mirror of
https://github.com/PolarisSS13/Polaris.git
synced 2026-01-06 07:22:42 +00:00
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
This commit is contained in:
@@ -142,6 +142,13 @@
|
||||
item_state = "lawyer_purp"
|
||||
color = "lawyer_purp"
|
||||
|
||||
/obj/item/clothing/under/lawyer/oldman
|
||||
name = "Old Man's Suit"
|
||||
desc = "A classic suit for the older gentleman with built in back support."
|
||||
icon_state = "oldman"
|
||||
item_state = "oldman"
|
||||
color = "oldman"
|
||||
|
||||
|
||||
/obj/item/clothing/under/librarian
|
||||
name = "sensible suit"
|
||||
|
||||
@@ -70,6 +70,24 @@
|
||||
permeability_coefficient = 0.50
|
||||
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0)
|
||||
|
||||
/obj/item/clothing/under/rank/nurse
|
||||
desc = "A dress commonly worn by the nursing staff in the medical department."
|
||||
name = "nurse's dress"
|
||||
icon_state = "nurse"
|
||||
item_state = "nurse"
|
||||
color = "nurse"
|
||||
permeability_coefficient = 0.50
|
||||
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0)
|
||||
|
||||
/obj/item/clothing/under/rank/orderly
|
||||
desc = "A white suit to be worn by orderly people who love orderly things."
|
||||
name = "orderly's uniform"
|
||||
icon_state = "orderly"
|
||||
item_state = "orderly"
|
||||
color = "orderly"
|
||||
permeability_coefficient = 0.50
|
||||
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0)
|
||||
|
||||
/obj/item/clothing/under/rank/medical
|
||||
desc = "It's made of a special fiber that provides minor protection against biohazards. It has a cross on the chest denoting that the wearer is trained medical personnel."
|
||||
name = "medical doctor's jumpsuit"
|
||||
|
||||
@@ -26,6 +26,15 @@
|
||||
armor = list(melee = 10, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
|
||||
flags = FPRINT | TABLEPASS
|
||||
|
||||
/obj/item/clothing/under/rank/dispatch
|
||||
name = "dispatcher's uniform"
|
||||
desc = "A dress shirt and khakis with a security patch sewn on."
|
||||
icon_state = "dispatch"
|
||||
item_state = "dispatch"
|
||||
color = "dispatch"
|
||||
armor = list(melee = 10, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
|
||||
flags = FPRINT | TABLEPASS
|
||||
|
||||
/obj/item/clothing/under/rank/security2
|
||||
name = "security officer's uniform"
|
||||
desc = "It's made of a slightly sturdier material, to allow for robust protection."
|
||||
|
||||
@@ -324,13 +324,6 @@ hi
|
||||
icon = 'custom_items.dmi'
|
||||
icon_state = "odysseus_spec_id"
|
||||
|
||||
/obj/item/weapon/card/id/fluff/ian_colm_1 //Roaper: Ian Colm
|
||||
name = "Technician"
|
||||
desc = "An old ID with the words 'Ian Colm's Technician ID' printed on it.."
|
||||
icon = 'custom_items.dmi'
|
||||
icon_state = "technician_id"
|
||||
|
||||
|
||||
/obj/item/weapon/clipboard/fluff/mcreary_journal //sirribbot: James McReary
|
||||
name = "McReary's journal"
|
||||
desc = "A journal with a warning sticker on the front cover. The initials \"J.M.\" are written on the back."
|
||||
@@ -360,6 +353,14 @@ hi
|
||||
icon = 'custom_items.dmi'
|
||||
icon_state = "royce_kit"
|
||||
|
||||
////// Ripley customisation kit - Sven Fjeltson - Mordeth221
|
||||
|
||||
/obj/item/weapon/fluff/sven_fjeltson_1
|
||||
name = "Mercenary APLU kit"
|
||||
desc = "A kit containing all the needed tools and parts to turn an APLU Ripley into an old Mercenaries APLU."
|
||||
icon = 'custom_items.dmi'
|
||||
icon_state = "sven_kit"
|
||||
|
||||
//////////////////////////////////
|
||||
//////////// Clothing ////////////
|
||||
//////////////////////////////////
|
||||
@@ -409,12 +410,6 @@ hi
|
||||
icon = 'custom_items.dmi'
|
||||
icon_state = "uzenwa_sissra_1"
|
||||
|
||||
/obj/item/clothing/glasses/welding/fluff/ian_colm_2 //roaper: Ian Colm
|
||||
name = "Ian's Goggles"
|
||||
desc = "A pair of goggles used in the application of welding."
|
||||
icon = 'custom_items.dmi'
|
||||
icon_state = "ian_colm_1"
|
||||
|
||||
////// Medical eyepatch - Thysse Ezinwa - Jadepython
|
||||
/obj/item/clothing/glasses/eyepatch/fluff/thysse_1
|
||||
name = "medical eyepatch"
|
||||
@@ -549,6 +544,14 @@ hi
|
||||
item_state = "ara_bar_uniform"
|
||||
color = "ara_bar_uniform"
|
||||
|
||||
/obj/item/clothing/under/fluff/callum_suit //roaper: Callum Leamus
|
||||
name = "knockoff suit"
|
||||
desc = "A knockoff of a suit commonly worn by the upper class."
|
||||
icon = 'custom_items.dmi'
|
||||
icon_state = "callum_suit"
|
||||
item_state = "callum_suit"
|
||||
color = "callum_suit"
|
||||
|
||||
/////// NT-SID Suit //Zuhayr: Jane Doe
|
||||
|
||||
/obj/item/clothing/under/fluff/jane_sidsuit
|
||||
|
||||
@@ -819,6 +819,14 @@ I said no!
|
||||
)
|
||||
result = /obj/item/weapon/reagent_containers/food/snacks/boiledspagetti
|
||||
|
||||
/datum/recipe/boiledrice
|
||||
reagents = list("water" = 5, "rice" = 10)
|
||||
result = /obj/item/weapon/reagent_containers/food/snacks/boiledrice
|
||||
|
||||
/datum/recipe/ricepudding
|
||||
reagents = list("milk" = 5, "rice" = 10)
|
||||
result = /obj/item/weapon/reagent_containers/food/snacks/ricepudding
|
||||
|
||||
/datum/recipe/pastatomato
|
||||
reagents = list("water" = 5)
|
||||
items = list(
|
||||
|
||||
@@ -780,7 +780,10 @@
|
||||
/obj/item/weapon/reagent_containers/food/snacks/grown/tomato = list("ketchup" = 0),
|
||||
/obj/item/weapon/reagent_containers/food/snacks/grown/corn = list("cornoil" = 0),
|
||||
/obj/item/weapon/reagent_containers/food/snacks/grown/wheat = list("flour" = -5),
|
||||
/obj/item/weapon/reagent_containers/food/snacks/grown/ricestalk = list("rice" = -5),
|
||||
/obj/item/weapon/reagent_containers/food/snacks/grown/cherries = list("cherryjelly" = 0),
|
||||
/obj/item/weapon/reagent_containers/food/snacks/grown/plastellium = list("plasticide" = 5),
|
||||
|
||||
|
||||
//archaeology!
|
||||
/obj/item/weapon/rocksliver = list("ground_rock" = 50),
|
||||
|
||||
@@ -331,6 +331,21 @@ datum
|
||||
..()
|
||||
return
|
||||
|
||||
plasticide
|
||||
name = "Plasticide"
|
||||
id = "plasticide"
|
||||
description = "Liquid plastic, do not eat."
|
||||
reagent_state = LIQUID
|
||||
color = "#CF3600" // rgb: 207, 54, 0
|
||||
custom_metabolism = 0.01
|
||||
|
||||
on_mob_life(var/mob/living/M as mob)
|
||||
if(!M) M = holder.my_atom
|
||||
// Toxins are really weak, but without being treated, last very long.
|
||||
M.adjustToxLoss(0.2)
|
||||
..()
|
||||
return
|
||||
|
||||
cyanide
|
||||
// Fast and lethal
|
||||
name = "Cyanide"
|
||||
@@ -1121,15 +1136,26 @@ datum
|
||||
reagent_state = LIQUID
|
||||
color = "#660000" // rgb: 102, 0, 0
|
||||
|
||||
|
||||
//Commenting this out as it's horribly broken. It's a neat effect though, so it might be worth making a new reagent (that is less common) with similar effects. -Pete
|
||||
/*
|
||||
reaction_obj(var/obj/O, var/volume)
|
||||
src = null
|
||||
var/turf/the_turf = get_turf(O)
|
||||
if(!the_turf)
|
||||
return //No sense trying to start a fire if you don't have a turf to set on fire. --NEO
|
||||
new /obj/effect/decal/cleanable/liquid_fuel(the_turf, volume)
|
||||
var/datum/gas_mixture/napalm = new
|
||||
var/datum/gas/volatile_fuel/fuel = new
|
||||
fuel.moles = 15
|
||||
napalm.trace_gases += fuel
|
||||
the_turf.assume_air(napalm)
|
||||
reaction_turf(var/turf/T, var/volume)
|
||||
new /obj/effect/decal/cleanable/liquid_fuel(T, volume)
|
||||
return
|
||||
src = null
|
||||
var/datum/gas_mixture/napalm = new
|
||||
var/datum/gas/volatile_fuel/fuel = new
|
||||
fuel.moles = 15
|
||||
napalm.trace_gases += fuel
|
||||
T.assume_air(napalm)
|
||||
return*/
|
||||
on_mob_life(var/mob/living/M as mob)
|
||||
if(!M) M = holder.my_atom
|
||||
M.adjustToxLoss(1)
|
||||
@@ -2277,6 +2303,19 @@ datum
|
||||
if(!istype(T, /turf/space))
|
||||
new /obj/effect/decal/cleanable/flour(T)
|
||||
|
||||
rice
|
||||
name = "Rice"
|
||||
id = "rice"
|
||||
description = "Enjoy the great taste of nothing."
|
||||
reagent_state = SOLID
|
||||
nutriment_factor = 1 * REAGENTS_METABOLISM
|
||||
color = "#FFFFFF" // rgb: 0, 0, 0
|
||||
|
||||
on_mob_life(var/mob/living/M as mob)
|
||||
M.nutrition += nutriment_factor
|
||||
..()
|
||||
return
|
||||
|
||||
cherryjelly
|
||||
name = "Cherry Jelly"
|
||||
id = "cherryjelly"
|
||||
@@ -2792,6 +2831,12 @@ datum
|
||||
description = "Number one drink AND fueling choice for Russians worldwide."
|
||||
color = "#664300" // rgb: 102, 67, 0
|
||||
|
||||
sake
|
||||
name = "Sake"
|
||||
id = "sake"
|
||||
description = "Anime's favorite drink."
|
||||
color = "#664300" // rgb: 102, 67, 0
|
||||
|
||||
tequilla
|
||||
name = "Tequila"
|
||||
id = "tequilla"
|
||||
|
||||
@@ -385,10 +385,8 @@ datum
|
||||
for(var/turf/simulated/floor/target_tile in range(0,location))
|
||||
|
||||
var/datum/gas_mixture/napalm = new
|
||||
var/datum/gas/volatile_fuel/fuel = new
|
||||
fuel.moles = created_volume
|
||||
napalm.trace_gases += fuel
|
||||
|
||||
napalm.toxins = created_volume*10
|
||||
napalm.temperature = 400+T0C
|
||||
napalm.update_values()
|
||||
|
||||
@@ -482,6 +480,19 @@ datum
|
||||
var/location = get_turf(holder.my_atom)
|
||||
new /obj/item/stack/sheet/mineral/plasma(location)
|
||||
return
|
||||
|
||||
plastication
|
||||
name = "Plastic"
|
||||
id = "solidplastic"
|
||||
result = null
|
||||
required_reagents = list("pacid" = 10, "plasticide" = 20)
|
||||
result_amount = 1
|
||||
on_reaction(var/datum/reagents/holder)
|
||||
var/obj/item/stack/sheet/metal/M = new /obj/item/stack/sheet/mineral/plastic
|
||||
M.amount = 10
|
||||
M.loc = get_turf_loc(holder.my_atom)
|
||||
return
|
||||
|
||||
virus_food
|
||||
name = "Virus Food"
|
||||
id = "virusfood"
|
||||
@@ -1461,6 +1472,13 @@ datum
|
||||
required_reagents = list("potato" = 10)
|
||||
required_catalysts = list("enzyme" = 5)
|
||||
result_amount = 10
|
||||
sake
|
||||
name = "Sake"
|
||||
id = "sake"
|
||||
result = "sake"
|
||||
required_reagents = list("rice" = 10)
|
||||
required_catalysts = list("enzyme" = 5)
|
||||
result_amount = 10
|
||||
|
||||
kahlua
|
||||
name = "Kahlua"
|
||||
|
||||
@@ -384,6 +384,18 @@
|
||||
icon_state = "flask"
|
||||
volume = 60
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/drinks/flask/detflask
|
||||
name = "Detective's Flask"
|
||||
desc = "A metal flask with a leather band and golden badge belonging to the detective."
|
||||
icon_state = "detflask"
|
||||
volume = 60
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/drinks/flask/barflask
|
||||
name = "flask"
|
||||
desc = "For those who can't be bothered to hang out at the bar to drink."
|
||||
icon_state = "barflask"
|
||||
volume = 60
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/drinks/britcup
|
||||
name = "cup"
|
||||
desc = "A cup with the british flag emblazoned on it."
|
||||
|
||||
@@ -82,6 +82,10 @@
|
||||
icon_state = "ginvodkaglass"
|
||||
name = "Glass of vodka"
|
||||
desc = "The glass contain wodka. Xynta."
|
||||
if("sake")
|
||||
icon_state = "ginvodkaglass"
|
||||
name = "Glass of Sake"
|
||||
desc = "A glass of Sake."
|
||||
if("goldschlager")
|
||||
icon_state = "ginvodkaglass"
|
||||
name = "Glass of goldschlager"
|
||||
|
||||
@@ -1566,6 +1566,26 @@
|
||||
reagents.add_reagent("nutriment", 2)
|
||||
bitesize = 2
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/snacks/boiledrice
|
||||
name = "Boiled Rice"
|
||||
desc = "A boring dish of boring rice."
|
||||
icon_state = "boiledrice"
|
||||
trash = /obj/item/trash/snack_bowl
|
||||
New()
|
||||
..()
|
||||
reagents.add_reagent("nutriment", 2)
|
||||
bitesize = 2
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/snacks/ricepudding
|
||||
name = "Rice Pudding"
|
||||
desc = "Where's the Jam!"
|
||||
icon_state = "rpudding"
|
||||
trash = /obj/item/trash/snack_bowl
|
||||
New()
|
||||
..()
|
||||
reagents.add_reagent("nutriment", 4)
|
||||
bitesize = 2
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/snacks/pastatomato
|
||||
name = "Spagetti"
|
||||
desc = "Spaghetti and crushed tomatoes. Just like your abusive father used to make!"
|
||||
|
||||
@@ -232,6 +232,17 @@
|
||||
reagents.add_reagent("nutriment", 1+round((potency / 10), 1))
|
||||
bitesize = 1+round(reagents.total_volume / 2, 1)
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/snacks/grown/plastellium
|
||||
seed = "/obj/item/seeds/plastiseed"
|
||||
name = "clump of plastellium"
|
||||
desc = "Hmm, needs some processing"
|
||||
icon_state = "plastellium"
|
||||
New()
|
||||
..()
|
||||
spawn(5) //So potency can be set in the proc that creates these crops
|
||||
reagents.add_reagent("plasticide", 1+round((potency / 10), 1))
|
||||
bitesize = 1+round(reagents.total_volume / 2, 1)
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/snacks/grown/glowberries
|
||||
seed = "/obj/item/seeds/glowberryseed"
|
||||
name = "bunch of glow-berries"
|
||||
@@ -648,6 +659,18 @@
|
||||
reagents.add_reagent("nutriment", 1+round((potency / 25), 1))
|
||||
bitesize = 1+round(reagents.total_volume / 2, 1)
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/snacks/grown/ricestalk
|
||||
seed = "/obj/item/seeds/riceseed"
|
||||
name = "rice stalk"
|
||||
desc = "Rice to see you."
|
||||
gender = PLURAL
|
||||
icon_state = "rice"
|
||||
New()
|
||||
..()
|
||||
spawn(5) //So potency can be set in the proc that creates these crops
|
||||
reagents.add_reagent("nutriment", 1+round((potency / 25), 1))
|
||||
bitesize = 1+round(reagents.total_volume / 2, 1)
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/snacks/grown/kudzupod
|
||||
seed = "/obj/item/seeds/kudzuseed"
|
||||
name = "kudzu pod"
|
||||
|
||||
Reference in New Issue
Block a user