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https://github.com/PolarisSS13/Polaris.git
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fixes typo in qerr quem ID (#8026)
* fixes typo in qerr quem ID * Removes unnecessary comments
This commit is contained in:
@@ -30,8 +30,6 @@
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icon_state = "grey"
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rolled_sleeves = 0
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//TFF 5/8/19 - add a non perma-set orange jumpsuit, splits prison into its own obj with override var settings.
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//TFF 5/9/19 - add a different icon_state to both jumpsuits, orange and prison. Refactors orange and prison jumpsuit slightly.
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/obj/item/clothing/under/color/orange
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name = "orange jumpsuit"
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icon_state = "orange"
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@@ -94,7 +94,6 @@
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to_chat(user, "You load [W] into [src].")
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return
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//TFF 3/6/19 - fix infinite frame creation, ported from Cit RP - also allow movement of hydroponic-related machines.
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if(default_deconstruction_screwdriver(user, W))
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return
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if(W.is_wrench())
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@@ -10,7 +10,7 @@
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icon_state = "farmbot0"
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health = 50
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maxHealth = 50
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req_one_access = list(access_robotics, access_hydroponics, access_xenobiology) //TFF 11/7/19 - adds Xenobio access on behalf of Nalarac
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req_one_access = list(access_robotics, access_hydroponics, access_xenobiology)
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var/action = "" // Used to update icon
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var/waters_trays = 1
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@@ -414,7 +414,6 @@
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H.visible_message( \
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"<span class='notice'>[H] shakes [target]'s hand.</span>", \
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"<span class='notice'>You shake [target]'s hand.</span>", )
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//TFF 15/12/19 - Port nose booping from CHOMPStation
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else if(H.zone_sel.selecting == "mouth")
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H.visible_message( \
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"<span class='notice'>[H] boops [target]'s nose.</span>", \
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@@ -8,7 +8,7 @@ var/list/department_radio_keys = list(
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":n" = "Science", ".n" = "Science",
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":m" = "Medical", ".m" = "Medical",
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":e" = "Engineering", ".e" = "Engineering",
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":k" = "Response Team", ".k" = "Response Team", //TFF 11/3/20 - Add Response Team to channels usable rather than resorting to :H or such.,
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":k" = "Response Team", ".k" = "Response Team",
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":s" = "Security", ".s" = "Security",
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":w" = "whisper", ".w" = "whisper",
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":t" = "Mercenary", ".t" = "Mercenary",
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@@ -26,7 +26,7 @@ var/list/department_radio_keys = list(
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":N" = "Science", ".N" = "Science",
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":M" = "Medical", ".M" = "Medical",
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":E" = "Engineering", ".E" = "Engineering",
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":k" = "Response Team", ".k" = "Response Team", //TFF 11/3/20 - Add Response Team to channels usable rather than resorting to :H or such.,
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":k" = "Response Team", ".k" = "Response Team",
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":S" = "Security", ".S" = "Security",
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":W" = "whisper", ".W" = "whisper",
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":T" = "Mercenary", ".T" = "Mercenary",
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@@ -146,7 +146,6 @@
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suit_sprites = 'icons/mob/taursuits_wolf.dmi'
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icon_sprite_tag = "wolf"
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//TFF 22/11/19 - CHOMPStation port of fat taur sprites
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/datum/sprite_accessory/tail/taur/fatwolf
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name = "Fat Wolf (Taur)"
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icon_state = "fatwolf_s"
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@@ -158,7 +157,6 @@
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extra_overlay = "wolf_markings"
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//icon_sprite_tag = "wolf2c"
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//TFF 22/11/19 - CHOMPStation port of fat taur sprites
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/datum/sprite_accessory/tail/taur/wolf/fatwolf_2c
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name = "Fat Wolf dual-color (Taur)"
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icon_state = "fatwolf_s"
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@@ -245,7 +243,6 @@
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suit_sprites = 'icons/mob/taursuits_feline.dmi'
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icon_sprite_tag = "feline"
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//TFF 22/11/19 - CHOMPStation port of fat taur sprites
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/datum/sprite_accessory/tail/taur/fatfeline
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name = "Fat Feline (Taur)"
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icon_state = "fatfeline_s"
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@@ -262,7 +259,6 @@
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extra_overlay = "feline_markings"
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//icon_sprite_tag = "feline2c"
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//TFF 22/11/19 - CHOMPStation port of fat taur sprites
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/datum/sprite_accessory/tail/taur/feline/fatfeline_2c
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name = "Fat Feline dual-color (Taur)"
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icon_state = "fatfeline_s"
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@@ -95,7 +95,6 @@
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playsound(src, 'sound/effects/lightningshock.ogg', 100, 1, extrarange = 5)
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tesla_zap(src, 10, power/(coeff/2))
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//TFF 3/6/19 - Port Cit RP fix for infinite frames
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/obj/machinery/power/grounding_rod
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name = "grounding rod"
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desc = "Keep an area from being fried from Edison's Bane."
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@@ -1443,7 +1443,7 @@
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/datum/reagent/qerr_quem
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name = "Qerr-quem"
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id = "querr_quem"
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id = "qerr_quem"
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description = "A potent stimulant and anti-anxiety medication, made for the Qerr-Katish."
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taste_description = "mint"
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reagent_state = LIQUID
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@@ -6,7 +6,6 @@
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item_state = "cleaner"
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center_of_mass = list("x" = 16,"y" = 10)
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flags = OPENCONTAINER|NOBLUDGEON
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//TFF 24/12/19 - Let people print more spray bottles if needed.
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matter = list("glass" = 300, DEFAULT_WALL_MATERIAL = 300)
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slot_flags = SLOT_BELT
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throwforce = 3
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@@ -21,7 +21,7 @@
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icon_state = "strange"
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var/datum/geosample/geologic_data
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origin_tech = list(TECH_MATERIAL = 5)
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w_class = ITEMSIZE_SMALL //TFF 25/11/19 - fixes the strange rocks to be small size like before and not normal.
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w_class = ITEMSIZE_SMALL
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/obj/item/weapon/strangerock/New(loc, var/inside_item_type = 0)
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pixel_x = rand(0,16)-8
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