Reverted Rev2078. This should fix internals.

Removed the metroidism bible

Added the molten bible (sprited by TheDreamStalker).

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2083 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
kortgstation@gmail.com
2011-09-01 23:50:41 +00:00
parent 3d04e3505c
commit 1af96a2055
6 changed files with 37 additions and 40 deletions

View File

@@ -12,14 +12,14 @@
icon_state = "rad"
desc = "A hood with radiation protective properties. Label: Made with lead, do not eat insulation"
radiation_protection = 0.35
flags = FPRINT|TABLEPASS|HEADCOVERSEYES|HEADCOVERSMOUTH
flags = FPRINT|TABLEPASS|HEADSPACE|HEADCOVERSEYES|HEADCOVERSMOUTH
armor = list(melee = 0, bullet = 0, laser = 2, taser = 2, bomb = 0, bio = 60, rad = 100)
/obj/item/clothing/head/bomb_hood
name = "bomb hood"
desc = "Use in case of bomb."
icon_state = "bombsuit"
flags = FPRINT|TABLEPASS|HEADCOVERSEYES|HEADCOVERSMOUTH
flags = FPRINT|TABLEPASS|HEADSPACE|HEADCOVERSEYES|HEADCOVERSMOUTH
armor = list(melee = 20, bullet = 5, laser = 10, taser = 5, bomb = 100, bio = 0, rad = 0)
/obj/item/clothing/head/bomb_hood/security
@@ -32,7 +32,7 @@
icon_state = "bio"
desc = "Keeps the germs from flying on your face."
permeability_coefficient = 0.01
flags = FPRINT|TABLEPASS|HEADCOVERSEYES|HEADCOVERSMOUTH
flags = FPRINT|TABLEPASS|HEADSPACE|HEADCOVERSEYES|HEADCOVERSMOUTH
armor = list(melee = 0, bullet = 0, laser = 2, taser = 2, bomb = 0, bio = 100, rad = 20)
/obj/item/clothing/head/bio_hood/general
@@ -57,21 +57,21 @@
icon_state = "cake0"
var/onfire = 0.0
var/status = 0
flags = FPRINT|TABLEPASS|HEADCOVERSEYES
flags = FPRINT|TABLEPASS|HEADSPACE|HEADCOVERSEYES
var/fire_resist = T0C+1300 //this is the max temp it can stand before you start to cook. although it might not burn away, you take damage
/obj/item/clothing/head/caphat
name = "Captain's hat"
icon_state = "captain"
desc = "It's good being the king."
flags = FPRINT|TABLEPASS
flags = FPRINT|TABLEPASS|SUITSPACE
item_state = "caphat"
/obj/item/clothing/head/centhat
name = "Cent. Comm. hat"
icon_state = "centcom"
desc = "It's even better to be the emperor."
flags = FPRINT|TABLEPASS
flags = FPRINT|TABLEPASS|SUITSPACE
item_state = "centhat"
/obj/item/clothing/head/det_hat
@@ -92,7 +92,7 @@
desc = "An amish looking hat."
icon_state = "tophat"
item_state = "that"
flags = FPRINT|TABLEPASS
flags = FPRINT|TABLEPASS|HEADSPACE
/obj/item/clothing/head/wizard
name = "wizard hat"
@@ -120,26 +120,26 @@
icon_state = "chef"
item_state = "chef"
desc = "The commander in chef's head wear."
flags = FPRINT | TABLEPASS
flags = FPRINT | TABLEPASS | HEADSPACE
/obj/item/clothing/head/mailman
name = "Mailman Hat"
icon_state = "mailman"
desc = "Right-on-time mail ervice head wear."
flags = FPRINT | TABLEPASS
flags = FPRINT | TABLEPASS | HEADSPACE
/obj/item/clothing/head/plaguedoctorhat
name = "Plague doctor's hat"
desc = "Once used by Plague doctors. Now useless."
icon_state = "plaguedoctor"
flags = FPRINT | TABLEPASS
flags = FPRINT | TABLEPASS | HEADSPACE
permeability_coefficient = 0.01
/obj/item/clothing/head/beret
name = "beret"
desc = "A beret, a mime's favorite headwear."
icon_state = "beret"
flags = FPRINT | TABLEPASS
flags = FPRINT | TABLEPASS | HEADSPACE
// CHUMP HELMETS: COOKING THEM DESTROYS THE CHUMP HELMET SPAWN.
@@ -148,7 +148,7 @@
name = "helmet"
desc = "Standard Security gear."
icon_state = "helmet"
flags = FPRINT|TABLEPASS|HEADCOVERSEYES
flags = FPRINT|TABLEPASS|SUITSPACE|HEADCOVERSEYES
item_state = "helmet"
armor = list(melee = 75, bullet = 10, laser = 50, taser = 10, bomb = 25, bio = 10, rad = 0)
@@ -159,15 +159,15 @@
name = "cueball helmet"
desc = "A large, featureless white orb mean to be worn on your head. How do you even see out of this thing?"
icon_state = "cueball"
flags = FPRINT|TABLEPASS|HEADCOVERSEYES|HEADCOVERSMOUTH
flags = FPRINT|TABLEPASS|SUITSPACE|HEADCOVERSEYES|HEADCOVERSMOUTH
item_state="cueball"
armor = list(melee = 0, bullet = 0, laser = 0, taser = 0, bomb = 0, bio = 0, rad = 0)
armor = list(melee = 75, bullet = 0, laser = 0, taser = 0, bomb = 0, bio = 0, rad = 0)
/obj/item/clothing/head/secsoft
name = "Soft Cap"
desc = "A baseball hat in tasteful red."
icon_state = "secsoft"
flags = FPRINT|TABLEPASS|HEADCOVERSEYES
flags = FPRINT|TABLEPASS|SUITSPACE|HEADCOVERSEYES
item_state = "helmet"
/obj/item/clothing/head/syndicatefake
@@ -181,7 +181,7 @@
name = "swat helmet"
desc = "Used by highly trained Swat Members."
icon_state = "swat"
flags = FPRINT | TABLEPASS | HEADCOVERSEYES
flags = FPRINT | TABLEPASS | SUITSPACE | HEADSPACE | HEADCOVERSEYES
item_state = "swat"
armor = list(melee = 80, bullet = 60, laser = 50, taser = 25, bomb = 50, bio = 10, rad = 0)
@@ -189,7 +189,7 @@
name = "Thunderdome helmet"
desc = "Let the battle commence!"
icon_state = "thunderdome"
flags = FPRINT | TABLEPASS | HEADCOVERSEYES
flags = FPRINT | TABLEPASS | SUITSPACE | HEADSPACE | HEADCOVERSEYES
item_state = "thunderdome"
armor = list(melee = 80, bullet = 60, laser = 50, taser = 10, bomb = 25, bio = 10, rad = 0)
@@ -197,7 +197,7 @@
name = "hard hat"
desc = "A hat which appears to be very hard."
icon_state = "hardhat0_yellow"
flags = FPRINT | TABLEPASS
flags = FPRINT | TABLEPASS | SUITSPACE
item_state = "hardhat0_yellow"
var/brightness_on = 4 //luminosity when on
var/on = 0
@@ -229,7 +229,7 @@
name = "welding helmet"
desc = "A head-mounted face cover designed to protect the wearer completely from space-arc eye."
icon_state = "welding"
flags = FPRINT | TABLEPASS | HEADCOVERSEYES
flags = FPRINT | TABLEPASS | SUITSPACE | HEADCOVERSEYES
see_face = 0.0
item_state = "welding"
protective_temperature = 1300
@@ -243,14 +243,14 @@
desc = "The hat of the HoS. Very secure, for he always gets assassinated."
icon_state = "hoscap"
desc = "A hat that shows the security grunts who's in charge!"
flags = FPRINT | TABLEPASS | HEADCOVERSEYES
flags = FPRINT | TABLEPASS | SUITSPACE | HEADCOVERSEYES
armor = list(melee = 80, bullet = 60, laser = 50, taser = 10, bomb = 25, bio = 10, rad = 0)
/obj/item/clothing/head/helmet/warden
name = "Warden Hat"
desc = "Stop right there, criminal scum!"
icon_state = "policehelm"
flags = FPRINT | TABLEPASS | HEADCOVERSEYES
flags = FPRINT | TABLEPASS | SUITSPACE | HEADCOVERSEYES
armor = list(melee = 70, bullet = 10, laser = 40, taser = 10, bomb = 25, bio = 10, rad = 0)
/obj/item/clothing/head/helmet/that
@@ -258,7 +258,7 @@
desc = "An amish looking helmet"
icon_state = "tophat"
item_state = "that"
flags = FPRINT|TABLEPASS
flags = FPRINT|TABLEPASS|HEADSPACE
armor = list(melee = 0, bullet = 0, laser = 2, taser = 2, bomb = 0, bio = 0, rad = 0)
/obj/item/clothing/head/helmet/greenbandana
@@ -266,7 +266,7 @@
desc = "A green bandana with some fine nanotech lining."
icon_state = "greenbandana"
item_state = "greenbandana"
flags = FPRINT|TABLEPASS
flags = FPRINT|TABLEPASS|HEADSPACE
armor = list(melee = 5, bullet = 5, laser = 5, taser = 5, bomb = 15, bio = 15, rad = 15)
/obj/item/clothing/head/helmet/riot
@@ -274,24 +274,24 @@
desc = "A helmet specifically designed to protect against close range attacks."
icon_state = "riot"
item_state = "helmet"
flags = FPRINT|TABLEPASS|HEADCOVERSEYES
flags = FPRINT|TABLEPASS|SUITSPACE|HEADCOVERSEYES
armor = list(melee = 82, bullet = 15, laser = 5, taser = 5, bomb = 5, bio = 2, rad = 0)
/obj/item/clothing/head/helmet/cap
name = "Captain's cap"
desc = "For irresponsible Captains."
icon_state = "capcap"
flags = FPRINT|TABLEPASS
flags = FPRINT|TABLEPASS|SUITSPACE
armor = list(melee = 0, bullet = 0, laser = 2, taser = 2, bomb = 0, bio = 0, rad = 0)
/obj/item/clothing/head/chaplain_hood
name = "Chaplain's hood"
desc = "A hoodie for the chaplain!!!"
icon_state = "chaplain_hood"
flags = FPRINT|TABLEPASS|HEADCOVERSEYES
flags = FPRINT|TABLEPASS|HEADSPACE|HEADCOVERSEYES
/obj/item/clothing/head/nursehat
name = "Nurse Hat"
desc = "Smokin'"
icon_state = "nursehat"
flags = FPRINT|TABLEPASS
flags = FPRINT|TABLEPASS|HEADSPACE

View File

@@ -12,7 +12,7 @@
name = "Breath Mask"
icon_state = "breath"
item_state = "breath"
flags = FPRINT | TABLEPASS | MASKCOVERSMOUTH
flags = FPRINT | TABLEPASS | SUITSPACE | HEADSPACE | MASKCOVERSMOUTH
w_class = 2
protective_temperature = 420
heat_transfer_coefficient = 0.90
@@ -24,7 +24,7 @@
name = "Medical Mask"
icon_state = "medical"
item_state = "medical"
flags = FPRINT|TABLEPASS|MASKCOVERSMOUTH
flags = FPRINT|TABLEPASS|SUITSPACE|HEADSPACE|MASKCOVERSMOUTH
w_class = 3
protective_temperature = 420
gas_transfer_coefficient = 0.10
@@ -35,7 +35,7 @@
name = "Spiderman mask"
icon_state = "spiderman"
item_state = "spiderman"
flags = FPRINT|TABLEPASS|MASKCOVERSMOUTH
flags = FPRINT|TABLEPASS|SUITSPACE|HEADSPACE|MASKCOVERSMOUTH
w_class = 3
protective_temperature = 420
gas_transfer_coefficient = 0.01
@@ -57,7 +57,7 @@
icon_state = "sterile"
item_state = "sterile"
w_class = 1
flags = FPRINT|TABLEPASS|MASKCOVERSMOUTH
flags = FPRINT|TABLEPASS|HEADSPACE|MASKCOVERSMOUTH
gas_transfer_coefficient = 0.90
permeability_coefficient = 0.05
armor = list(melee = 0, bullet = 0, laser = 2, taser = 2, bomb = 0, bio = 75, rad = 0)
@@ -66,7 +66,7 @@
name = "gas mask"
desc = "A close-fitting mask that can filter some environmental toxins or be connected to an air supply."
icon_state = "gas_mask"
flags = FPRINT|TABLEPASS|MASKCOVERSMOUTH|MASKCOVERSEYES
flags = FPRINT|TABLEPASS|SUITSPACE|MASKCOVERSMOUTH|MASKCOVERSEYES
w_class = 3.0
see_face = 0.0
item_state = "gas_mask"
@@ -147,7 +147,4 @@
/obj/item/clothing/mask/gas/fakemoustache
name = "fake moustache"
desc = "For ages 0 and under."
icon_state = "fake-moustache"
icon_state = "fake-moustache"

View File

@@ -172,9 +172,6 @@
brainloss = 100 // starts off retarded as fuck
if("science")
B.name = pick("Principle of Relativity", "Quantum Enigma: Physics Encounters Consciousness", "Programming the Universe", "Quantum Physics and Theology", "String Theory for Dummies", "How To: Build Your Own Warp Drive", "The Mysteries of Bluespace", "Playing God: Collector's Edition")
if("metroidism")
B.name = "Skreeee!: The Happening"
src:mutantrace = "metroid" // fucking lol (if this is too extreme, comment this thing out) -- Doohl
else
B.name = "The Holy Book of [new_religion]"
@@ -198,7 +195,7 @@
while(!accepted)
if(!B) break // prevents possible runtime errors
switch(input(src,"Which bible style would you like?") in list("Bible", "Koran", "Scrapbook", "Daederic Scroll", "Creeper", "White Bible", "Holy Light", "Athiest", "Tome", "The King in Yellow", "Ithaqua", "Scientology"))
switch(input(src,"Which bible style would you like?") in list("Bible", "Koran", "Scrapbook", "Daederic Scroll", "Creeper", "White Bible", "Holy Light", "Athiest", "Tome", "The King in Yellow", "Ithaqua", "Scientology", "the bible melts"))
if("Koran")
B.icon_state = "koran"
B.item_state = "koran"
@@ -232,6 +229,9 @@
if("Scientology")
B.icon_state = "scientology"
B.item_state = "scientology"
if("the bible melts")
B.icon_state = "melted"
B.icon_state = "melted"
else
// if christian bible, revert to default
B.icon_state = "bible"