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Proper runtime fix for ablative armour and tasers.
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@@ -66,7 +66,6 @@ emp_act
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apply_effect(P.agony,AGONY,0)
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flash_pain()
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src <<"\red You have been shot!"
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del P
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//END TASER NERF
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if(check_shields(P.damage, "the [P.name]"))
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