diff --git a/LICENSE.txt b/COPYING
similarity index 91%
rename from LICENSE.txt
rename to COPYING
index 419cc18b37..5005fcd90f 100644
--- a/LICENSE.txt
+++ b/COPYING
@@ -1,5 +1,5 @@
Baystation12
-Copyright (C) 2010-2012 Baystation12 and tgstation13.
+Copyright (C) 2010-2013 Baystation12 and tgstation13.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@@ -12,4 +12,4 @@ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with this program. If not, see .
\ No newline at end of file
+along with this program. If not, see .
diff --git a/README.txt b/README.md
similarity index 73%
rename from README.txt
rename to README.md
index 30c2d95266..d016900cc3 100644
--- a/README.txt
+++ b/README.md
@@ -1,12 +1,10 @@
-baystation12
+# baystation12
-Website: http://baystation12.net/
-Code: http://github.com/Baystation12/Baystation12/
-IRC: irc://irc.sorcery.net/bs12
+[Website](http://baystation12.net/) - [Code](http://github.com/Baystation12/Baystation12/) - [IRC](http://baystation12.net/forums/viewtopic.php?f=12&t=5088)
-================================================================================
-INSTALLATION
-================================================================================
+---
+
+### INSTALLATION
First-time installation should be fairly straightforward. First, you'll need
BYOND installed. You can get it from http://www.byond.com/. Once you've done
@@ -16,9 +14,9 @@ Open baystation12.dme by double-clicking it, open the Build menu, and click
compile. This'll take a little while, and if everything's done right you'll get
a message like this:
-saving baystation12.dmb (DEBUG mode)
-
-baystation12.dmb - 0 errors, 0 warnings
+ saving baystation12.dmb (DEBUG mode)
+
+ baystation12.dmb - 0 errors, 0 warnings
If you see any errors or warnings, something has gone wrong - possibly a corrupt
download or the files extracted wrong.
@@ -38,7 +36,7 @@ You'll also want to edit admins.txt to remove the default admins and add your
own. "Game Master" is the highest level of access, and the other recommended
admin level for now is "Game Admin". The format is:
-byondkey - Rank
+ byondkey - Rank
where the BYOND key must be in lowercase and the admin rank must be properly
capitalised. There are a bunch more admin ranks, but these two should be
@@ -46,7 +44,7 @@ enough for most servers, assuming you have trustworthy admins.
Additionally, you can set up moderators in moderators.txt, with this format:
-byondkey
+ byondkey
Moderators have access to player notes and a few other low-level commands.
@@ -55,9 +53,9 @@ compiled baystation12.dmb file. Make sure to set the port to the one you
specified in the config.txt, and set the Security box to 'Trusted'. Then press
GO and the server should start up and be ready to join.
-================================================================================
-UPDATING
-================================================================================
+---
+
+### UPDATING
To update an existing installation, first back up your /config and /data folders
as these store your server configuration, player preferences and banlist.
@@ -68,19 +66,19 @@ install, overwriting when prompted except if we've specified otherwise, and
recompile the game. Once you start the server up again, you should be running
the new version.
-================================================================================
-SQL Setup
-================================================================================
+---
+
+### SQL Setup
The SQL backend for the library and stats tracking requires a
MySQL server. Your server details go in /config/dbconfig.txt, and the SQL
schema is in /SQL/tgstation_schema.sql. More detailed setup instructions are
coming soon, for now ask in our IRC channel.
-================================================================================
-IRC Bot Setup
-================================================================================
+---
-Included in the SVN is an IRC bot capable of relaying adminhelps to a specified
+### IRC Bot Setup
+
+Included in the repo is an IRC bot capable of relaying adminhelps to a specified
IRC channel/server (thanks to Skibiliano). Instructions for bot setup are
-included in the /bot/ folder along with the bot/relay script itself.
\ No newline at end of file
+included in the /bot/ folder along with the bot/relay script itself.
diff --git a/code/ATMOSPHERICS/components/binary_devices/circulator.dm b/code/ATMOSPHERICS/components/binary_devices/circulator.dm
index 26dc82033a..1425ed8d77 100644
--- a/code/ATMOSPHERICS/components/binary_devices/circulator.dm
+++ b/code/ATMOSPHERICS/components/binary_devices/circulator.dm
@@ -1,6 +1,14 @@
//node1, air1, network1 correspond to input
//node2, air2, network2 correspond to output
+#define CIRCULATOR_MIN_PRESSURE 10 //KPA to move the mechanism
+#define CIRCULATOR_VOLUME 100 //Litres
+#define CIRCULATOR_EFFICIENCY 0.65 //Out of 1.
+
+#define TURBINE_EFFICIENCY 0.1 //Uses more power than is generated.
+#define TURBINE_PRESSURE_DIFFERENCE 20 //Simulates a 20KPa difference
+#define GENRATE 800
+
/obj/machinery/atmospherics/binary/circulator
name = "circulator/heat exchanger"
desc = "A gas circulator pump and heat exchanger."
@@ -11,13 +19,19 @@
//var/side = 1 // 1=left 2=right
var/status = 0
+ var/datum/gas_mixture/gas_contents
var/last_pressure_delta = 0
+ var/turbine_pumping = 0 //For when there is not enough pressure difference and we need to induce one or something.
+ var/last_power_generation = 0
density = 1
/obj/machinery/atmospherics/binary/circulator/New()
..()
- desc = initial(desc) + " Its outlet port is to the [dir2text(dir)]."
+ desc = initial(desc) + " Its outlet port is to the [dir2text(dir)]."
+ gas_contents = new
+ gas_contents.volume = CIRCULATOR_VOLUME
+
/obj/machinery/atmospherics/binary/circulator/proc/return_transfer_air()
if(!anchored)
@@ -25,40 +39,69 @@
var/output_starting_pressure = air2.return_pressure()
var/input_starting_pressure = air1.return_pressure()
+ var/internal_gas_pressure = gas_contents.return_pressure()
- if(output_starting_pressure >= input_starting_pressure-10)
- //Need at least 10 KPa difference to overcome friction in the mechanism
- last_pressure_delta = 0
- return null
+ var/intake_pressure_delta = input_starting_pressure - internal_gas_pressure
+ var/output_pressure_delta = internal_gas_pressure - output_starting_pressure
+
+ var/pressure_delta = max(intake_pressure_delta, output_pressure_delta, 0)
+
+ last_power_generation = 0
+ //If the turbine is running, we need to consider that.
+ if(turbine_pumping)
+ //Make it use powah
+ if(pressure_delta < TURBINE_PRESSURE_DIFFERENCE)
+ last_power_generation = (pressure_delta - TURBINE_PRESSURE_DIFFERENCE)*(1/TURBINE_EFFICIENCY)
+ pressure_delta = TURBINE_PRESSURE_DIFFERENCE
+
+ //If the force is already above what the turbine can do, shut it off and generate power instead!
+ else
+ turbine_pumping = 0
//Calculate necessary moles to transfer using PV = nRT
- if(air1.temperature>0)
- var/pressure_delta = (input_starting_pressure - output_starting_pressure)/2
+ if(air1.temperature > 0)
- var/transfer_moles = pressure_delta*air2.volume/(air1.temperature * R_IDEAL_GAS_EQUATION)
+ var/transfer_moles = pressure_delta*gas_contents.volume/(air1.temperature * R_IDEAL_GAS_EQUATION)
last_pressure_delta = pressure_delta
- //world << "pressure_delta = [pressure_delta]; transfer_moles = [transfer_moles];"
-
//Actually transfer the gas
- var/datum/gas_mixture/removed = air1.remove(transfer_moles)
+ //Internal to output.
+ air2.merge(gas_contents.remove(transfer_moles))
+ //Intake to internal.
+ gas_contents.merge(air1.remove(transfer_moles))
+
+ //Update the gas networks.
if(network1)
network1.update = 1
if(network2)
network2.update = 1
- return removed
-
else
last_pressure_delta = 0
+ //Needs at least 10 KPa difference to move the mechanism and make power
+ if(pressure_delta < CIRCULATOR_MIN_PRESSURE)
+ last_pressure_delta = 0
+
+ last_power_generation += pressure_delta*CIRCULATOR_EFFICIENCY
+
+ return gas_contents
+
+
+
+//Used by the TEG to know how much power to use/produce.
+/obj/machinery/atmospherics/binary/circulator/proc/ReturnPowerGeneration()
+ return GENRATE*last_power_generation
+
+
/obj/machinery/atmospherics/binary/circulator/process()
..()
update_icon()
+
/obj/machinery/atmospherics/binary/circulator/update_icon()
if(stat & (BROKEN|NOPOWER) || !anchored)
icon_state = "circ-p"
@@ -105,9 +148,9 @@
else
..()
-/obj/machinery/atmospherics/binary/circulator/verb/rotate()
+/obj/machinery/atmospherics/binary/circulator/verb/rotate_clockwise()
set category = "Object"
- set name = "Rotate Circulator"
+ set name = "Rotate Circulator (Clockwise)"
set src in view(1)
if (usr.stat || usr.restrained() || anchored)
@@ -115,3 +158,15 @@
src.dir = turn(src.dir, 90)
desc = initial(desc) + " Its outlet port is to the [dir2text(dir)]."
+
+
+/obj/machinery/atmospherics/binary/circulator/verb/rotate_anticlockwise()
+ set category = "Object"
+ set name = "Rotate Circulator (Counterclockwise)"
+ set src in view(1)
+
+ if (usr.stat || usr.restrained() || anchored)
+ return
+
+ src.dir = turn(src.dir, -90)
+ desc = initial(desc) + " Its outlet port is to the [dir2text(dir)]."
\ No newline at end of file
diff --git a/code/WorkInProgress/Cael_Aislinn/Economy/EFTPOS.dm b/code/WorkInProgress/Cael_Aislinn/Economy/EFTPOS.dm
index 590ee66b2f..4d4c28d17a 100644
--- a/code/WorkInProgress/Cael_Aislinn/Economy/EFTPOS.dm
+++ b/code/WorkInProgress/Cael_Aislinn/Economy/EFTPOS.dm
@@ -101,7 +101,11 @@
if("change_code")
var/attempt_code = input("Re-enter the current EFTPOS access code", "Confirm old EFTPOS code") as num
if(attempt_code == access_code)
- access_code = input("Enter a new access code for this device", "Enter new EFTPOS code") as num
+ var/trycode = input("Enter a new access code for this device (4-6 digits, numbers only)", "Enter new EFTPOS code") as num
+ if(trycode >= 1000 && trycode <= 999999)
+ access_code = trycode
+ else
+ alert("That is not a valid code!")
print_reference()
else
usr << "\icon[src]Incorrect code entered."
@@ -124,7 +128,11 @@
if("trans_purpose")
transaction_purpose = input("Enter reason for EFTPOS transaction", "Transaction purpose")
if("trans_value")
- transaction_amount = input("Enter amount for EFTPOS transaction", "Transaction amount") as num
+ var/try_num = input("Enter amount for EFTPOS transaction", "Transaction amount") as num
+ if(try_num < 0)
+ alert("That is not a valid amount!")
+ else
+ transaction_amount = try_num
if("toggle_lock")
if(transaction_locked)
var/attempt_code = input("Enter EFTPOS access code", "Reset Transaction") as num
diff --git a/code/WorkInProgress/Cael_Aislinn/ShieldGen/shield_gen.dm b/code/WorkInProgress/Cael_Aislinn/ShieldGen/shield_gen.dm
index d03e8f366f..8463f45e93 100644
--- a/code/WorkInProgress/Cael_Aislinn/ShieldGen/shield_gen.dm
+++ b/code/WorkInProgress/Cael_Aislinn/ShieldGen/shield_gen.dm
@@ -150,11 +150,10 @@
var/strength_change = target_field_strength - E.strength
if(strength_change > stored_renwicks)
strength_change = stored_renwicks
- if(E.strength >= 1)
- E.Strengthen(strength_change)
- else if(E.strength < 0)
+ if(E.strength < 0)
E.strength = 0
- E.Strengthen(0.1)
+ else
+ E.Strengthen(strength_change)
stored_renwicks -= strength_change
diff --git a/code/WorkInProgress/Mini/ATM.dm b/code/WorkInProgress/Mini/ATM.dm
index 9578c3a2a3..15aa916efe 100644
--- a/code/WorkInProgress/Mini/ATM.dm
+++ b/code/WorkInProgress/Mini/ATM.dm
@@ -206,10 +206,12 @@ log transactions
switch(href_list["choice"])
if("transfer")
if(authenticated_account && linked_db)
- var/target_account_number = text2num(href_list["target_acc_number"])
var/transfer_amount = text2num(href_list["funds_amount"])
- var/transfer_purpose = href_list["purpose"]
- if(transfer_amount <= authenticated_account.money)
+ if(transfer_amount <= 0)
+ alert("That is not a valid amount.")
+ else if(transfer_amount <= authenticated_account.money)
+ var/target_account_number = text2num(href_list["target_acc_number"])
+ var/transfer_purpose = href_list["purpose"]
if(linked_db.charge_to_account(target_account_number, authenticated_account.owner_name, transfer_purpose, machine_id, transfer_amount))
usr << "\icon[src]Funds transfer successful."
authenticated_account.money -= transfer_amount
@@ -284,7 +286,9 @@ log transactions
previous_account_number = tried_account_num
if("withdrawal")
var/amount = max(text2num(href_list["funds_amount"]),0)
- if(authenticated_account && amount > 0)
+ if(amount <= 0)
+ alert("That is not a valid amount.")
+ else if(authenticated_account && amount > 0)
if(amount <= authenticated_account.money)
playsound(src, 'chime.ogg', 50, 1)
diff --git a/code/ZAS/Debug.dm b/code/ZAS/Debug.dm
index 9cde83e7e3..a72daa4e76 100644
--- a/code/ZAS/Debug.dm
+++ b/code/ZAS/Debug.dm
@@ -14,7 +14,7 @@ client/proc/Zone_Info(turf/T as null|turf)
-client/proc/Test_ZAS_Connection(var/turf/simulated/T as turf)
+client/verb/Test_ZAS_Connection(var/turf/simulated/T as turf)
set category = "Debug"
if(!istype(T))
return
diff --git a/code/ZAS/Functions.dm b/code/ZAS/Functions.dm
index 3224b50177..eb5a63edba 100644
--- a/code/ZAS/Functions.dm
+++ b/code/ZAS/Functions.dm
@@ -127,6 +127,8 @@ proc/ZConnect(turf/simulated/A,turf/simulated/B)
if(!A.zone || !B.zone) return
if(A.zone == B.zone) return
+ if(!A.CanPass(null,B,0,0)) return
+
if(A.CanPass(null,B,0,1))
return ZMerge(A.zone,B.zone)
diff --git a/code/game/gamemodes/cult/runes.dm b/code/game/gamemodes/cult/runes.dm
index b2972d2ff2..f8b743eb70 100644
--- a/code/game/gamemodes/cult/runes.dm
+++ b/code/game/gamemodes/cult/runes.dm
@@ -107,7 +107,7 @@ var/list/sacrificed = list()
M.visible_message("\red [M] writhes in pain as the markings below him glow a bloody red.", \
"\red AAAAAAHHHH!.", \
"\red You hear an anguished scream.")
- if(is_convertable_to_cult(M.mind))
+ if(is_convertable_to_cult(M.mind) && !jobban_isbanned(M, "cultist"))//putting jobban check here because is_convertable uses mind as argument
ticker.mode.add_cultist(M.mind)
M.mind.special_role = "Cultist"
M << "Your blood pulses. Your head throbs. The world goes red. All at once you are aware of a horrible, horrible truth. The veil of reality has been ripped away and in the festering wound left behind something sinister takes root."
@@ -370,6 +370,8 @@ var/list/sacrificed = list()
break
if(!ghost)
return this_rune.fizzle()
+ if(jobban_isbanned(ghost, "cultist"))
+ return this_rune.fizzle()
usr.say("Gal'h'rfikk harfrandid mud[pick("'","`")]gib!")
var/mob/living/carbon/human/dummy/D = new(this_rune.loc)
diff --git a/code/game/jobs/job/captain.dm b/code/game/jobs/job/captain.dm
index f705a6cfc6..38cb9d10be 100644
--- a/code/game/jobs/job/captain.dm
+++ b/code/game/jobs/job/captain.dm
@@ -24,7 +24,6 @@
U.hastie = new /obj/item/clothing/tie/medal/gold/captain(U)
H.equip_to_slot_or_del(U, slot_w_uniform)
H.equip_to_slot_or_del(new /obj/item/device/pda/captain(H), slot_belt)
- //H.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/captain(H), slot_wear_suit)
H.equip_to_slot_or_del(new /obj/item/clothing/shoes/brown(H), slot_shoes)
H.equip_to_slot_or_del(new /obj/item/clothing/head/caphat(H), slot_head)
H.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses(H), slot_glasses)
diff --git a/code/game/jobs/job_controller.dm b/code/game/jobs/job_controller.dm
index ba17a2bb4b..1dea42fe84 100644
--- a/code/game/jobs/job_controller.dm
+++ b/code/game/jobs/job_controller.dm
@@ -389,6 +389,13 @@ var/global/datum/controller/occupations/job_master
spawnId(H, rank, alt_title)
H.equip_to_slot_or_del(new /obj/item/device/radio/headset(H), slot_ears)
+
+ //Gives glasses to the vision impaired
+ if(H.disabilities & NEARSIGHTED)
+ var/equipped = H.equip_to_slot_or_del(new /obj/item/clothing/glasses/regular(H), slot_glasses)
+ if(equipped != 1)
+ var/obj/item/clothing/glasses/G = H.glasses
+ G.prescription = 1
// H.update_icons()
return 1
diff --git a/code/game/objects/items/weapons/storage/firstaid.dm b/code/game/objects/items/weapons/storage/firstaid.dm
index a5874f0985..1369bb1575 100644
--- a/code/game/objects/items/weapons/storage/firstaid.dm
+++ b/code/game/objects/items/weapons/storage/firstaid.dm
@@ -106,6 +106,7 @@
can_hold = list("/obj/item/weapon/reagent_containers/pill","/obj/item/weapon/dice")
allow_quick_gather = 1
use_to_pickup = 1
+ storage_slots = 14
/obj/item/weapon/storage/pill_bottle/MouseDrop(obj/over_object as obj) //Quick pillbottle fix. -Agouri
diff --git a/code/game/objects/structures/lamarr_cage.dm b/code/game/objects/structures/lamarr_cage.dm
index eebe9fb343..83df96a728 100644
--- a/code/game/objects/structures/lamarr_cage.dm
+++ b/code/game/objects/structures/lamarr_cage.dm
@@ -89,9 +89,16 @@
/obj/structure/lamarr/proc/Break()
if(occupied)
- var/obj/item/clothing/mask/facehugger/A = new /obj/item/clothing/mask/facehugger( src.loc )
- A.sterile = 1
- A.name = "Lamarr"
+ new /obj/item/clothing/mask/facehugger/lamarr(src.loc)
occupied = 0
update_icon()
+ return
+
+/obj/item/clothing/mask/facehugger/lamarr
+ name = "Lamarr"
+ desc = "The worst she might do is attempt to... couple with your head."//hope we don't get sued over a harmless reference, rite?
+ sterile = 1
+ gender = FEMALE
+
+/obj/item/clothing/mask/facehugger/lamarr/New()//to prevent deleting it if aliums are disabled
return
\ No newline at end of file
diff --git a/code/modules/admin/topic.dm b/code/modules/admin/topic.dm
index 7dd3407ce7..292327ca27 100644
--- a/code/modules/admin/topic.dm
+++ b/code/modules/admin/topic.dm
@@ -10,7 +10,7 @@
switch(href_list["makeAntag"])
if("1")
log_admin("[key_name(usr)] has spawned a traitor.")
- if(!src.makeTratiors())
+ if(!src.makeTraitors())
usr << "\red Unfortunatly there were no candidates available"
if("2")
log_admin("[key_name(usr)] has spawned a changeling.")
diff --git a/code/modules/admin/verbs/check_customitem_activity.dm b/code/modules/admin/verbs/check_customitem_activity.dm
index a39ce0fd53..1bda56c6e5 100644
--- a/code/modules/admin/verbs/check_customitem_activity.dm
+++ b/code/modules/admin/verbs/check_customitem_activity.dm
@@ -55,7 +55,7 @@ var/inactive_keys = "None
"
//run a query to get all ckeys inactive for over 2 months
var/list/inactive_ckeys = list()
if(ckeys_with_customitems.len)
- var/DBQuery/query_inactive = dbcon.NewQuery("SELECT ckey, lastseen FROM erro_player WHERE datediff(Now(),lastseen) > 2")
+ var/DBQuery/query_inactive = dbcon.NewQuery("SELECT ckey, lastseen FROM erro_player WHERE datediff(Now(), lastseen) > 60")
query_inactive.Execute()
while(query_inactive.NextRow())
var/cur_ckey = query_inactive.item[1]
diff --git a/code/modules/admin/verbs/one_click_antag.dm b/code/modules/admin/verbs/one_click_antag.dm
index 809302387a..8ef53eb023 100644
--- a/code/modules/admin/verbs/one_click_antag.dm
+++ b/code/modules/admin/verbs/one_click_antag.dm
@@ -11,7 +11,7 @@ client/proc/one_click_antag()
/datum/admins/proc/one_click_antag()
var/dat = {"One-click Antagonist
- Make Tratiors
+ Make Traitors
Make Changlings
Make Revs
Make Cult
@@ -53,7 +53,7 @@ client/proc/one_click_antag()
return 0
-/datum/admins/proc/makeTratiors()
+/datum/admins/proc/makeTraitors()
var/datum/game_mode/traitor/temp = new
if(config.protect_roles_from_antagonist)
diff --git a/code/modules/client/client procs.dm b/code/modules/client/client procs.dm
index 8757ad0d4f..a12672bf52 100644
--- a/code/modules/client/client procs.dm
+++ b/code/modules/client/client procs.dm
@@ -2,7 +2,7 @@
//SECURITY//
////////////
#define TOPIC_SPAM_DELAY 4 //4 ticks is about 3/10ths of a second
-#define UPLOAD_LIMIT 1048576 //Restricts client uploads to the server to 1MB //Could probably do with being lower.
+#define UPLOAD_LIMIT 10485760 //Restricts client uploads to the server to 10MB //Boosted this thing. What's the worst that can happen?
#define MIN_CLIENT_VERSION 0 //Just an ambiguously low version for now, I don't want to suddenly stop people playing.
//I would just like the code ready should it ever need to be used.
/*
diff --git a/code/modules/client/preferences.dm b/code/modules/client/preferences.dm
index 8a21fc6b6c..4799dcffbc 100644
--- a/code/modules/client/preferences.dm
+++ b/code/modules/client/preferences.dm
@@ -252,6 +252,7 @@ datum/preferences
dat += "Blood Type: [b_type]
"
dat += "Skin Tone: [-s_tone + 35]/220
"
//dat += "Skin pattern: Adjust
"
+ dat += "Needs Glasses: [disabilities == 0 ? "No" : "Yes"]
"
dat += "Limbs: Adjust
"
//display limbs below
@@ -1008,6 +1009,9 @@ datum/preferences
else
gender = MALE
+ if("disabilities") //please note: current code only allows nearsightedness as a disability
+ disabilities = !disabilities//if you want to add actual disabilities, code that selects them should be here
+
if("hear_adminhelps")
toggles ^= SOUND_ADMINHELP
diff --git a/code/modules/client/preferences_savefile.dm b/code/modules/client/preferences_savefile.dm
index f60a5409da..4a4d49d25f 100644
--- a/code/modules/client/preferences_savefile.dm
+++ b/code/modules/client/preferences_savefile.dm
@@ -237,6 +237,7 @@
S["sec_record"] << sec_record
S["player_alt_titles"] << player_alt_titles
S["be_special"] << be_special
+ S["disabilities"] << disabilities
S["used_skillpoints"] << used_skillpoints
S["skills"] << skills
S["skill_specialization"] << skill_specialization
diff --git a/code/modules/clothing/clothing.dm b/code/modules/clothing/clothing.dm
index 751dde212c..88349d2075 100644
--- a/code/modules/clothing/clothing.dm
+++ b/code/modules/clothing/clothing.dm
@@ -1,6 +1,7 @@
/obj/item/clothing
name = "clothing"
+
//Ears: currently only used for headsets and earmuffs
/obj/item/clothing/ears
name = "ears"
diff --git a/code/modules/clothing/glasses/glasses.dm b/code/modules/clothing/glasses/glasses.dm
index a662bbdf5c..5795e8c714 100644
--- a/code/modules/clothing/glasses/glasses.dm
+++ b/code/modules/clothing/glasses/glasses.dm
@@ -19,6 +19,8 @@
vision_flags = SEE_TURFS
/obj/item/clothing/glasses/meson/prescription
+ name = "prescription mesons"
+ desc = "Optical Meson Scanner with prescription lenses."
prescription = 1
/obj/item/clothing/glasses/science
@@ -61,6 +63,7 @@
desc = "Made by Nerd. Co."
icon_state = "glasses"
item_state = "glasses"
+ prescription = 1
/obj/item/clothing/glasses/regular/hipster
name = "Prescription Glasses"
@@ -129,6 +132,7 @@
vision_flags = BLIND
/obj/item/clothing/glasses/sunglasses/prescription
+ name = "prescription sunglasses"
prescription = 1
/obj/item/clothing/glasses/sunglasses/big
diff --git a/code/modules/mob/living/carbon/carbon.dm b/code/modules/mob/living/carbon/carbon.dm
index 7eca9638fc..a905e5d90a 100644
--- a/code/modules/mob/living/carbon/carbon.dm
+++ b/code/modules/mob/living/carbon/carbon.dm
@@ -97,6 +97,7 @@
return
/mob/living/carbon/electrocute_act(var/shock_damage, var/obj/source, var/siemens_coeff = 1.0)
+ if(status_flags & GODMODE) return 0 //godmode
shock_damage *= siemens_coeff
if (shock_damage<1)
return 0
@@ -384,13 +385,13 @@
item.layer = initial(item.layer)
u_equip(item)
update_icons()
- //if(src.client)
- //src.client.screen -= item
- //item.loc = src.loc
-
- //if(istype(item, /obj/item))
- //item:dropped(src) // let it know it's been dropped
+ if (istype(usr, /mob/living/carbon/monkey)) //Check if a monkey is throwing. Modify/remove this line as required.
+ item.loc = src.loc
+ if(src.client)
+ src.client.screen -= item
+ if(istype(item, /obj/item))
+ item:dropped(src) // let it know it's been dropped
//actually throw it!
if (item)
diff --git a/code/modules/mob/living/carbon/human/life.dm b/code/modules/mob/living/carbon/human/life.dm
index ae58b2fbcf..5221d77979 100644
--- a/code/modules/mob/living/carbon/human/life.dm
+++ b/code/modules/mob/living/carbon/human/life.dm
@@ -450,6 +450,7 @@
SA.moles = 0
if( (abs(310.15 - breath.temperature) > 50) && !(COLD_RESISTANCE in mutations)) // Hot air hurts :(
+ if(status_flags & GODMODE) return 1 //godmode
if(breath.temperature < 260.15)
if(prob(20))
src << "\red You feel your face freezing and an icicle forming in your lungs!"
@@ -518,6 +519,7 @@
if(bodytemperature > BODYTEMP_HEAT_DAMAGE_LIMIT)
//Body temperature is too hot.
fire_alert = max(fire_alert, 1)
+ if(status_flags & GODMODE) return 1 //godmode
switch(bodytemperature)
if(360 to 400)
apply_damage(HEAT_DAMAGE_LEVEL_1, BURN, used_weapon = "High Body Temperature")
@@ -531,6 +533,7 @@
else if(bodytemperature < BODYTEMP_COLD_DAMAGE_LIMIT)
fire_alert = max(fire_alert, 1)
+ if(status_flags & GODMODE) return 1 //godmode
if(!istype(loc, /obj/machinery/atmospherics/unary/cryo_cell))
switch(bodytemperature)
if(200 to 260)
@@ -548,6 +551,7 @@
var/pressure = environment.return_pressure()
var/adjusted_pressure = calculate_affecting_pressure(pressure) //Returns how much pressure actually affects the mob.
+ if(status_flags & GODMODE) return 1 //godmode
switch(adjusted_pressure)
if(HAZARD_HIGH_PRESSURE to INFINITY)
adjustBruteLoss( min( ( (adjusted_pressure / HAZARD_HIGH_PRESSURE) -1 )*PRESSURE_DAMAGE_COEFFICIENT , MAX_HIGH_PRESSURE_DAMAGE) )
@@ -783,8 +787,8 @@
var/total_plasmaloss = 0
for(var/obj/item/I in src)
if(I.contaminated)
- total_plasmaloss += vsc.plc.CONTAMINATION_LOSS
-
+ total_plasmaloss += vsc.plc.CONTAMINATION_LOSS
+ if(status_flags & GODMODE) return 0 //godmode
adjustToxLoss(total_plasmaloss)
// if(dna && dna.mutantrace == "plant") //couldn't think of a better place to place it, since it handles nutrition -- Urist
@@ -1223,8 +1227,14 @@
if(blinded) blind.layer = 18
else blind.layer = 0
- if( disabilities & NEARSIGHTED && !istype(glasses, /obj/item/clothing/glasses/regular) )
- client.screen += global_hud.vimpaired
+ if(disabilities & NEARSIGHTED) //this looks meh but saves a lot of memory by not requiring to add var/prescription
+ if(glasses) //to every /obj/item
+ var/obj/item/clothing/glasses/G = glasses
+ if(!G.prescription)
+ client.screen += global_hud.vimpaired
+ else
+ client.screen += global_hud.vimpaired
+
if(eye_blurry) client.screen += global_hud.blurry
if(druggy) client.screen += global_hud.druggy
@@ -1270,6 +1280,7 @@
playsound_local(src,pick(scarySounds),50, 1, -1)
proc/handle_virus_updates()
+ if(status_flags & GODMODE) return 0 //godmode
if(bodytemperature > 406)
for(var/datum/disease/D in viruses)
D.cure()
@@ -1319,7 +1330,7 @@
handle_shock()
..()
-
+ if(status_flags & GODMODE) return 0 //godmode
if(analgesic) return // analgesic avoids all traumatic shock temporarily
if(health < 0)// health 0 makes you immediately collapse
diff --git a/code/modules/mob/living/living.dm b/code/modules/mob/living/living.dm
index c7aab1d9ed..162a69b49c 100644
--- a/code/modules/mob/living/living.dm
+++ b/code/modules/mob/living/living.dm
@@ -228,6 +228,7 @@
// damage ONE external organ, organ gets randomly selected from damaged ones.
/mob/living/proc/take_organ_damage(var/brute, var/burn)
+ if(status_flags & GODMODE) return 0 //godmode
adjustBruteLoss(brute)
adjustFireLoss(burn)
src.updatehealth()
@@ -240,6 +241,7 @@
// damage MANY external organs, in random order
/mob/living/proc/take_overall_damage(var/brute, var/burn, var/used_weapon = null)
+ if(status_flags & GODMODE) return 0 //godmode
adjustBruteLoss(brute)
adjustFireLoss(burn)
src.updatehealth()
diff --git a/code/modules/mob/living/silicon/ai/ai.dm b/code/modules/mob/living/silicon/ai/ai.dm
index 94fc27ba8d..de8f271c6c 100644
--- a/code/modules/mob/living/silicon/ai/ai.dm
+++ b/code/modules/mob/living/silicon/ai/ai.dm
@@ -234,16 +234,12 @@ var/list/ai_list = list()
/mob/living/silicon/ai/proc/ai_roster()
set category = "AI Commands"
set name = "Show Crew Manifest"
- var/dat = "
Crew RosterCrew Roster:
"
-
- var/list/L = list()
- for (var/datum/data/record/t in data_core.general)
- var/R = t.fields["name"] + " - " + t.fields["rank"]
- L += R
- for(var/R in sortList(L))
- dat += "[R]
"
- dat += ""
+ var/dat
+ dat += "Crew Manifest
"
+ if(data_core)
+ dat += data_core.get_manifest(0) // make it monochrome
+ dat += "
"
src << browse(dat, "window=airoster")
onclose(src, "airoster")
@@ -743,4 +739,4 @@ var/list/ai_list = list()
anchored = 1
return
else
- return ..()
+ return ..()
diff --git a/code/modules/mob/living/silicon/pai/software.dm b/code/modules/mob/living/silicon/pai/software.dm
index 139d65765b..27d557c70c 100644
--- a/code/modules/mob/living/silicon/pai/software.dm
+++ b/code/modules/mob/living/silicon/pai/software.dm
@@ -413,14 +413,9 @@
/mob/living/silicon/pai/proc/softwareManifest()
var/dat = ""
dat += "Crew Manifest
"
- var/list/L = list()
- if(!isnull(data_core.general))
- for (var/datum/data/record/t in sortRecord(data_core.general))
- var/R = t.fields["name"] + " - " + t.fields["rank"]
- L += R
- for(var/R in sortList(L))
- dat += "[R]
"
- dat += "