Fix for unremovable dirty tiles.

This commit is contained in:
Zuhayr
2013-12-31 11:32:36 +10:30
parent 4c371a3d0b
commit 25f7db1949

View File

@@ -40,6 +40,14 @@
icon = 'icons/effects/effects.dmi'
icon_state = "dirt"
/obj/effect/decal/cleanable/attackby(obj/item/weapon/W as obj, mob/user as mob)
if(istype(W,/obj/item/weapon/crowbar))
var/turf/T = get_turf(src)
if(T)
T.attackby(W,user)
return
..()
/obj/effect/decal/cleanable/flour
name = "flour"
desc = "It's still good. Four second rule!"