Rounds no longer end on antag death

This commit is contained in:
Mark9013100
2015-08-30 00:52:38 -04:00
parent 79cd93ef44
commit 1d736b368e
9 changed files with 9 additions and 9 deletions

View File

@@ -7,5 +7,5 @@
required_players = 2
required_players_secret = 10
required_enemies = 1
end_on_antag_death = 1
end_on_antag_death = 0
antag_scaling_coeff = 10

View File

@@ -6,5 +6,5 @@
required_players = 5
required_players_secret = 15
required_enemies = 3
end_on_antag_death = 1
end_on_antag_death = 0
antag_tag = MODE_CULTIST

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@@ -12,7 +12,7 @@ var/global/list/obj/cortical_stacks = list() //Stacks for 'leave nobody behind'
required_players_secret = 25
required_enemies = 4
round_description = "An unidentified bluespace signature has slipped past the Icarus and is approaching the station!"
end_on_antag_death = 1
end_on_antag_death = 0
/datum/game_mode/heist/check_finished()
if(!..())

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@@ -7,7 +7,7 @@
config_tag = "meteor"
required_players = 0
votable = 0
deny_respawn = 1
deny_respawn = 0
var/next_wave = METEOR_DELAY
/datum/game_mode/meteor/post_setup()

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@@ -7,4 +7,4 @@
required_players = 1
required_players_secret = 10
required_enemies = 1
end_on_antag_death = 1
end_on_antag_death = 0

View File

@@ -11,7 +11,7 @@ var/list/nuke_disks = list()
required_players = 15
required_players_secret = 25 // 25 players - 5 players to be the nuke ops = 20 players remaining
required_enemies = 1
end_on_antag_death = 1
end_on_antag_death = 0
antag_tag = MODE_MERCENARY
var/nuke_off_station = 0 //Used for tracking if the syndies actually haul the nuke to the station

View File

@@ -7,7 +7,7 @@
required_players_secret = 15
required_enemies = 3
auto_recall_shuttle = 0 //NO THANKS
end_on_antag_death = 1
end_on_antag_death = 0
shuttle_delay = 3
antag_tag = MODE_REVOLUTIONARY

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@@ -5,6 +5,6 @@
config_tag = "traitor"
required_players = 0
required_enemies = 1
end_on_antag_death = 1
end_on_antag_death = 0
antag_scaling_coeff = 10
antag_tag = MODE_TRAITOR

View File

@@ -6,5 +6,5 @@
required_players = 1
required_players_secret = 10
required_enemies = 1
end_on_antag_death = 1
end_on_antag_death = 0
antag_tag = MODE_WIZARD