in-hand sprites and fire cabinets

This commit is contained in:
Cerebulon
2022-09-26 11:14:14 +01:00
parent 3ffa493575
commit 1833dd66fc
12 changed files with 29 additions and 17 deletions
@@ -1,7 +1,6 @@
/obj/item/grenade/chem_grenade
name = "grenade casing"
icon_state = "chemg"
item_state = "grenade"
desc = "A hand made chemical grenade."
w_class = ITEMSIZE_SMALL
force = 2.0
@@ -193,6 +192,7 @@
name = "large chem grenade"
desc = "An oversized grenade that affects a larger area."
icon_state = "large_grenade"
item_state = "largechemg"
allowed_containers = list(/obj/item/reagent_containers/glass)
origin_tech = list(TECH_COMBAT = 3, TECH_MATERIAL = 3)
affected_area = 4
@@ -305,4 +305,4 @@
beakers += B1
beakers += B2
icon_state = initial(icon_state) +"_locked"
icon_state = initial(icon_state) +"_locked"
@@ -20,6 +20,7 @@
name = "low yield emp grenade"
desc = "A weaker variant of the EMP grenade"
icon_state = "lyemp"
item_state = "lyemp"
origin_tech = list(TECH_MATERIAL = 2, TECH_MAGNET = 3)
emp_heavy = 1
emp_med = 2