Fixes retaliate mobs ignoring melee attacks

This commit is contained in:
Heroman
2019-07-01 16:36:46 +10:00
parent 3e8d0c2df3
commit 2526df73e2

View File

@@ -216,6 +216,9 @@
/mob/living/proc/hit_with_weapon(obj/item/I, mob/living/user, var/effective_force, var/hit_zone)
visible_message("<span class='danger'>[src] has been [I.attack_verb.len? pick(I.attack_verb) : "attacked"] with [I.name] by [user]!</span>")
if(ai_holder)
ai_holder.react_to_attack(user)
var/soaked = get_armor_soak(hit_zone, "melee")
var/blocked = run_armor_check(hit_zone, "melee")