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Removes unnecessary and cruft procs from mob/inventory.dm
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@@ -67,7 +67,7 @@
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for(var/obj/item/O in src.contents)
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total_stored += O.w_class
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if(total_stored + W.w_class <= max_combined_w_class)
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user.drop_item(W)
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user.remove_from_mob(W)
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W.loc = src
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user << "You shove [W] into the hopper."
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else
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@@ -80,7 +80,7 @@
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var/mob/living/M = loc
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if(M == T) return
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if(!istype(M)) return
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if(src != M.equipped())
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if(src != M.get_active_hand())
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stop_aim()
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return
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