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non-flagged, non-complex overlay -> ssoverlays
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@@ -40,7 +40,7 @@
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for(var/turf/simulated/T in world)
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T.air = null
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T.overlays.Remove(unsorted_overlays)
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T.cut_overlay(unsorted_overlays)
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T.zone = null
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to_chat(usr, "\[4/5\] - All turfs reset to roundstart values.")
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