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If force is less than 10, an item can't damage windows.
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@@ -164,6 +164,8 @@
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update_verbs()
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update_nearby_icons()
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step(src, get_dir(AM, src))
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if(tforce < 10)
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return
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take_damage(tforce)
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/obj/structure/window/attack_tk(mob/user as mob)
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