_styles_list))
- var/datum/sprite_accessory/tail/instance = tail_styles_list[pref.tail_style]
- tail_display = instance.name
- else if(pref.tail_style)
- tail_display = "REQUIRES UPDATE"
+ var/list/tail_styles = pref.get_available_styles(global.tail_styles_list)
+ var/datum/sprite_accessory/tail/tail = tail_styles[pref.tail_style]
. += "Tail
"
- . += " Style: [tail_display]
"
-
- if(tail_styles_list[pref.tail_style])
- var/datum/sprite_accessory/tail/T = tail_styles_list[pref.tail_style]
- if(T.do_colouration)
+ if(istype(tail))
+ . += " Style: [tail.name]
"
+ if(tail.do_colouration)
. += "Change Color [color_square(pref.r_tail, pref.g_tail, pref.b_tail)]
"
- if(T.extra_overlay)
+ if(tail.extra_overlay)
. += "Change Secondary Color [color_square(pref.r_tail2, pref.g_tail2, pref.b_tail2)]
"
- if(T.extra_overlay2)
+ if(tail.extra_overlay2)
. += "Change Tertiary Color [color_square(pref.r_tail3, pref.g_tail3, pref.b_tail3)]
"
+ else
+ . += " Style: Select
"
- var/wing_display = "Normal"
- if(pref.wing_style && (pref.wing_style in wing_styles_list))
- var/datum/sprite_accessory/wing/instance = wing_styles_list[pref.wing_style]
- wing_display = instance.name
- else if(pref.wing_style)
- wing_display = "REQUIRES UPDATE"
+ var/list/wing_styles = pref.get_available_styles(global.wing_styles_list)
+ var/datum/sprite_accessory/wing/wings = wing_styles[pref.wing_style]
. += "Wing
"
- . += " Style: [wing_display]
"
-
- if(wing_styles_list[pref.wing_style])
- var/datum/sprite_accessory/wing/W = wing_styles_list[pref.wing_style]
- if(W.do_colouration)
+ if(istype(wings))
+ . += " Style: [wings.name]
"
+ if(wings.do_colouration)
. += "Change Color [color_square(pref.r_wing, pref.g_wing, pref.b_wing)]
"
- if(W.extra_overlay)
+ if(wings.extra_overlay)
. += "Change Secondary Color [color_square(pref.r_wing2, pref.g_wing2, pref.b_wing2)]
"
- if(W.extra_overlay2)
+ if(wings.extra_overlay2)
. += "Change Secondary Color [color_square(pref.r_wing3, pref.g_wing3, pref.b_wing3)]
"
+ else
+ . += " Style: Select
"
. += "
Body Markings +
"
. += ""
@@ -666,13 +694,7 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
reset_limbs() // Safety for species with incompatible manufacturers; easier than trying to do it case by case.
pref.body_markings.Cut() // Basically same as above.
- // Sanitize ear/wing/tail styles
- if(!(pref.ear_style in get_ear_styles()))
- pref.ear_style = initial(pref.ear_style)
- if(!(pref.wing_style in get_wing_styles()))
- pref.wing_style = initial(pref.wing_style)
- if(!(pref.tail_style in get_tail_styles()))
- pref.tail_style = initial(pref.tail_style)
+ pref.sanitize_body_styles()
var/min_age = get_min_age()
var/max_age = get_max_age()
@@ -1084,13 +1106,9 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
return TOPIC_REFRESH_UPDATE_PREVIEW
else if(href_list["ear_style"])
- // Construct the list of names allowed for this user.
- var/list/pretty_ear_styles = get_ear_styles()
-
- // Present choice to user
- var/new_ear_style = input(user, "Pick ears", "Character Preference", pref.ear_style) as null|anything in pretty_ear_styles
+ var/new_ear_style = input(user, "Select an ear style for this character:", "Character Preference", pref.ear_style) as null|anything in pref.get_available_styles(global.ear_styles_list)
if(new_ear_style)
- pref.ear_style = pretty_ear_styles[new_ear_style]
+ pref.ear_style = new_ear_style
return TOPIC_REFRESH_UPDATE_PREVIEW
@@ -1122,14 +1140,9 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
return TOPIC_REFRESH_UPDATE_PREVIEW
else if(href_list["tail_style"])
- // Construct the list of names allowed for this user.
- var/list/pretty_tail_styles = get_tail_styles()
-
- // Present choice to user
- var/new_tail_style = input(user, "Pick tails", "Character Preference", pref.tail_style) as null|anything in pretty_tail_styles
+ var/new_tail_style = input(user, "Select a tail style for this character:", "Character Preference", pref.tail_style) as null|anything in pref.get_available_styles(global.tail_styles_list)
if(new_tail_style)
- pref.tail_style = pretty_tail_styles[new_tail_style]
-
+ pref.tail_style = new_tail_style
return TOPIC_REFRESH_UPDATE_PREVIEW
else if(href_list["tail_color"])
@@ -1160,13 +1173,9 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
return TOPIC_REFRESH_UPDATE_PREVIEW
else if(href_list["wing_style"])
- // Construct the list of names allowed for this user.
- var/list/pretty_wing_styles = get_wing_styles()
-
- // Present choice to user
- var/new_wing_style = input(user, "Pick wings", "Character Preference", pref.wing_style) as null|anything in pretty_wing_styles
+ var/new_wing_style = input(user, "Select a wing style for this character:", "Character Preference", pref.wing_style) as null|anything in pref.get_available_styles(global.wing_styles_list)
if(new_wing_style)
- pref.wing_style = pretty_wing_styles[new_wing_style]
+ pref.wing_style = new_wing_style
return TOPIC_REFRESH_UPDATE_PREVIEW
@@ -1286,27 +1295,3 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
dat += "