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sanitize() refactor: fourth pass
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@@ -49,7 +49,7 @@
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return
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if (!in_range(src, user) && src.loc != user)
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return
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t = sanitize(t)
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t = sanitizeSafe(t, MAX_NAME_LEN)
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if (t)
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src.name = "body bag - "
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src.name += t
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@@ -224,13 +224,13 @@
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/obj/item/weapon/card/id/syndicate/attack_self(mob/user as mob)
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if(!src.registered_name)
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//Stop giving the players unsanitized unputs! You are giving ways for players to intentionally crash clients! -Nodrak
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var t = sanitizeName(input(user, "What name would you like to put on this card?", "Agent card name", ishuman(user) ? user.real_name : user.name))
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var t = sanitizeName(input(user, "What name would you like to put on this card?", "Agent card name", ishuman(user) ? user.real_name : user.name), MAX_NAME_LEN)
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if(!t) //Same as mob/new_player/prefrences.dm
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alert("Invalid name.")
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return
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src.registered_name = t
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var u = sanitize(input(user, "What occupation would you like to put on this card?\nNote: This will not grant any access levels other than Maintenance.", "Agent card job assignment", "Agent"))
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var u = sanitize(input(user, "What occupation would you like to put on this card?\nNote: This will not grant any access levels other than Maintenance.", "Agent card job assignment", "Agent"), MAX_LNAME_LEN)
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if(!u)
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alert("Invalid assignment.")
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src.registered_name = ""
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@@ -26,7 +26,7 @@
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return
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if((!in_range(src, usr) && src.loc != user))
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return
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t = sanitize(t)
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t = sanitizeSafe(t, MAX_NAME_LEN)
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if(t)
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src.name = text("Glass Case - '[]'", t)
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else
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