Id card handling changes.

Equipment now first checks if an id card may be removed, rather than always forcefully doing so.
Station synthetics now have a custom id, rather than re-using the captain's spare, as utilizing robotic storage would otherwise make their id cards available for public use.
This commit is contained in:
PsiOmegaDelta
2015-08-21 08:57:34 +02:00
parent af008b03f8
commit 1e7251ded4
15 changed files with 81 additions and 78 deletions

View File

@@ -216,11 +216,9 @@ var/list/slot_equipment_priority = list( \
update_inv_wear_mask(0)
return
//This differs from remove_from_mob() in that it checks if the item can be unequipped first.
/mob/proc/unEquip(obj/item/I, force = 0) //Force overrides NODROP for things like wizarditis and admin undress.
/mob/proc/canUnEquip(obj/item/I)
if(!I) //If there's nothing to drop, the drop is automatically successful.
return 1
var/slot
for(var/s in slot_back to slot_tie) //kind of worries me
if(get_equipped_item(s) == I)
@@ -230,6 +228,12 @@ var/list/slot_equipment_priority = list( \
if(slot && !I.mob_can_unequip(src, slot))
return 0
return 1
//This differs from remove_from_mob() in that it checks if the item can be unequipped first.
/mob/proc/unEquip(obj/item/I, force = 0) //Force overrides NODROP for things like wizarditis and admin undress.
if(!force && canUnEquip(I))
return
drop_from_inventory(I)
return 1

View File

@@ -52,6 +52,9 @@ var/global/list/robot_modules = list(
R.set_module_sprites(sprites)
R.choose_icon(R.module_sprites.len + 1, R.module_sprites)
for(var/obj/item/I in modules)
I.canremove = 0
/obj/item/weapon/robot_module/proc/Reset(var/mob/living/silicon/robot/R)
remove_camera_networks(R)
remove_languages(R)
@@ -146,7 +149,6 @@ var/global/list/robot_modules = list(
)
/obj/item/weapon/robot_module/standard/New()
..()
src.modules += new /obj/item/device/flash(src)
src.modules += new /obj/item/weapon/melee/baton/loaded(src)
src.modules += new /obj/item/weapon/extinguisher(src)
@@ -154,7 +156,7 @@ var/global/list/robot_modules = list(
src.modules += new /obj/item/weapon/crowbar(src)
src.modules += new /obj/item/device/healthanalyzer(src)
src.emag = new /obj/item/weapon/melee/energy/sword(src)
return
..()
/obj/item/weapon/robot_module/medical
name = "medical robot module"
@@ -174,7 +176,6 @@ var/global/list/robot_modules = list(
)
/obj/item/weapon/robot_module/medical/surgeon/New()
..()
src.modules += new /obj/item/device/flash(src)
src.modules += new /obj/item/device/healthanalyzer(src)
src.modules += new /obj/item/weapon/reagent_containers/borghypo/surgeon(src)
@@ -206,7 +207,7 @@ var/global/list/robot_modules = list(
src.modules += N
src.modules += B
return
..()
/obj/item/weapon/robot_module/medical/surgeon/respawn_consumable(var/mob/living/silicon/robot/R, var/amount)
if(src.emag)
@@ -226,7 +227,6 @@ var/global/list/robot_modules = list(
)
/obj/item/weapon/robot_module/medical/crisis/New()
..()
src.modules += new /obj/item/device/flash(src)
src.modules += new /obj/item/borg/sight/hud/med(src)
src.modules += new /obj/item/device/healthanalyzer(src)
@@ -260,7 +260,7 @@ var/global/list/robot_modules = list(
src.modules += B
src.modules += S
return
..()
/obj/item/weapon/robot_module/medical/crisis/respawn_consumable(var/mob/living/silicon/robot/R, var/amount)
@@ -296,7 +296,6 @@ var/global/list/robot_modules = list(
no_slip = 1
/obj/item/weapon/robot_module/engineering/construction/New()
..()
src.modules += new /obj/item/device/flash(src)
src.modules += new /obj/item/borg/sight/meson(src)
src.modules += new /obj/item/weapon/extinguisher(src)
@@ -330,8 +329,9 @@ var/global/list/robot_modules = list(
RG.synths = list(metal, glass)
src.modules += RG
/obj/item/weapon/robot_module/engineering/general/New()
..()
/obj/item/weapon/robot_module/engineering/general/New()
src.modules += new /obj/item/device/flash(src)
src.modules += new /obj/item/borg/sight/meson(src)
src.modules += new /obj/item/weapon/extinguisher(src)
@@ -384,7 +384,7 @@ var/global/list/robot_modules = list(
RG.synths = list(metal, glass)
src.modules += RG
return
..()
/obj/item/weapon/robot_module/security
name = "security robot module"
@@ -405,7 +405,6 @@ var/global/list/robot_modules = list(
)
/obj/item/weapon/robot_module/security/general/New()
..()
src.modules += new /obj/item/device/flash(src)
src.modules += new /obj/item/borg/sight/hud/sec(src)
src.modules += new /obj/item/weapon/handcuffs/cyborg(src)
@@ -413,7 +412,7 @@ var/global/list/robot_modules = list(
src.modules += new /obj/item/weapon/gun/energy/taser/mounted/cyborg(src)
src.modules += new /obj/item/taperoll/police(src)
src.emag = new /obj/item/weapon/gun/energy/laser/mounted(src)
return
..()
/obj/item/weapon/robot_module/security/respawn_consumable(var/mob/living/silicon/robot/R, var/amount)
var/obj/item/device/flash/F = locate() in src.modules
@@ -444,7 +443,6 @@ var/global/list/robot_modules = list(
)
/obj/item/weapon/robot_module/janitor/New()
..()
src.modules += new /obj/item/device/flash(src)
src.modules += new /obj/item/weapon/soap/nanotrasen(src)
src.modules += new /obj/item/weapon/storage/bag/trash(src)
@@ -453,7 +451,7 @@ var/global/list/robot_modules = list(
src.emag = new /obj/item/weapon/reagent_containers/spray(src)
src.emag.reagents.add_reagent("lube", 250)
src.emag.name = "Lube spray"
return
..()
/obj/item/weapon/robot_module/janitor/respawn_consumable(var/mob/living/silicon/robot/R, var/amount)
var/obj/item/device/lightreplacer/LR = locate() in src.modules
@@ -487,7 +485,6 @@ var/global/list/robot_modules = list(
)
/obj/item/weapon/robot_module/clerical/butler/New()
..()
src.modules += new /obj/item/device/flash(src)
src.modules += new /obj/item/weapon/gripper/service(src)
src.modules += new /obj/item/weapon/reagent_containers/glass/bucket(src)
@@ -516,7 +513,7 @@ var/global/list/robot_modules = list(
R.my_atom = src.emag
R.add_reagent("beer2", 50)
src.emag.name = "Mickey Finn's Special Brew"
return
..()
/obj/item/weapon/robot_module/clerical/general
name = "clerical robot module"
@@ -530,13 +527,13 @@ var/global/list/robot_modules = list(
)
/obj/item/weapon/robot_module/clerical/general/New()
..()
src.modules += new /obj/item/device/flash(src)
src.modules += new /obj/item/weapon/pen/robopen(src)
src.modules += new /obj/item/weapon/form_printer(src)
src.modules += new /obj/item/weapon/gripper/paperwork(src)
src.modules += new /obj/item/weapon/hand_labeler(src)
src.emag = new /obj/item/weapon/stamp/denied(src)
..()
/obj/item/weapon/robot_module/general/butler/respawn_consumable(var/mob/living/silicon/robot/R, var/amount)
var/obj/item/weapon/reagent_containers/food/condiment/enzyme/E = locate() in src.modules
@@ -558,7 +555,6 @@ var/global/list/robot_modules = list(
supported_upgrades = list(/obj/item/borg/upgrade/jetpack)
/obj/item/weapon/robot_module/miner/New()
..()
src.modules += new /obj/item/device/flash(src)
src.modules += new /obj/item/borg/sight/meson(src)
src.modules += new /obj/item/weapon/wrench(src)
@@ -570,7 +566,7 @@ var/global/list/robot_modules = list(
src.modules += new /obj/item/weapon/mining_scanner(src)
src.modules += new /obj/item/weapon/crowbar(src)
src.emag = new /obj/item/weapon/pickaxe/plasmacutter(src)
return
..()
/obj/item/weapon/robot_module/research
name = "research module"
@@ -581,7 +577,6 @@ var/global/list/robot_modules = list(
)
/obj/item/weapon/robot_module/research/New()
..()
src.modules += new /obj/item/device/flash(src)
src.modules += new /obj/item/weapon/portable_destructive_analyzer(src)
src.modules += new /obj/item/weapon/gripper/research(src)
@@ -607,7 +602,7 @@ var/global/list/robot_modules = list(
N.synths = list(nanite)
src.modules += N
return
..()
/obj/item/weapon/robot_module/syndicate
name = "illegal robot module"
@@ -625,7 +620,6 @@ var/global/list/robot_modules = list(
var/id
/obj/item/weapon/robot_module/syndicate/New(var/mob/living/silicon/robot/R)
..()
loc = R
src.modules += new /obj/item/device/flash(src)
src.modules += new /obj/item/weapon/melee/energy/sword(src)
@@ -637,7 +631,7 @@ var/global/list/robot_modules = list(
id = R.idcard
src.modules += id
return
..()
/obj/item/weapon/robot_module/syndicate/Destroy()
src.modules -= id
@@ -649,7 +643,6 @@ var/global/list/robot_modules = list(
sprites = list("Combat Android" = "droid-combat")
/obj/item/weapon/robot_module/combat/New()
..()
src.modules += new /obj/item/device/flash(src)
src.modules += new /obj/item/borg/sight/thermal(src)
src.modules += new /obj/item/weapon/gun/energy/laser/mounted(src)
@@ -657,7 +650,7 @@ var/global/list/robot_modules = list(
src.modules += new /obj/item/borg/combat/shield(src)
src.modules += new /obj/item/borg/combat/mobility(src)
src.emag = new /obj/item/weapon/gun/energy/lasercannon/mounted(src)
return
..()
/obj/item/weapon/robot_module/drone
name = "drone module"
@@ -665,7 +658,6 @@ var/global/list/robot_modules = list(
networks = list(NETWORK_ENGINEERING)
/obj/item/weapon/robot_module/drone/New()
..()
src.modules += new /obj/item/weapon/weldingtool(src)
src.modules += new /obj/item/weapon/screwdriver(src)
src.modules += new /obj/item/weapon/wrench(src)
@@ -732,14 +724,16 @@ var/global/list/robot_modules = list(
P.synths = list(plastic)
src.modules += P
..()
/obj/item/weapon/robot_module/drone/construction
name = "construction drone module"
channels = list("Engineering" = 1)
languages = list()
/obj/item/weapon/robot_module/drone/construction/New()
..()
src.modules += new /obj/item/weapon/rcd/borg(src)
..()
/obj/item/weapon/robot_module/drone/respawn_consumable(var/mob/living/silicon/robot/R, var/amount)
var/obj/item/device/lightreplacer/LR = locate() in src.modules

View File

@@ -25,7 +25,7 @@
var/list/access_rights
var/obj/item/weapon/card/id/idcard
var/idcard_type = /obj/item/weapon/card/id/captains_spare
var/idcard_type = /obj/item/weapon/card/id/synthetic
#define SEC_HUD 1 //Security HUD mode
#define MED_HUD 2 //Medical HUD mode

View File

@@ -114,8 +114,7 @@ var/list/adminfaxes = list() //cache for faxes that have been sent to admins
scan = null
else
var/obj/item/I = usr.get_active_hand()
if (istype(I, /obj/item/weapon/card/id))
usr.drop_item()
if (istype(I, /obj/item/weapon/card/id) && usr.unEquip(I))
I.loc = src
scan = I
authenticated = 0