Part 2 of the WIP chemistry stuff

Map update with secure doors!
This commit is contained in:
SkyMarshal
2012-02-09 19:09:54 -07:00
parent c38d7d1d8f
commit 1d29574bc3
12 changed files with 7831 additions and 7793 deletions

View File

@@ -140,7 +140,6 @@
process()
processing_objects.Remove(src)
return

View File

@@ -7,7 +7,7 @@
w_amt = 100
origin_tech = "magnets=2"
secured = 0
secured = 1
small_icon_state_left = "infrared_left"
small_icon_state_right = "infrared_right"
@@ -45,6 +45,9 @@
if(scanning)
src.overlays += text("infrared_old2")
src.small_icon_state_overlays += text("infrared_on")
if(master && istype(master, /obj/item/weapon/chem_grenade))
var/obj/item/weapon/chem_grenade/M = master
M.c_state(1)
if(holder)
holder.update_icon()

View File

@@ -7,7 +7,7 @@
w_amt = 50
origin_tech = "magnets=1"
secured = 0
secured = 1
small_icon_state_left = "prox_left"
small_icon_state_right = "prox_right"
@@ -87,11 +87,18 @@
if(timing)
overlays += text("prox_timing")
small_icon_state_overlays += text("prox_timing")
if(master && istype(master, /obj/item/weapon/chem_grenade))
var/obj/item/weapon/chem_grenade/M = master
M.c_state(1)
if(scanning)
overlays += text("prox_scanning")
small_icon_state_overlays += text("prox_scanning")
if(master && istype(master, /obj/item/weapon/chem_grenade))
var/obj/item/weapon/chem_grenade/M = master
M.c_state(1)
if(holder)
holder.update_icon()
return

View File

@@ -125,6 +125,8 @@
A.pulse(src.airlock_wire)
else if(holder)
holder.process_activation(src, 1, 0)
else
..()
return 1

View File

@@ -7,7 +7,7 @@
w_amt = 10
origin_tech = "magnets=1"
secured = 0
secured = 1
small_icon_state_left = "timer_left"
small_icon_state_right = "timer_right"
@@ -64,6 +64,9 @@
if(timing)
overlays += text("timer_timing")
small_icon_state_overlays += text("timer_timing")
if(master && istype(master, /obj/item/weapon/chem_grenade))
var/obj/item/weapon/chem_grenade/M = master
M.c_state(1)
if(holder)
holder.update_icon()
return