Made lightbulbs a bit more brighter

(Light tubes are still 3 times as bright)
Removed some derp from the code.
This commit is contained in:
Iberis
2012-03-17 19:10:23 +01:00
parent 9b8fd23625
commit 141c86a079

View File

@@ -41,7 +41,7 @@
icon_state = "bulb1"
base_state = "bulb"
fitting = "bulb"
brightness = 3
brightness = 5
desc = "A small lighting fixture."
light_type = /obj/item/weapon/light/bulb
@@ -77,15 +77,9 @@
spawn(2)
switch(fitting)
if("tube")
if(src.loc && src.loc.loc && isarea(src.loc.loc))
var/area/A = src.loc.loc
brightness = A.area_lights_luminosity
else
brightness = rand(6,9)
if(prob(10))
broken(1)
if("bulb")
brightness = 3
if(prob(25))
broken(1)
spawn(1)