Adds Robobags (#6059)

* Adds Robobags

* Finishes robobags

* FixFix
This commit is contained in:
Mechoid
2019-04-17 21:39:36 -08:00
committed by Atermonera
parent 24b2df4b9b
commit 13db58a51c
9 changed files with 331 additions and 3 deletions
@@ -148,3 +148,66 @@
new /obj/item/clothing/accessory/badge/holo/cord(src)
..()
return
// Synthmorph bag / Corporation badges. Primarily used on the robobag, but can be worn. Default is NT.
/obj/item/clothing/accessory/badge/corporate_tag
name = "NanoTrasen Badge"
desc = "A plain metallic plate that might denote the wearer as a member of NanoTrasen."
icon_state = "tag_nt"
item_state = "badge"
badge_string = "NanoTrasen"
/obj/item/clothing/accessory/badge/corporate_tag/morpheus
name = "Morpheus Badge"
desc = "A plain metallic plate that might denote the wearer as a member of Morpheus Cyberkinetics."
icon_state = "tag_blank"
badge_string = "Morpheus"
/obj/item/clothing/accessory/badge/corporate_tag/wardtaka
name = "Ward-Takahashi Badge"
desc = "A plain metallic plate that might denote the wearer as a member of Ward-Takahashi."
icon_state = "tag_ward"
badge_string = "Ward-Takahashi"
/obj/item/clothing/accessory/badge/corporate_tag/zenghu
name = "Zeng-Hu Badge"
desc = "A plain metallic plate that might denote the wearer as a member of Zeng-Hu."
icon_state = "tag_zeng"
badge_string = "Zeng-Hu"
/obj/item/clothing/accessory/badge/corporate_tag/gilthari
name = "Gilthari Badge"
desc = "An opulent metallic plate that might denote the wearer as a member of Gilthari."
icon_state = "tag_gil"
badge_string = "Gilthari"
/obj/item/clothing/accessory/badge/corporate_tag/veymed
name = "Vey-Medical Badge"
desc = "A plain metallic plate that might denote the wearer as a member of Vey-Medical."
icon_state = "tag_vey"
badge_string = "Vey-Medical"
/obj/item/clothing/accessory/badge/corporate_tag/hephaestus
name = "Hephaestus Badge"
desc = "A rugged metallic plate that might denote the wearer as a member of Hephaestus."
icon_state = "tag_heph"
badge_string = "Hephaestus"
/obj/item/clothing/accessory/badge/corporate_tag/grayson
name = "Grayson Badge"
desc = "A rugged metallic plate that might denote the wearer as a member of Grayson."
icon_state = "tag_grayson"
badge_string = "Grayson"
/obj/item/clothing/accessory/badge/corporate_tag/xion
name = "Xion Badge"
desc = "A rugged metallic plate that might denote the wearer as a member of Xion."
icon_state = "tag_xion"
badge_string = "Xion"
/obj/item/clothing/accessory/badge/corporate_tag/bishop
name = "Bishop Badge"
desc = "A sleek metallic plate that might denote the wearer as a member of Bishop."
icon_state = "tag_bishop"
badge_string = "Bishop"
+82 -1
View File
@@ -357,4 +357,85 @@
id = "borg_language_module"
req_tech = list(TECH_DATA = 6, TECH_MATERIAL = 6)
materials = list(DEFAULT_WALL_MATERIAL = 25000, "glass" = 3000, "gold" = 350)
build_path = /obj/item/borg/upgrade/language
build_path = /obj/item/borg/upgrade/language
// Synthmorph Bags.
/datum/design/item/prosfab/synthmorphbag
name = "Synthmorph Storage Bag"
desc = "Used to store or slowly defragment an FBP."
id = "misc_synth_bag"
materials = list(DEFAULT_WALL_MATERIAL = 250, "glass" = 250, "plastic" = 2000)
build_path = /obj/item/bodybag/cryobag/robobag
/datum/design/item/prosfab/badge_nt
name = "NanoTrasen Tag"
desc = "Used to identify an empty NanoTrasen FBP."
id = "misc_synth_bag_tag_nt"
materials = list(DEFAULT_WALL_MATERIAL = 1000, "glass" = 500, "plastic" = 1000)
build_path = /obj/item/clothing/accessory/badge/corporate_tag
/datum/design/item/prosfab/badge_morph
name = "Morpheus Tag"
desc = "Used to identify an empty Morpheus FBP."
id = "misc_synth_bag_tag_morph"
materials = list(DEFAULT_WALL_MATERIAL = 1000, "glass" = 500, "plastic" = 1000)
build_path = /obj/item/clothing/accessory/badge/corporate_tag/morpheus
/datum/design/item/prosfab/badge_wardtaka
name = "Ward-Takahashi Tag"
desc = "Used to identify an empty Ward-Takahashi FBP."
id = "misc_synth_bag_tag_wardtaka"
materials = list(DEFAULT_WALL_MATERIAL = 1000, "glass" = 500, "plastic" = 1000)
build_path = /obj/item/clothing/accessory/badge/corporate_tag/wardtaka
/datum/design/item/prosfab/badge_zenghu
name = "Zeng-Hu Tag"
desc = "Used to identify an empty Zeng-Hu FBP."
id = "misc_synth_bag_tag_zenghu"
materials = list(DEFAULT_WALL_MATERIAL = 1000, "glass" = 500, "plastic" = 1000)
build_path = /obj/item/clothing/accessory/badge/corporate_tag/zenghu
/datum/design/item/prosfab/badge_gilthari
name = "Gilthari Tag"
desc = "Used to identify an empty Gilthari FBP."
id = "misc_synth_bag_tag_gilthari"
materials = list(DEFAULT_WALL_MATERIAL = 1000, "glass" = 500, "gold" = 1000)
build_path = /obj/item/clothing/accessory/badge/corporate_tag/gilthari
req_tech = list(TECH_MATERIAL = 4, TECH_ILLEGAL = 2, TECH_PHORON = 2)
/datum/design/item/prosfab/badge_veymed
name = "Vey-Medical Tag"
desc = "Used to identify an empty Vey-Medical FBP."
id = "misc_synth_bag_tag_veymed"
materials = list(DEFAULT_WALL_MATERIAL = 1000, "glass" = 500, "plastic" = 1000)
build_path = /obj/item/clothing/accessory/badge/corporate_tag/veymed
req_tech = list(TECH_MATERIAL = 3, TECH_ILLEGAL = 1, TECH_BIO = 4)
/datum/design/item/prosfab/badge_hephaestus
name = "Hephaestus Tag"
desc = "Used to identify an empty Hephaestus FBP."
id = "misc_synth_bag_tag_heph"
materials = list(DEFAULT_WALL_MATERIAL = 1000, "glass" = 500, "plastic" = 1000)
build_path = /obj/item/clothing/accessory/badge/corporate_tag/hephaestus
/datum/design/item/prosfab/badge_grayson
name = "Grayson Tag"
desc = "Used to identify an empty Grayson FBP."
id = "misc_synth_bag_tag_grayson"
materials = list(DEFAULT_WALL_MATERIAL = 1000, "glass" = 500, "plastic" = 1000)
build_path = /obj/item/clothing/accessory/badge/corporate_tag/grayson
/datum/design/item/prosfab/badge_xion
name = "Xion Tag"
desc = "Used to identify an empty Xion FBP."
id = "misc_synth_bag_tag_xion"
materials = list(DEFAULT_WALL_MATERIAL = 1000, "glass" = 500, "plastic" = 1000)
build_path = /obj/item/clothing/accessory/badge/corporate_tag/xion
/datum/design/item/prosfab/badge_bishop
name = "Bishop Tag"
desc = "Used to identify an empty Bishop FBP."
id = "misc_synth_bag_tag_bishop"
materials = list(DEFAULT_WALL_MATERIAL = 500, "glass" = 2000, "plastic" = 500)
build_path = /obj/item/clothing/accessory/badge/corporate_tag/bishop