Department and Round Goals (#7369)

* Baseline work for Department Goals. Implements round-end stats, based in 3 categories of roughly-more-interesting to less interesting.

* Active Goal Separation.

* Map.

* Actually does the second half of this in this PR instead of a different one.
This commit is contained in:
Mechoid
2020-12-11 15:16:47 -09:00
committed by GitHub
parent d200fd5d63
commit 2018d76cae
15 changed files with 186 additions and 3 deletions
+2
View File
@@ -554,6 +554,8 @@ turf/simulated/mineral/floor/light_corner
for (var/i = 1 to mineral.result_amount - mined_ore)
DropMineral()
GLOB.rocks_drilled_roundstat++
//destroyed artifacts have weird, unpleasant effects
//make sure to destroy them before changing the turf though
if(artifact_find && artifact_fail)