Added medical rigs, sprited by Majorsephiroth. Right now their only special "medical" feature is holding medkits in the suit storage slot, I'll try to figure out more stuff to give them.

Added two of them to EVA (replaced two normal suits).

Updated changelog.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5145 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
Kortgstation@gmail.com
2012-11-21 07:02:19 +00:00
parent 0bac3dedef
commit 28db1ef2f7
9 changed files with 18 additions and 2 deletions

View File

@@ -104,4 +104,19 @@
w_class = 3
unacidable = 1
armor = list(melee = 40, bullet = 20, laser = 20,energy = 20, bomb = 35, bio = 100, rad = 60)
allowed = list(/obj/item/weapon/teleportation_scroll,/obj/item/weapon/tank/emergency_oxygen)
allowed = list(/obj/item/weapon/teleportation_scroll,/obj/item/weapon/tank/emergency_oxygen)
//Medical Rig
/obj/item/clothing/head/helmet/space/rig/medical
name = "medical hardsuit helmet"
icon_state = "rig0-medical"
item_state = "medical_helm"
color = "medical"
/obj/item/clothing/suit/space/rig/medical
icon_state = "rig-medical"
name = "mining medical"
item_state = "medical_hardsuit"
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/weapon/storage/firstaid,/obj/item/device/healthanalyzer,/obj/item/stack/medical)