mirror of
https://github.com/PolarisSS13/Polaris.git
synced 2025-12-24 17:11:40 +00:00
Reverted Rev2078. This should fix internals.
Removed the metroidism bible Added the molten bible (sprited by TheDreamStalker). git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2083 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
@@ -12,14 +12,14 @@
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icon_state = "rad"
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desc = "A hood with radiation protective properties. Label: Made with lead, do not eat insulation"
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radiation_protection = 0.35
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flags = FPRINT|TABLEPASS|HEADCOVERSEYES|HEADCOVERSMOUTH
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flags = FPRINT|TABLEPASS|HEADSPACE|HEADCOVERSEYES|HEADCOVERSMOUTH
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armor = list(melee = 0, bullet = 0, laser = 2, taser = 2, bomb = 0, bio = 60, rad = 100)
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/obj/item/clothing/head/bomb_hood
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name = "bomb hood"
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desc = "Use in case of bomb."
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icon_state = "bombsuit"
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flags = FPRINT|TABLEPASS|HEADCOVERSEYES|HEADCOVERSMOUTH
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flags = FPRINT|TABLEPASS|HEADSPACE|HEADCOVERSEYES|HEADCOVERSMOUTH
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armor = list(melee = 20, bullet = 5, laser = 10, taser = 5, bomb = 100, bio = 0, rad = 0)
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/obj/item/clothing/head/bomb_hood/security
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@@ -32,7 +32,7 @@
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icon_state = "bio"
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desc = "Keeps the germs from flying on your face."
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permeability_coefficient = 0.01
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flags = FPRINT|TABLEPASS|HEADCOVERSEYES|HEADCOVERSMOUTH
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flags = FPRINT|TABLEPASS|HEADSPACE|HEADCOVERSEYES|HEADCOVERSMOUTH
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armor = list(melee = 0, bullet = 0, laser = 2, taser = 2, bomb = 0, bio = 100, rad = 20)
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/obj/item/clothing/head/bio_hood/general
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@@ -57,21 +57,21 @@
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icon_state = "cake0"
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var/onfire = 0.0
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var/status = 0
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flags = FPRINT|TABLEPASS|HEADCOVERSEYES
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flags = FPRINT|TABLEPASS|HEADSPACE|HEADCOVERSEYES
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var/fire_resist = T0C+1300 //this is the max temp it can stand before you start to cook. although it might not burn away, you take damage
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/obj/item/clothing/head/caphat
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name = "Captain's hat"
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icon_state = "captain"
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desc = "It's good being the king."
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flags = FPRINT|TABLEPASS
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flags = FPRINT|TABLEPASS|SUITSPACE
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item_state = "caphat"
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/obj/item/clothing/head/centhat
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name = "Cent. Comm. hat"
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icon_state = "centcom"
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desc = "It's even better to be the emperor."
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flags = FPRINT|TABLEPASS
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flags = FPRINT|TABLEPASS|SUITSPACE
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item_state = "centhat"
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/obj/item/clothing/head/det_hat
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@@ -92,7 +92,7 @@
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desc = "An amish looking hat."
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icon_state = "tophat"
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item_state = "that"
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flags = FPRINT|TABLEPASS
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flags = FPRINT|TABLEPASS|HEADSPACE
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/obj/item/clothing/head/wizard
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name = "wizard hat"
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@@ -120,26 +120,26 @@
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icon_state = "chef"
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item_state = "chef"
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desc = "The commander in chef's head wear."
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flags = FPRINT | TABLEPASS
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flags = FPRINT | TABLEPASS | HEADSPACE
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/obj/item/clothing/head/mailman
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name = "Mailman Hat"
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icon_state = "mailman"
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desc = "Right-on-time mail ervice head wear."
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flags = FPRINT | TABLEPASS
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flags = FPRINT | TABLEPASS | HEADSPACE
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/obj/item/clothing/head/plaguedoctorhat
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name = "Plague doctor's hat"
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desc = "Once used by Plague doctors. Now useless."
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icon_state = "plaguedoctor"
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flags = FPRINT | TABLEPASS
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flags = FPRINT | TABLEPASS | HEADSPACE
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permeability_coefficient = 0.01
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/obj/item/clothing/head/beret
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name = "beret"
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desc = "A beret, a mime's favorite headwear."
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icon_state = "beret"
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flags = FPRINT | TABLEPASS
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flags = FPRINT | TABLEPASS | HEADSPACE
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// CHUMP HELMETS: COOKING THEM DESTROYS THE CHUMP HELMET SPAWN.
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@@ -148,7 +148,7 @@
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name = "helmet"
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desc = "Standard Security gear."
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icon_state = "helmet"
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flags = FPRINT|TABLEPASS|HEADCOVERSEYES
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flags = FPRINT|TABLEPASS|SUITSPACE|HEADCOVERSEYES
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item_state = "helmet"
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armor = list(melee = 75, bullet = 10, laser = 50, taser = 10, bomb = 25, bio = 10, rad = 0)
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@@ -159,15 +159,15 @@
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name = "cueball helmet"
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desc = "A large, featureless white orb mean to be worn on your head. How do you even see out of this thing?"
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icon_state = "cueball"
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flags = FPRINT|TABLEPASS|HEADCOVERSEYES|HEADCOVERSMOUTH
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flags = FPRINT|TABLEPASS|SUITSPACE|HEADCOVERSEYES|HEADCOVERSMOUTH
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item_state="cueball"
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armor = list(melee = 0, bullet = 0, laser = 0, taser = 0, bomb = 0, bio = 0, rad = 0)
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armor = list(melee = 75, bullet = 0, laser = 0, taser = 0, bomb = 0, bio = 0, rad = 0)
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/obj/item/clothing/head/secsoft
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name = "Soft Cap"
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desc = "A baseball hat in tasteful red."
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icon_state = "secsoft"
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flags = FPRINT|TABLEPASS|HEADCOVERSEYES
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flags = FPRINT|TABLEPASS|SUITSPACE|HEADCOVERSEYES
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item_state = "helmet"
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/obj/item/clothing/head/syndicatefake
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@@ -181,7 +181,7 @@
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name = "swat helmet"
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desc = "Used by highly trained Swat Members."
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icon_state = "swat"
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flags = FPRINT | TABLEPASS | HEADCOVERSEYES
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flags = FPRINT | TABLEPASS | SUITSPACE | HEADSPACE | HEADCOVERSEYES
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item_state = "swat"
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armor = list(melee = 80, bullet = 60, laser = 50, taser = 25, bomb = 50, bio = 10, rad = 0)
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@@ -189,7 +189,7 @@
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name = "Thunderdome helmet"
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desc = "Let the battle commence!"
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icon_state = "thunderdome"
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flags = FPRINT | TABLEPASS | HEADCOVERSEYES
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flags = FPRINT | TABLEPASS | SUITSPACE | HEADSPACE | HEADCOVERSEYES
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item_state = "thunderdome"
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armor = list(melee = 80, bullet = 60, laser = 50, taser = 10, bomb = 25, bio = 10, rad = 0)
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@@ -197,7 +197,7 @@
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name = "hard hat"
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desc = "A hat which appears to be very hard."
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icon_state = "hardhat0_yellow"
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flags = FPRINT | TABLEPASS
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flags = FPRINT | TABLEPASS | SUITSPACE
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item_state = "hardhat0_yellow"
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var/brightness_on = 4 //luminosity when on
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var/on = 0
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@@ -229,7 +229,7 @@
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name = "welding helmet"
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desc = "A head-mounted face cover designed to protect the wearer completely from space-arc eye."
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icon_state = "welding"
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flags = FPRINT | TABLEPASS | HEADCOVERSEYES
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flags = FPRINT | TABLEPASS | SUITSPACE | HEADCOVERSEYES
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see_face = 0.0
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item_state = "welding"
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protective_temperature = 1300
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@@ -243,14 +243,14 @@
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desc = "The hat of the HoS. Very secure, for he always gets assassinated."
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icon_state = "hoscap"
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desc = "A hat that shows the security grunts who's in charge!"
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flags = FPRINT | TABLEPASS | HEADCOVERSEYES
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flags = FPRINT | TABLEPASS | SUITSPACE | HEADCOVERSEYES
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armor = list(melee = 80, bullet = 60, laser = 50, taser = 10, bomb = 25, bio = 10, rad = 0)
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/obj/item/clothing/head/helmet/warden
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name = "Warden Hat"
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desc = "Stop right there, criminal scum!"
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icon_state = "policehelm"
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flags = FPRINT | TABLEPASS | HEADCOVERSEYES
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flags = FPRINT | TABLEPASS | SUITSPACE | HEADCOVERSEYES
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armor = list(melee = 70, bullet = 10, laser = 40, taser = 10, bomb = 25, bio = 10, rad = 0)
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/obj/item/clothing/head/helmet/that
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@@ -258,7 +258,7 @@
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desc = "An amish looking helmet"
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icon_state = "tophat"
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item_state = "that"
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flags = FPRINT|TABLEPASS
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flags = FPRINT|TABLEPASS|HEADSPACE
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armor = list(melee = 0, bullet = 0, laser = 2, taser = 2, bomb = 0, bio = 0, rad = 0)
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/obj/item/clothing/head/helmet/greenbandana
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@@ -266,7 +266,7 @@
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desc = "A green bandana with some fine nanotech lining."
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icon_state = "greenbandana"
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item_state = "greenbandana"
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flags = FPRINT|TABLEPASS
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flags = FPRINT|TABLEPASS|HEADSPACE
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armor = list(melee = 5, bullet = 5, laser = 5, taser = 5, bomb = 15, bio = 15, rad = 15)
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/obj/item/clothing/head/helmet/riot
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@@ -274,24 +274,24 @@
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desc = "A helmet specifically designed to protect against close range attacks."
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icon_state = "riot"
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item_state = "helmet"
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flags = FPRINT|TABLEPASS|HEADCOVERSEYES
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flags = FPRINT|TABLEPASS|SUITSPACE|HEADCOVERSEYES
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armor = list(melee = 82, bullet = 15, laser = 5, taser = 5, bomb = 5, bio = 2, rad = 0)
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/obj/item/clothing/head/helmet/cap
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name = "Captain's cap"
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desc = "For irresponsible Captains."
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icon_state = "capcap"
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flags = FPRINT|TABLEPASS
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flags = FPRINT|TABLEPASS|SUITSPACE
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armor = list(melee = 0, bullet = 0, laser = 2, taser = 2, bomb = 0, bio = 0, rad = 0)
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/obj/item/clothing/head/chaplain_hood
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name = "Chaplain's hood"
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desc = "A hoodie for the chaplain!!!"
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icon_state = "chaplain_hood"
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flags = FPRINT|TABLEPASS|HEADCOVERSEYES
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flags = FPRINT|TABLEPASS|HEADSPACE|HEADCOVERSEYES
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/obj/item/clothing/head/nursehat
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name = "Nurse Hat"
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desc = "Smokin'"
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icon_state = "nursehat"
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flags = FPRINT|TABLEPASS
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flags = FPRINT|TABLEPASS|HEADSPACE
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@@ -12,7 +12,7 @@
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name = "Breath Mask"
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icon_state = "breath"
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item_state = "breath"
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flags = FPRINT | TABLEPASS | MASKCOVERSMOUTH
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flags = FPRINT | TABLEPASS | SUITSPACE | HEADSPACE | MASKCOVERSMOUTH
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w_class = 2
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protective_temperature = 420
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heat_transfer_coefficient = 0.90
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@@ -24,7 +24,7 @@
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name = "Medical Mask"
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icon_state = "medical"
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item_state = "medical"
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flags = FPRINT|TABLEPASS|MASKCOVERSMOUTH
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flags = FPRINT|TABLEPASS|SUITSPACE|HEADSPACE|MASKCOVERSMOUTH
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w_class = 3
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protective_temperature = 420
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gas_transfer_coefficient = 0.10
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@@ -35,7 +35,7 @@
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name = "Spiderman mask"
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icon_state = "spiderman"
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item_state = "spiderman"
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flags = FPRINT|TABLEPASS|MASKCOVERSMOUTH
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flags = FPRINT|TABLEPASS|SUITSPACE|HEADSPACE|MASKCOVERSMOUTH
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w_class = 3
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protective_temperature = 420
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gas_transfer_coefficient = 0.01
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@@ -57,7 +57,7 @@
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icon_state = "sterile"
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item_state = "sterile"
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w_class = 1
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flags = FPRINT|TABLEPASS|MASKCOVERSMOUTH
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flags = FPRINT|TABLEPASS|HEADSPACE|MASKCOVERSMOUTH
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gas_transfer_coefficient = 0.90
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permeability_coefficient = 0.05
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armor = list(melee = 0, bullet = 0, laser = 2, taser = 2, bomb = 0, bio = 75, rad = 0)
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@@ -66,7 +66,7 @@
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name = "gas mask"
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desc = "A close-fitting mask that can filter some environmental toxins or be connected to an air supply."
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icon_state = "gas_mask"
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flags = FPRINT|TABLEPASS|MASKCOVERSMOUTH|MASKCOVERSEYES
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flags = FPRINT|TABLEPASS|SUITSPACE|MASKCOVERSMOUTH|MASKCOVERSEYES
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w_class = 3.0
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see_face = 0.0
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item_state = "gas_mask"
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@@ -147,7 +147,4 @@
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/obj/item/clothing/mask/gas/fakemoustache
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name = "fake moustache"
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desc = "For ages 0 and under."
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icon_state = "fake-moustache"
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icon_state = "fake-moustache"
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@@ -172,9 +172,6 @@
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brainloss = 100 // starts off retarded as fuck
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if("science")
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B.name = pick("Principle of Relativity", "Quantum Enigma: Physics Encounters Consciousness", "Programming the Universe", "Quantum Physics and Theology", "String Theory for Dummies", "How To: Build Your Own Warp Drive", "The Mysteries of Bluespace", "Playing God: Collector's Edition")
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if("metroidism")
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B.name = "Skreeee!: The Happening"
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src:mutantrace = "metroid" // fucking lol (if this is too extreme, comment this thing out) -- Doohl
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else
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B.name = "The Holy Book of [new_religion]"
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@@ -198,7 +195,7 @@
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while(!accepted)
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if(!B) break // prevents possible runtime errors
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switch(input(src,"Which bible style would you like?") in list("Bible", "Koran", "Scrapbook", "Daederic Scroll", "Creeper", "White Bible", "Holy Light", "Athiest", "Tome", "The King in Yellow", "Ithaqua", "Scientology"))
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switch(input(src,"Which bible style would you like?") in list("Bible", "Koran", "Scrapbook", "Daederic Scroll", "Creeper", "White Bible", "Holy Light", "Athiest", "Tome", "The King in Yellow", "Ithaqua", "Scientology", "the bible melts"))
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if("Koran")
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B.icon_state = "koran"
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B.item_state = "koran"
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@@ -232,6 +229,9 @@
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if("Scientology")
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B.icon_state = "scientology"
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B.item_state = "scientology"
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if("the bible melts")
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B.icon_state = "melted"
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B.icon_state = "melted"
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else
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// if christian bible, revert to default
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B.icon_state = "bible"
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