RIG helmets can now be used as flashlights, just like hardhats. Credit to Sly for the sprites.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3638 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
ericgfwong@hotmail.com
2012-05-22 20:24:52 +00:00
parent 4472f88404
commit 146475ebbd
7 changed files with 44 additions and 5 deletions

View File

@@ -1,20 +1,26 @@
/obj/item/clothing/head/helmet/space/rig
name = "engineer RIG helmet"
desc = "A special helmet designed for work in a hazardous, low-pressure environment. Has radiation shielding."
icon_state = "rig-engineering"
item_state = "rig_helm"
icon_state = "rig0-engineering"
item_state = "rig0_engineering"
armor = list(melee = 40, bullet = 5, laser = 20,energy = 5, bomb = 35, bio = 100, rad = 60)
allowed = list(/obj/item/device/flashlight)
var/brightness_on = 4 //luminosity when on
var/on = 0
color = "engineering" //Determines used sprites: rig[on]-[color] and rig[on]-[color]2 (lying down sprite)
/obj/item/clothing/head/helmet/space/rig/mining
name = "mining RIG helmet"
icon_state = "rig-mining"
icon_state = "rig0-mining"
item_state = "rig0-mining"
color = "mining"
/obj/item/clothing/head/helmet/space/rig/elite
name = "advanced RIG helmet"
icon_state = "rig-white"
icon_state = "rig0-white"
item_state = "rig0-white"
color = "white"
/obj/item/clothing/suit/space/rig
name = "engineer RIG suit"