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Buffed fuel tank explosions.
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@@ -93,22 +93,18 @@
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..()
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reagents.add_reagent("fuel",1000)
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bullet_act(var/obj/item/projectile/Proj)
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if(istype(Proj ,/obj/item/projectile/beam)||istype(Proj,/obj/item/projectile/bullet))
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explosion(src.loc,-1,0,2)
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if(src)
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del(src)
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explode()
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blob_act()
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explosion(src.loc,0,1,5,7,10)
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if(src)
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del(src)
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explode()
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ex_act()
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explosion(src.loc,-1,0,2)
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explode()
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proc/explode()
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explosion(src.loc,1,2,4)
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if(src)
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del(src)
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