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Port lots of things that had to wait on alerts
Adds a HUD for observers Adds a HUD for rigs and mechs Adds up/down buttons for AI hud Add more tg style alerts Fix some bugs with the tg alerts Improve icon_states usage by caching it Redo how respawning works, add a button to ghost hud for it
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@@ -47,6 +47,9 @@
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else
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. += "<span class='notice'>There is a thick layer of silicate covering it.</span>"
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/obj/structure/window/examine_icon()
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return icon(icon=initial(icon),icon_state=initial(icon_state))
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/obj/structure/window/take_damage(var/damage = 0, var/sound_effect = 1)
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var/initialhealth = health
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